Added actual and absolute rate miss values to the opsnr.stt
stats output line.
Changes to the borg graphing may be needed before merge.
Change-Id: I1e9d548ce445d29002f0c59ebfd3957a6f15e702
Add control API VP9E_SET_TARGET_LEVEL that allows the encoder to
control the output bitstream level and/or keep level related
statistics.
Usage:
255 do not care about level (default)
0 keep level related stats only
10 target for level 1
11 target for level 1.1
.
.
.
62 target for level 6.2
Usage for vpxenc:
--target-level=0/255/10/11...
Change-Id: I31d1aeca19358b893e7577b4e63748c8e614034a
In Aq mode 1 the segment and AQ delta for each block is based
on spatial variance. There may be a net imbalance between blocks
that have lower Q than the baseline value and those that have higher Q.
This patch monitors that imbalance and extends the allowed baseline
Q range for the frame to accommodate adjustment of that baseline value
to compensate.
Change-Id: Iae8a48c7c01fe2af94a141e149d03acf467237ca
So it can be used even with aq-mode=3 not enabled.
Also cleans up some code in the places where its used.
No change in behavior.
Change-Id: Ib6b265308dbd483f691200da9a0be4da4b380dbc
Change recursive weight for average_source_sad and
put some constraint on spacing between detected scene-cuts.
Change only affects 1 pass real-time mode.
Change-Id: I1917e748d845e244812d11aec2a9d755372ec182
Avoid copy-block when denoising is at LowLow level (i.e., no denoising is done).
Instead, don't enter denoiser at all, and when level goes back up over kLowLow
do a reset in denoiser.
Change-Id: I0544adf58f4dd51ecc4a4607fcb0353bfbbb7a59
Adds a second threshold for recodes even on frames where
recode is normally disabled if there is a big rate miss.
Change-Id: Ifd4a34707da55ec15eb7cfb87de4644b8d76deb2
Don't advance the svc frame counters on dropped frame,
since this can break the referencing scheme and lead
to a crash/assert.
Updated svc-datarate unittest to add a lower bitrate test.
Change only affects 1 pass cbr svc, with frame dropper enabled.
Change-Id: Ibb7530b7a587a9344d46898d9286fd9e2ef0779c
Use the superframe counter to set the key frame, and force
it to the key frame on base spatial layer only.
Also, update svc frame counters under frame dropping.
Update unittest: add specific tests with short key frame period.
https://bugs.chromium.org/p/webm/issues/detail?id=1150
Change-Id: I5b1c9a09253e6e5fbfce51b4cf603ae22d422b01
For 1 pass cbr mode: allow for two-stage 1:2 scaling
(which will use the 1:2 optimized scaler) if the spatial
layer is 1/4x1/4 of souce.
Without this change, the base layer for 3 spatial layers would
be using the non-normative scaler which is un-optimized/C code.
Change-Id: I9d73f92a4a96927d0f1d6bf75315c1e60513226a
This reverts commit f51f0998e1ca99cd7497ded3642bb27445b1b215.
This causes datarate tests to fail. Some are due to the new default
keyframe distance, another causes an assert even forcing 9999:
[ RUN ] VP9/DatarateOnePassCbrSvc.OnePassCbrSvc3SpatialLayers/0
test_libvpx:
vpx_dsp/x86/vpx_subpixel_8t_intrin_ssse3.c:853: scaledconvolve2d:
Assertion `y_step_q4 <= 32' failed.
Change-Id: I4ee4fea97f47e4f1a23b82a62e6afc6280961e38
For 1 pass cbr mode: allow for two-stage 1:2 scaling
(which will use the 1:2 optimized scaler) if the spatial
layer is 1/4x1/4 of souce.
Without this change, the base layer for 3 spatial layers would
be using the non-normative scaler which is un-optimized/C code.
Change-Id: Ifcf526ec2aaf3e5fa7924588d9dd8660bf02fb46
Use the existing scene/content change detection to better
update/adjust golden frame refresh.
Change only affects 1 pass real-time vbr mode, speed >=5.
Change-Id: I2963a5bb7ca4a19f8cf8511b0a925e502f60e014
move to encoder_encode() as vp9_get_compressed_data() allocates data and
would require some modification to make its error return meaningful.
Change-Id: I8ddc390a1441afd0ff937842fa4ad1053c956133
External dynamic resize with swapping width and height was
not handled properly.
Fix is to re-init loop-filter under certain condtions.
Modify unittest to test this case.
Without this change test will fail.
Relates to: https://bugs.chromium.org/p/webm/issues/detail?id=1140
Change-Id: I7d81ca7fe0783b3bc103a52a7b7cf073a96be26e
allocations done within this function are protected with
vpx_internal_error; adding the setjmp fixes a crash in
vp9_lookahead_push() under low memory conditions.
Change-Id: I4b79dca37cc7fadc4b7633f0db44c0e406799bc6
An issue exists with reference_masking in non-rd pickmode for spatial
scaling. It was kept off for internal dynamic resizing and svc, this
change is to keep it off also for external dynamic resizing.
Update to external resize test, and update TODO to re-enable this
at frame level when references have same scale as source.
Change-Id: If880a643572127def703ee5b2d16fd41bdbf256c
When the codec frame size is the same as the reference frame size,
release the scaled reference before assigning it a new buf_idx.
Only affects 1 pass non-svc mode, where the scaled references are
release only under certain conditions (to prevent un-needed scaling
of the references every frame).
Modified a unittest that can trigger this bug without this change.
https://code.google.com/p/chromium/issues/detail?id=582598
Change-Id: I9a884e36ebd7608b1641ec2a469e20a4f829cf43
If the application changes frame size (external size changes),
and aq-mode=3 is on, reset the cyclic refresh.
Modify the TestExternalResize unittest (longer run with more resize
actions). Without this change an assert would be triggered on this
longer test.
Change-Id: I0eefd2cd7ffa0c557cca96ae30d607034a2599ce
The postproc vp9_denoise() is a spatial denoise/blur function.
It was not intended to be used if temporal denoising is enabled.
Change-Id: I97d2dcb941e7cc49bbafce99d9286beb2693249d
Changes to mode selection for 1 pass SVC mode:
use base layer motion vector, changes to intra-prediction.
Change-Id: I3e883aa04db521cfa026a0b12c9478ea35a344c9
This patch fixes a bug that causes the loop filter search to reset to
a low value or zero after each arf overlay frame. We expect the overlay
frames to need little or no loop filtering but this should not propagate.
Change-Id: I895b28474cf200f20d82793f3de40b60b19579fd
Different quality levels are used for different regions in
the frame depending on how far they are vertically from the
center. Specifically, three segments are used based on the
mi_row index with respect number to the number of mi_rows in
the frame.
Change-Id: Ifc8b777bc58ea8521dffc4640360c67d99f8d381
For testing implemented a fixed pattern and delta, 1 pass,
fixed Q, low delay mode.
This has not in any way been tuned or optimized.
Change-Id: Idf5ee179b277fa15d07a97f14f2ce5bbaae80a04
Keep track of frame indexes for the references, and
constrain inter mode search for reference with same
temporal alignment.
Improves speed by about ~15%, no noticeable loss in
compression performance.
Change-Id: I5c407a8acca921234060c4fcef4afd7d734201c8
This change alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most clips though the quality gain and speed impact are small.
Change-Id: Id22967a840e996e1db273f6ac4ff03f4f52d49aa
This function now has an AVX intrinsics version which is about 80%
faster compared to the C implementation. This provides a 2-4% total
speed-up for encode, depending on encoding parameters. The function
utilizes 3 properties of the cost function lookup table, constructed
in 'cal_nmvjointsadcost' and 'cal_nmvsadcosts'.
For the joint cost:
- mvjointsadcost[1] == mvjointsadcost[2] == mvjointsadcost[3]
For the component costs:
- For all i: mvsadcost[0][i] == mvsadcost[1][i]
(equal per component cost)
- For all i: mvsadcost[0][i] == mvsadcost[0][-i]
(Cost function is even)
These must hold, otherwise the AVX version of the function cannot be used.
Change-Id: I6c2791d43022822a9e6ab43cd124a773946d0bdc