This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
frame rather than a copy of it. This is useful when the application
doesn't know what the size of the reference is, as is the case when
scaling is in effect.
Change-Id: I63667109f65510364d0e397ebe56217140772085
Fixes a rollover of the cx_time variable for encodes that take
over ~4200 seconds. Also enable the time estimate in first pass.
Change-Id: Ib5a98ee71bccd79a804d709cec7260651d0b7141
Scales the input of the encoder using libyuv's "box filter". Each stream
may have a different width and height specified. If the width (or
height) parameter is missing (or is explicitly set to 0) then the value
will be calculated based on the specified height (or width) and the
input file's dimensions, preserving its aspect ratio. Leaving the height
unspecified behaves similarly.
Change-Id: Ic7026810b13be030826be80dc6f7fc4aaf0c35d0
This patch includes 4x4, 8x8, and 16x16 forward butterfly ADST/DCT
hybrid transform. The kernel of 4x4 ADST is sin((2k+1)*(n+1)/(2N+1)).
The kernel of 8x8/16x16 ADST is of the form sin((2k+1)*(2n+1)/4N).
Change-Id: I8f1ab3843ce32eb287ab766f92e0611e1c5cb4c1
Allows the user to specify whether decode errors should be fatal or not.
Also makes mismatches optionally fatal.
Change-Id: I58cff4a82f3d42f5653b91cf348a7f669377e632
These allow sending partial bitstream packets over the network before
encoding a complete frame is completed, thus lowering end-to-end
latency. The tile-rows are not independent.
Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
Make the progress line more useful by providing per-frame updates of
processing frame rate and estimated time remaining.
Fixes issue #534.
Change-Id: Ic91551878ff4b2f5db1cedaafb588add220cfa52
Refactor the 8x8 inverse hybrid transform. It is now consistent
with the new inverse DCT. Overall performance loss (due to the
use of this variant ADST, and the rounding errors in the butterfly
implementation) for std-hd is -0.02.
Fixed BUILD warning.
Devise a variant of the original ADST, which allows butterfly
computation structure. This new transform has kernel of the
form: sin((2k+1)*(2n+1) / (4N)). One of its butterfly structures
using floating-point multiplications was reported in Z. Wang,
"Fast algorithms for the discrete W transform and for the discrete
Fourier transform", IEEE Trans. on ASSP, 1984.
This patch includes the butterfly implementation of the inverse
ADST/DCT hybrid transform of dimension 8x8.
Change-Id: I3533cb715f749343a80b9087ce34b3e776d1581d
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
Adds a flag to disable features that would inhibit frame parallel
decoding. This includes backward adaptation and MV sorting based
on search in ref frame buffer.
Also includes some minor clean-ups.
Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
Visual Studio reports and error on the line
static const int bsize2 = bsize >> 1;
"error C2099: initializer is not a constant"
Also warnings on signed/unsigned mismatch
Change-Id: I76cb06f736bd9c90107a26bfb3c130ec3f6c33de
Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.
Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.
Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.
Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
This patch allows use of 8x8 and 4x4 ADST correctly for Intra
16x16 modes and Intra 8x8 modes when the block size selected
is smaller than the prediction mode. Also includes some cleanups
and refactoring.
Rebase.
Change-Id: Ie3257bdf07bdb9c6e9476915e3a80183c8fa005a
Tags VP9 tracks with the V_VP9 video type when writing to .webm files,
and supports decoding both from vpxdec without specifying --codec.
Change-Id: I0ef61dee06f4db2a74032b142a4b4976c51faf6e
Creates a merge between the master and experimental branches. Fixes a
number of conflicts in the build system to allow *either* VP8 or VP9
to be built. Specifically either:
$ configure --disable-vp9 $ configure --disable-vp8
--disable-unit-tests
VP9 still exports its symbols and files as VP8, so that will be
resolved in the next commit.
Unit tests are broken in VP9, but this isn't a new issue. They are
fixed upstream on origin/experimental as of this writing, but rebasing
this merge proved difficult, so will tackle that in a second merge
commit.
Change-Id: I2b7d852c18efd58d1ebc621b8041fe0260442c21
This commit adds lossless compression capability to the experimental
branch. The lossless experiment can be enabled using --enable-lossless
in configure. When the experiment is enabled, the encoder will use
lossless compression mode by command line option --lossless, and the
decoder automatically recognizes a losslessly encoded clip and decodes
accordingly.
To achieve the lossless coding, this commit has changed the following:
1. To encode at lossless mode, encoder forces the use of unit
quantizer, i.e, Q 0, where effective quantization is 1. Encoder also
disables the usage of 8x8 transform and allows only 4x4 transform;
2. At Q 0, the first order 4x4 DCT/IDCT have been switched over
to a pair of forward and inverse Walsh-Hadamard Transform
(http://goo.gl/EIsfy), with proper scaling applied to match the range
of the original 4x4 DCT/IDCT pair;
3. At Q 0, the second order remains to use the previous
walsh-hadamard transform pair. However, to maintain the reversibility
in second order transform at Q 0, scaling down is applied to first
order DC coefficients prior to forward transform, and scaling up is
applied to the second order output prior to quantization. Symmetric
upscaling and downscaling are added around inverse second order
transform;
4. At lossless mode, encoder also disables a number of minor
features to ensure no loss is introduced, these features includes:
a. Trellis quantization optimization
b. Loop filtering
c. Aggressive zero-binning, rounding and zero-bin boosting
d. Mode based zero-bin boosting
Lossless coding test was performed on all clips within the derf set,
to verify that the commit has achieved lossless compression for all
clips. The average compression ratio is around 2.57 to 1.
(http://goo.gl/dEShs)
Change-Id: Ia3aba7dd09df40dd590f93b9aba134defbc64e34
Allows building the library with the gcc -pedantic option, for improved
portabilty. In particular, this commit removes usage of C99/C++ style
single-line comments and dynamic struct initializers. This is a
continuation of the work done in commit 97b766a46, which removed most
of these warnings for decode only builds.
Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
aligned buffers improve performace. this change brings vpxenc &
vp8_scalable_patterns in line with the other examples.
Change-Id: I4cf9f3e4728b901161905dd7ccb092e774ffb15f
Rather than using the static default maximum keyframe spacing
provided by vpx_codec_enc_config_default() set the default
value to 5 times the frame rate. Five seconds is too long for
live streaming applications, but is a compromise between seek
efficiency and giving the encoder freedom to choose keyframe
locations.
The five second value is from James Zern's suggestion in
http://article.gmane.org/gmane.comp.multimedia.webm.user/2945
Change-Id: Ib7274dc248589c433c06e68ca07232e97f7ce17f
This is the first patch to add superblock (32x32) coding
order capabilities. It does not yet do any mode selection
at the SB level, that will follow in a further patch.
This patch encodes rows of SBs rather than
MBs, each SB contains 2x2 MBs.
Two intra prediction modes have been disabled since they
require reconstructed data for the above-right MB which
may not have been encoded yet (e.g. for the bottom right
MB in each SB).
Results on the one test clip I have tried (720p GIPS clip)
suggest that it is somewhere around 0.2dB worse than the
baseline version, so there may be bugs.
It has been tested with no experiments enabled and with
the following 3 experiments enabled:
--enable-enhanced_interp
--enable-high_precision_mv
--enable-sixteenth_subpel_uv
in each case the decode buffer matches the recon buffer
(using "cmp" to compare the dumped/decoded frames).
Note: Testing these experiments individually created
errors.
Some problems were found with other experiments but it
is unclear what state these experiments are in:
--enable-comp_intra_pred
--enable-newentropy
--enable-uvintra
This code has not been extensively tested yet, so there
is every likelihood that further bugs remain. I also
intend to do some code cleanup & refactoring in tandem
with the next patch that adds the 32x32 modes.
Change-Id: I1eba7f740a70b3510df58db53464535ef881b4d9
The commit added a new command line option --test-decode to vpxenc.
The option enables encoder to decode compressed frames and test recon
buffers from the decode against those from encode for mismatch.
There are a few limitations on this option currently, one of them
being the match test is not done on a number of lagged frames at
the end of an encoding.
Change-Id: I80c29b46dcdcea9f48107a506b235743068862fe