vp9_variance16x16(), and vp9_get16x16var().
On a Nexus 7, vpxenc (in realtime mode, speed -12)
reported a performance improvement of ~16.7%.
Change-Id: Ib163aa99f56e680194aabe00dacdd7f0899a4ecb
Remove all the redundant dct functions (dct4x4, dct8x8)
in avx2 except dct32x32 those functions were copied originally from dct_sse2
Change-Id: I742576fbf5175f3ac09f2076976a9247b259323e
and vp9_sad16x16_neon()
On a Nexus 7, vpxenc (in realtime mode, speed -6)
reported a performance improvement of ~17%.
Change-Id: I91e070cde2973451083d3f3d63b49b7886de9a85
Currently, vp9_diamond_search_sadx4() is only called when sse3 is
enabled, which is improper since sse2 optimization of sdx4df
functions are available. Changed to always use
vp9_diamond_search_sadx4().
Change-Id: I4b95d6b7a3c6c645783c373f0ba8d645ece24717
There are sse2 optimization of sdx4df functions. Instead of calling
vp9_refining_search_sadx4 only when sse3 is enabled, call it always.
Change-Id: I24f93818f7d4209d1425039e0eb099ff9ff08fe9
This commit enables a new quantization process for 32x32 2D-DCT
transform coefficient blocks. It improves the compression
performance of speed 5 by 1.4%. The overall compression gains of
speed 5 due to the new quantization scheme is 4.7%. It also includes
the SSSE3 implementation of the 32x32 quantization process.
Change-Id: I0855b124fd6462418683f783f5bcb44255c9993b
This commit re-designs the quantization process for transform
coefficient blocks of size 4x4 to 16x16. It improves compression
performance for speed 7 by 3.85%. The SSSE3 version for the
new quantization process is included.
The average runtime of the 8x8 block quantization is reduced
from 285 cycles -> 255 cycles, i.e., over 10% faster.
Change-Id: I61278aa02efc70599b962d3314671db5b0446a50
This commit enables a fast path computational flow for forward
transformation. It checks the sse and variance of prediction
residuals and decides if the quantized coefficients are all
zero, dc only, or more. It then selects the corresponding coding
path in the forward transformation and quantization stage.
It is currently enabled in rtc coding mode. Will do it for rd
coding mode next.
In speed -6, the runtime for pedestrian_area 1080p at 1000 kbps
goes down from 14234 ms to 13704 ms, i.e., about 4% speed-up.
Overall coding performance for rtc set is changed by -0.18%.
Change-Id: I0452da1786d59bc8bcbe0a35fdae9f623d1d44e1
tests failing under Win32/Win64
+ dct16x16_test: add missing avx2 functions (partially disabled)
exercises the forward transforms
no idct/iht implementations, so the c-code is used
Change-Id: I04f64a457fa0828a00f32b5c9fe4f55294f21f61
This commit enables SSSE3 implementation of the inverse 2D-DCT
with only first 10 coefficients non-zero. It reduces the runtime
of SSE2 version from 745 cycles to 538 cycles, i.e., 27% speed-up.
Change-Id: I18ba4128859b09c704a6ee361d69a86c09fe8dfe
This commit enables the SSSE3 implementation of full inverse 16x16
2D-DCT. The unit runtime goes down from 1642 cycles to 1519 cycles,
about 7% speed-up.
Change-Id: I14d2fdf9da1fb4ed1e5db7ce24f77a1bfc8ea90d
vp9_block_error_sse2 can only handle 16 bytes at a time but
the function requires to handle a sequence of 32 bytes at a time
so each 16 bytes is handled in a different register.
With AVX2 optimization the 32 bytes can be handled in one register instead
of two in the SSE2
The vp9_block_error was optimized by 85%.
The user level was optimized by 1.2%
Change-Id: Ia8fffe60e61eff7432a5fbd538757894f6c319fd
As a side-effect, the max_sad check is removed from the
C-implementation of VP8, for consistency with VP9, and to
ensure that the SAD tests common to VP8/VP9 pass.
That will make the VP8 C implementation of sad a little slower
but given that is rarely used in practice, the impact will be
minimal.
Change-Id: I7f43089fdea047fbf1862e40c21e4715c30f07ca
* changes:
Turn on unit tests for SSSE3 8x8 forward and inverse 2D-DCT
Change eob threshold for partial inverse 8x8 2D-DCT to 12
SSSE3 8x8 inverse 2D-DCT with first 10 coeffs non-zero
The scanning order has the first 12 coefficients of the 8x8 2D-DCT
sitting in the top left 4x4 block. Hence the partial inverse 8x8
2D-DCT allows to handle cases with eob below 12.
The overall runtime of the inverse 8x8 2D-DCT unit is reduced from
166 cycles (using SSE2) to 150 cycles (using SSSE3).
Change-Id: I4514f9748042809ac84df4c14382c00f313f1cd2
This commit enables ssse3 assembly implementation of the 8x8
inverse 2D-DCT with only first 10 coefficients non-zero. The
average runtime for this unit goes down from 198 cycles to 129
cycles (34.8% faster).
Change-Id: Ie7fa4386f6d3a2fe0d47a2eb26fc2a6bbc592ac7
Includes changes that are not compatible with VS windows builds.
Amongst other things stdint.h is not supported in VS.
This reverts commit 89fbf3de50.
Change-Id: Ifa86d7df250578d1ada9b539c9ff12ed0c523cdd
This commit enables SSSE3 version full inverse 8x8 2D-DCT and
reconstruction. It makes the runtime of vp9_idct8x8_64_add down
from 256 cycles (SSE2) to 246 cycles.
Change-Id: I0600feac894d6a443a3c9d18daf34156d4e225c3
Assembly implementation of ssse3 8x8 forward 2D-DCT. The current
version is turned on only for x86_64. The average unit runtime
goes from 157 cycles down to 136 cycles, i.e., about 12.8% faster.
This translates into about 1.5% speed-up for pedestrian_area 1080p
at speed 2.
Change-Id: I0f12435857e9425ed7ce12541344dfa16837f4f4