The loop appears to set map[i] with the intention of running
the 'j' loop up to that point. However, without zero'ing map[]
first the behavior is unpredictable.
Fixes a static analysis warning:
warning: Branch condition evaluates to a garbage value
for (j = 0; j < 4 && map[j]; ++j) {
Change-Id: Ifa39353d8aa5cc47b467a7d3d8cdd3b5319fd997
In commit 577d4fa79, int8_t was used to replace char. This will result in a
compilation error, for int8_t was typedefined to signed char, but not char.
Change-Id: I5c9837e01b0b58688a7741f5c9a99a76ca887e4a
Allow*OnASingleLine appears to no longer apply to
typedef structs.
Adjust closing parenthesis/opening brace on functions.
Remove trailing commas to keep multiple elements on one line.
Change-Id: I6e535a8ddb15c9b3de8216ce8ddb2a18241af46c
For the vp8 simulcast/multi-res-encoder:
Add flags to keep track of the disabling/skipping of
streams for the multi-res-encoder. And if the lower spatial
stream is skipped for a given stream, disable the motion
vector reuse for that stream.
Also remove the condition of forcing same frame type
across all streams.
This fix allows for the skipping/disabling of the base
or middle layer streams.
Change-Id: Idfa94b32b6d2256932f6602cde19579b8e50a8bd
Optimize function vp8_mbloop_filter_vertical_edge_mmi and
function vp8_mbloop_filter_horizontal_edge_mmi.
Make full use of memory loading delay slot and reduce unnecessary
instructions.
Change-Id: I61da2c3a44c06044225461f46bf487d83cba6c16
1. Delete unnecessary zero setting process.
2. Optimize the method of calculating SSE in vpx_varianceWxH.
Change-Id: I8bab801416e7f4958c28c6d080e3cf785a50f82b
swap '{' and c-style comments removing a few redundant ones along the
way; covers most leftovers from the clang-tidy run against an
x86_64-linux config.
Change-Id: I67a45596f80a12389faca49c5be440875092a7df
Fixes issue on iPad Pro 10.5 (and probably other places) where threads
are not properly synchronized. On x86 this data race was benign as load
and store instructions are atomic, they were being atomic in practice as
the program hasn't been observed to be miscompiled.
Such guarantees are not made outside x86, and real problems manifested
where libvpx reliably reproduced a broken bitstream for even just the
initial keyframe. This was detected in WebRTC where this device started
using multithreading (as its CPU count is higher than earlier devices,
where the problem did not manifest as single-threading was used in
practice).
This issue was not detected under thread-sanitizer bots as mutexes were
conditionally used under this platform to simulate the protected read
and write semantics that were in practice provided on x86 platforms.
This change also removes several mutexes, so encoder/decoder state is
lighter-weight after this change and we do not need to initialize so
many mutexes (this was done even on non-thread-sanitizer platforms where
they were unused).
Change-Id: If41fcb0d99944f7bbc8ec40877cdc34d672ae72a
For 1 pass CBR mode:
Apply the logic for dropping (and re-adjusting rate control)
due to large overshoot to the case of non-screen content when
drop_frames_allowed is enabled.
For the non-screen content case: add additional condition that
rate correction factor is close to minimum state, and flag to
constrain the frequency of the dropping.
Also handle the case of temporal layers and multi-res encoding.
Add some flags/counters to the layer context for temporal layers.
For multi-res: drop due to overshoot is checked on lowest stream,
and if overshoot is detected we force drops on all upper streams
for that frame.
This feature is to avoid large frame sizes on big content
changes following low content period.
No change in behavior for screen_content_mode = 2.
Change-Id: I797ab236cbbf3b15cad439e9a227fbebced632e6
Backend specific optimization for PPC VSX reads 16 bytes, whereas arm neon /
sse2 only reads <= 8 bytes. Although the extra bytes read are actually never
used, this is not a warrant for groping around. Fixed by allocating more when
building for VSX. This is reported by asan.
Also note - PPC does have assembly that loads 64-bit content from memory - lxsdx
loads one 64-bit doubleword (whereas lxvd2x loads two 64-bit doubleword) from
memory. However, we only have "vec_vsx_ld" builtins that mapped to lxvd2x, no
builtins to lxsdx. The only way to access lxsdx is through inline assembly,
which does not fit well in the origin paradigm.
Refer:
vsx:
vpx_tm_predictor_4x4_vsx @ third_party/libvpx/git_root/vpx_dsp/ppc/intrapred_vsx.c
neon:
vpx_tm_predictor_4x4_neon @ third_party/libvpx/git_root/vpx_dsp/arm/intrapred_neon_asm.asm
sse2:
tm_predictor_4x4 @ third_party/libvpx/git_root/vpx_dsp/x86/intrapred_sse2.asm
BUG=b/63112600
Tested:
asan tests passed.
Change-Id: I5f74b56e35c05b67851de8b5530aece213f2ce9d
some build systems have trouble with duplicate basenames.
vpx_dsp/skin_detection.[hc] were added in:
658e85425 Merge skin detection code in vp8/9.
BUG=webm:1438
Change-Id: Ieaa70b40bda409ec23e6d179b47a930ac6243b05
Advise the compiler that the store is eventually going to a uint8_t
buffer. This helps avoid getting alignment hints which would cause the
memory access to fail.
Originally added as a workaround for clang:
https://bugs.llvm.org//show_bug.cgi?id=24421
Change-Id: Ie9854b777cfb2f4baaee66764f0e51dcb094d51e
This reverts commit 0d88e15454.
Reason for revert: chromium builds are failing to locate vpx_rv during dlopen()
dlopen failed: cannot locate symbol "vpx_rv" referenced by "libstandalonelibwebviewchromium.so"
Original change's description:
> Add visibility="protected" attribute for global variables referenced in asm files.
>
> During aosp builds with binutils-2.27, we're seeing linker error
> messages of this form:
> libvpx.a(subpixel_mmx.o): relocation R_386_GOTOFF against preemptible
> symbol vp8_bilinear_filters_x86_8 cannot be used when making a shared
> object
>
> subpixel_mmx.o is assembled from "vp8/common/x86/subpixel_mmx.asm".
> Other messages refer to symbol references from deblock_sse2.o and
> subpixel_sse2.o, also assembled from asm files.
>
> This change marks such symbols as having "protected" visibility. This
> satisfies the linker as the symbols are not preemptible from outside
> the shared library now, which I think is the original intent anyway.
>
> Change-Id: I2817f7a5f43041533d65ebf41aefd63f8581a452
>
TBR=jzern@google.com,johannkoenig@google.com,rahulchaudhry@chromium.org,builds@webmproject.org
Change-Id: I0c2ea375aa7ef5fda15b9d9e23e654bb315c941b
During aosp builds with binutils-2.27, we're seeing linker error
messages of this form:
libvpx.a(subpixel_mmx.o): relocation R_386_GOTOFF against preemptible
symbol vp8_bilinear_filters_x86_8 cannot be used when making a shared
object
subpixel_mmx.o is assembled from "vp8/common/x86/subpixel_mmx.asm".
Other messages refer to symbol references from deblock_sse2.o and
subpixel_sse2.o, also assembled from asm files.
This change marks such symbols as having "protected" visibility. This
satisfies the linker as the symbols are not preemptible from outside
the shared library now, which I think is the original intent anyway.
Change-Id: I2817f7a5f43041533d65ebf41aefd63f8581a452
Add ppc, ppc64 and ppc64le on all_platforms and ARCH_LIST
Add VSX flags and check for -mvsx
Define empty setup_rtcd_internal
Add Altivec detection based on:
http://freevec.org/function/altivec_runtime_detection_linux
Detect VSX at runtime when enabled
Change-Id: I304f4d8c5fee0ff19b6483cd2e9cc50d6ddec472
Signed-off-by: Rafael de Lucena Valle <rafaeldelucena@gmail.com>
To avoid decode performance hit of 2% when running on hyperthreaded
cores.
This patch only uses the mutex's when we are running tsan.
This is safe because 32 bit operations like read and store are atomic
on all the platforms we care about. Tsan warns about race situations,
but in this case either situation ( read occurs before write or write
before read) the worst case is that we go around one extra time in the
loop. So the ordering doesn't really matter.
That said a few other things have been tried :
for instance as per here:
webrtc/base/atomicops.h#52
In this patch they use:
__atomic_load_n(i, __ATOMIC_ACQUIRE);
__atomic_store_n(i, value, __ATOMIC_RELEASE);
This code works on gcc, clang ( replacing protected write and read), and
avoids tsan errors. Incurring no penalty in performance. In C11 its
replaced by straight atomic operands.
However there is no equivalent in the visual studio's we support as
int32 on all windows platforms is already atomic. To avoid tsan like
warnings on windows we'd need to use interlocked exchange and the
end result doesn't gain us any thing.
Change-Id: I2066e3c7f42641ebb23d53feb1f16f23f85bcf59
Reapply this patch:
ff0107f Amend and improve VP8 multithreading implementation
Amended the patch to add a unit test, and fix an asan error.
BUG=webm:851
Change-Id: I6572c03256169c64e80248bf5a5e99f59a2fc93c