The arm assembly files are named .s after conversion, to reuse
as much of the existing makefile infrastructure for conversion to
gas format as possible. Within the generated visual studio project,
only the converted assembly sources are available, which might not
be optimal for actually developing it, but is acceptable for
just building the library.
Multithreading is disabled since the traditional win32 threading
functions aren't available on WinRT/Windows Phone 8.
Building of vpx itself and the examples succeed, while building the
tests fail due to them using functions not available in the
windows store/windows phone API subsets - therefore the unit tests
are disabled.
This works for building in Visual Studio Express 2012 for Windows
Phone, while Visual Studio Express 2012 for Windows 8 (for
"Windows Store" apps) seems to reject the vcxproj files due to
not supporting "classic style native application or managed
projects". The built static library should be compatible with that
platform though.
Change-Id: Idcd7eca60bfaaaeb09392a9cd7a02e4a670e3b30
The formats are basically the same, but a few minor details need
to be adjusted. Addiitonally, when building for the WinRT/Windows
Phone 8 platforms, one has to build for thumb, so convert instructions
accordingly.
Change-Id: I3c3902aa20fd3bfc29168d3a1bf17111e5481dcb
Update the fmt_deps function to use a new sed expression to convert the
object file name generated by the compiler into the path-transformed
name of the .o and .d files.
Prior to this patch, changing a header file would not trigger an
incremental build.
Change-Id: I07f498a1d134577b89a72e3f1143c737b31a0636
Rather than building an object file directory heirarchy matching the
source tree's layout, rename the object files so that the object
file name contains the path in the source file tree. The intent here
is to allow two files in different parts of the source tree to have
the same name and still not collide when put into an ar archive.
Change-Id: Id627737dc95ffc65b738501215f34a995148c5a2
Always use CFLAGS/LDFLAGS that point to headers and libvpx.a inside our
build tree before ones from the environment, which could reference
headers or libs outside the build tree.
This fixes issue 307.
Change-Id: I34d176b8c21098f6da5ea71f0147d3c49283cc45
remove helper function and avoid shadowing all the arguments to the
stack on 64bit systems
when running with --good --cpu-used=0:
~2% on linux x86 and x86_64
~2% on win32 x86 msys and visual studio
more on darwin10 x86_64
significantly more on
x86_64-win64-vs9
Change-Id: Ib7be12edf511fbf2922f191afd5b33b19a0c4ae6
failed to find headers in the source directory
output to stdout instead of a hardcoded file
MinGW doesn't support _sopen_s
_fstat catches non-existant files
Change-Id: I24e0aacc6f6f26e6bcfc25f9ee7821aa3c8cc7e7
Fix out-of-tree builds using NASM. NASM expects its include paths to
have a trailing slash. These aren't used used when doing in-tree builds
(./configure)
Change-Id: I38d469d15acb1b7e65733a2e5ca8c9d86fa4ad86
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
When running configure automatically through the make dist target,
reuse the arguments passed to the original configure command.
Change-Id: I40e5b8384d6485a565b91e6d2356d5bc9c4c5928
The libs.mk file must be installed for the vpx.vcproj file to be
generated. It was being installed, but not in the src/ directory as
expected.
Also missed include files yasm.rules, quantize_x86.h
Change-Id: Ic1a6f836e953bfc954d6e42a18c102a0114821eb
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
This patch adds support for building shared libraries when configured
with the --enable-shared switch.
Building DLLs would require more invasive changes to the sample
utilities than I want to make in this patch, since on Windows you can't
use the address of an imported symbol in a static initializer. The best
way to work around this is proably to build the codec interface mapping
table with an init() function, but dll support is of questionable value
anyway, since most windows users will probably use a media framework
lib like webmdshow, which links this library in staticly.
Change-Id: Iafb48900549b0c6b67f4a05d3b790b2643d026f4
Split the 'make install' target into two: install and dist. dist
retains the old make install behavior of building a "distribution"
release, with source files, build system, etc. install does what
one one expects -- installs into a tree in the filesystem, /usr/local
by default.
Change-Id: I0805681ac10f853ef94cdc3aa70981c6bea81b45
1 liner bug fix for issue #10. Surrounding quotation marks were
missing from a variable, causing a warning message inside a test
clause.
Change-Id: Ia21421f77c309bbd87332547374241269bbe5326