nothing is using android/log.h currently; also quiets a warning when
building a static lib:
Android NDK: WARNING:libvpx/build/make/Android.mk:vpx: LOCAL_LDLIBS is
always ignored for static libraries
Change-Id: I1469a5d6fca4f7338a4a82e26a03e60fc91d92ca
for big endian disable msa
removed -flax-vector-conversion flag
disable runtime_cpu_detect feature if enabled
Change-Id: Icd5130b733f2ddcdb94ffb6e4d170e6ca0f9832b
there are no known issues since:
10d5e09 Fix issues in 32bit PIC enabled build
related issues: #808, #924
Change-Id: I80454f95fe6b4ce630fdd434d740ce8b0d42951b
Apple ships version 0.98 of nasm through at least XCode 6. It is
incompatible with the assembly in libvpx.
https://code.google.com/p/webm/issues/detail?id=772
Change-Id: I33245a76f50a8224fe6fafa3cce9991f953fdcc8
The previous patch "Fix issues in 32bit PIC enabled build" fixed
the x86inc.asm for macho32. Now we can enable use_x86inc while
building libvpx for 32bit pic enabled Darwin target, which makes
the encoder a lot faster(>2X) in this case by turning on the
existing optimizations.
Change-Id: I5f5c7add428d73f50c935c48d0a70aed2b1eb7af
gives a better summary of what is enabled / disabled outside of the
automatic toolchain options.
fixes issue #936
Change-Id: I1bf27593a5512713aab1473cb606c58cf3084d62
The current method doesn't work with Xcode 4 and up, since they no
longer have a $DEVELOPER_DIR/SDKs directory. Using xcrun and xcodebuild
works all the way back to Xcode 3 on OS X 10.6 Snow Leopard, if not
earlier.
Change-Id: I7126f2fb4a8f1d6e46f921e70bbd090f00ce3d36
Allows override of default target list. Also added missing usage info
for --extra-configure-args, and removed last vestiges of armv6 support.
Change-Id: Ic0f14fffa0cbaea1bed371d38ff65e035bbe3273
INLINE is used quite widely in vp9, this change improves performance
1-2% on most modern platforms.
Change-Id: I8a9974aab89fa588ea4923cc7eaf6199e344a528
Currently, the configure script checks for x32 by testing just the
__ILP32__ define. However, on "plain" i386, __ILP32__ can also be
defined, for example by clang 3.5.0 and higher. (That gcc does not
define it there, is another issue, but not for this tracker.)
Therefore, extend the check by also checking for __x86_64__, which will
also be defined for x32.
BUG=887
Change-Id: I90ac1d6843caff0416e1dd360c0be3dbaa85c2ae
Probably not even the dominant platform the library is being built for.
Add --cpu= option description to help. The option already exists.
Don't allow passing just --cpu as a no-op.
BUG=826
Change-Id: Iaa3f4f693ec78b18927b159b480daafeba0549c0
All the assembly code has been removed, the tests no longer check for
the target, and android and chrome do not use the targets.
Change-Id: I193993f7b2b0bd6478453402f573ce3606e04e8d
The obj_int_extract code is no longer worth maintaining. It creates
significant issues when adapting for different build systems and no
longer offers as significant of a performance benefit due to
improvements in intrinsics.
Source files will remain until the various third-party builds are updated.
The neon fast quantizer has been moved to intrinsics. The armv6 version
has been removed because so few remaining targets require it.
Compilers and processors have improved significantly since the
pack_tokens code was written. The assembly is no longer faster than the
C code.
pack_tokens were the only optimizations for the armv5te targets so the targets
will be removed after the test infrastructure has been updated.
BUG=710
Change-Id: Ic785b167cd9f95eeff31c7c76b7b736c07fb30eb
- iphonesimulator: IOS_VERSION_MIN was declared in the wrong place.
- armv6: linking via ld instead of CXX is basically required.
Change-Id: Iad187691f633dcf2bc3e3590e88084bb926edb76
Commit message longer than commit edition.
Simulator and devices:
Add a common minimum iOS version that can be shared by iOS and iOS
simulator targets.
Fix --enable-debug (for device targets; sim was fine):
Allow for successful configuration and build with --enable-debug when
CXX is available by:
- Using CXX as LD (when CXX is available).
- Passing the correct form of the iOS minimum version parameter based on
whether LD is CXX or really is ld.
Note: ld -g still won't work on macosx with this patch, so if CXX is not
available, configuration will still fail reporting that the toolchain
cannot link executables when attempting to pass --enable-debug (because
ld returns an error code since the one included with xcode doesn't
support the -g argument).
Change-Id: Ia488aed167cc2ca82ee9e980589fb76dddce634f
iOS 5 support isn't available in the Xcode 6 install; iOS 6 covers
phones starting at the 3GS, so should be a reasonable base line
Change-Id: I15572ec0dd73f1ffc88c58120c706384a01f2478
Place after pulling in forward declarations from the codec. This fixes
compilation of the tests under vs9.
Since
10783d4 Adds high bitdepth transform functions and tests
where vp9_idct.h was added to vp9_rtcd.h the tests are pulling in
vp9_systemdependent.h, which under visual studio include intrin.h. With
VS9 these include headers which define helper classes for intel
intrinsics. When including it in the tests (via vp9_rtcd.h) __cplusplus
is defined but vp9_rtcd.h would wrap declarations in 'extern "C" {'
causing a mismatch in linkage which resulted in compilation failure.
Change-Id: I475e50198b71320e8606bc95c9454876d8799ede
If optimizations use more than one cpu feature, allow
specifying them so that '--disable-X' still works
https://code.google.com/p/webm/issues/detail?id=854
Change-Id: I3108ea37b397371a2be84dd5f2380b304db23f18
use win32/win64 instead of $(PlatformName) (Win32/x64) for compatibility
with yasm 1.3.0. both format types were available since at least 0.8.0
BUG=843
Change-Id: I7917620490d0663b118ff08b96d1e5dbccba3703
When building with runtime cpu detect assume that armv7 targets can be
relied upon to have at least armv6 support. This may allow dead code
detectors to remove some _c functions.
Change-Id: Iaec4414011fcbbdf6f4ed0d90ef4a8fe8af540b5
'auto_help' was added to Getopt::Long in 2.33
this isn't strictly necessary as an unrecognized option (--help) will
issue a warning and then print the usage
Change-Id: Ia757553a4e19d22a8eb70768a8866ab1a76a0eec
--strip-unneeded causes SIGSEGV when accessing g_executable_path. So
test_libvpx crashes due to SIGSEGV in ::testing::InitGoogleTest().
OS/2, aout, strip v2.23.2
Change-Id: I2718d082447ee0d9ad0c021b9156c50e1ac085a6
For gcc, when libvpx config option debug is disabled, added the
flag -DNDEBUG to disable the assertions in libvpx for some speedup.
Change-Id: Ifcb7b9e8ef5cbe5d07a24407b53b9a2923f596ee
This is a practical concern to allow us to fail in a decoder instance
if the size of a file is bigger than we can reasonably handle.
Change-Id: I0446b5502b1f8a48408107648ff2a8d187dca393
- Rename build_targets to build_framework
- Add functions for creating the vpx_config shim and obtaining
preproc symbols.
Change-Id: Ieca6938b9779077eefa26bf4cfee64286d1840b0
strip trailing '/' from paths, this is later converted to '\' which
causes execution errors for obj_int_extract/yasm. vs10+ wasn't affected
by this issue, but make the same change for consistency.
gen_msvs_proj:
+ add missing '"' to obj_int_extract call
unlike gen_msvs_vcproj, the block is duplicated
missed in: 1e3d9b9 build/msvs: fix builds in source dirs with spaces
Change-Id: I76208e6cdc66dc5a0a7ffa8aa1edbefe31e4b130
Really just armv7. This is a convenience target intended to make iOS
development with libvpx easier. Xcode projects with default settings
will fail to build when a framework lacks armv7s support when targetting
iOS7.
Change-Id: I7eb80d52eec25501febc0d2c3c0b4ed964b8ed5b
* changes:
gen_msvs_*proj.sh: strip SRC_PATH_BARE from obj names
*.mk: pass SRC_PATH_BARE to all GEN_VCPROJ invocations
build/msvs: fix builds in source dirs with spaces
...when configured below the path containing spaces. configuring outside
the path containing spaces still won't work due to issues with the
makefiles, e.g.,
/path with spaces/git
/path with spaces/build1
/build2
configure/make in build1 will work, build2 will not
Change-Id: Ie4a1f313596d7457cadd67476ac1dbd3273ad46e
The microsoft build tools explicitly disallow building for arm in
the "desktop" target configuration; one has to target "Windows
Store" apps (aka WinRT/Metro) or Windows Phone. In Visual Studio
2012, one could just pick the v110_wp80 toolset which made the
vcxproj files buildable. In Visual Studio 2013, picking the v120_wp81
toolset isn't enough - one has to configure the vcxproj files
as an "AppContainerApplication". This has the implication that
you can't just build a plain .exe (such as the examples) - an .exe
project would need to have an AppxManifest file. Therefore we can
only build the library itself.
If loaded into Visual Studio for Windows (the Windows Store/Phone
version of Visual Studio, not the Desktop one), the obj_int_extract
project is omitted since it's treated as incompatible. Building
from the command line with msbuild works fine though.
The armv7-win32-vs12 target was added as part of a638bdf4 even
though actual use of it hadn't been tested.
Change-Id: Iee8088252cf790317aeb6b417d29058225f1f629
This does not do the full toolchain setup like the arm builds. It only
allows for ndk-builds. See the instructions in tests/android/README or
the webm jnin bindings project:
https://chromium.googlesource.com/webm/bindings/+/master/JNI/README.Android
Because this support is not quite polished, the build targets must be
forced. Please use
--force-target=x86-android-gcc --disable-ssse3 --disable-sse4_1 --disable-avx2
--force-target-mips-android-gcc
Change-Id: Ie2b6623f71ac816e3965c39bf97097e9d30b6e94
dist is broken in msvs currently due to a dependency on libs.mk which in
turn depends on the rest of the source tree, not just the examples
Change-Id: I3e313ceeae81eb29ef4bfb099d89756b43583eaa