Commit Graph

12 Commits

Author SHA1 Message Date
Deb Mukherjee
2af5473a90 Merging in high_precision_mv experiment
Merged in the high_precision_mv experiment to make it easier
to work on new mv encoding strategies. Also removed
coef_update_probs3().

Change-Id: I82d3b0bb642419fe05dba82528bc9ba010e90924
2012-08-03 13:38:49 -07:00
Adrian Grange
171b4ae157 Removed macros for merged experiments
Removed two macros corresponding to experiments that were
merged into the main code.

Change-Id: I894e8b509a2bb88557f9aba6f226ed7807745065
2012-07-31 12:07:26 -07:00
Deb Mukherjee
5259744145 Adds support for switchable interpolation filters.
Allows for swtiching/setting interpolation filters at the MB
level. A frame level flag indicates whether to use a specifc
filter for the entire frame or to signal the interpolation
filter for each MB. When switchable filters are used, the
encoder chooses between 8-tap and 8-tap sharp filters. The
code currently has options to explore other variations as well,
which will be cleaned up subsequently.

One issue with the framework is that encoding is slow. I
tried to do some tricks to speed things up but it is still slow.
Decoding speed should not be affected since the number of
filter taps remain unchanged.

With the current version, we are up 0.5% on derf on average but
some videos city/mobile improve by close to 4 and 2% respectively.
If we did a full-search by turning the SEARCH_BEST_FILTER flag
on, the results are somewhat better.

The framework can be combined with filtered prediction, and I
seek feedback regarding that.

Rebased.

Change-Id: I8f632cb2c111e76284140a2bd480945d6d42b77a
2012-07-30 11:33:43 -07:00
John Koleszar
c6b9039fd9 Restyle code
Approximate the Google style guide[1] so that that there's a written
document to follow and tools to check compliance[2].

[1]: http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml
[2]: http://google-styleguide.googlecode.com/svn/trunk/cpplint/cpplint.py

Change-Id: Idf40e3d8dddcc72150f6af127b13e5dab838685f
2012-07-17 11:46:03 -07:00
Deb Mukherjee
1fe85a35e0 Adaptive entropy coding of coefficients, modes, mv.
This patch incorporates adaptive entropy coding of coefficient tokens,
and mode/mv information based on distributions encountered in a frame.
Specifically, there is an initial forward update to the probabilities
in the bitstream as before for coding the symbols in the frame, however
at the end of decoding each frame, the forward update to the
probabilities is reverted and instead the probabilities are updated
towards the actual distributions encountered within the frame.
The amount of update is weighted by the number of hits within each
context.

Results on derf/hd/std-hd are all up by 1.6%.

On derf, the most of the gains come from coefficients, however for the
hd and std-hd sets, the most of the gains come from the mode/mv
information updates.

Change-Id: I708c0e11fdacafee04940fe7ae159ba6844005fd
2012-06-15 10:35:23 -07:00
Deb Mukherjee
3e1cad9c69 Initial refactoring of high_precision mv code.
This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.

Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.

Patch 3: Fixes lines exceeding 80 char

Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html

Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale because one bad predictor
due to the bug, matters less if there are a lot more subpel options
available as in the 1/8 subpel case).
The results in the 4th column correspond to the current settings.
The first two columns correspond to two settings of adaptive switching
of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
do not work as good as just using 1/8 all the time yet.

Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
2012-02-28 15:09:20 -08:00
Deb Mukherjee
18e90d744e Supporting high precision 1/8-pel motion vectors
This is the initial patch for supporting 1/8th pel
motion. Currently if we configure with enable-high-precision-mv,
all motion vectors would default to 1/8 pel. Encode and
decode syncs fine with the current code. In the next phase
the code will be refactored so that we can choose the 1/8
pel mode adaptively at a frame/segment/mb level.

Derf results:
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html
(about 0.83% better than 8-tap interpoaltion)

Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V

Patch 4: HD results.
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html
Seems impressive (unless I am doing something wrong).

Patch 5: Added mmx/sse for bilateral filtering, as well as enforced
use of c-versions of subpel filters with 8-taps and 1/16th pel;
Also redesigned the 8-tap filters to reduce the cut-off in order to
introduce a denoising effect. There is a new configure option
sixteenth-subpel-uv which will use 1/16 th pel interpolation for
uv, if the motion vectors have 1/8 pel accuracy.

With the fixes the results are promising on the derf set. The enhanced
interpolation option with 8-taps alone gives 3% improvement over thei
derf set:
http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html

Results on high precision mv and on the hd set are to follow.

Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in
vp8/common/x86/x86_systemdependent.c

Patch 7: Cleaning up various debug messages.

Patch 8: Merge conflict

Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04
2012-02-23 09:25:21 -08:00
Yunqing Wang
3d6815817c Use full-pixel MV in mvsadcost calculation
MV sad cost error is only used in full-pixel motion search,
which only need full-pixel resolution instead of quarter-pixel
resolution. This change reduced mvsadcost table size, and
removed unneccessary pamameter passing since this table is
constant once it is generated.

Change-Id: I9f931e55f6abc3c99011321f1dfb2f3562e6f6b0
2011-04-01 16:41:58 -04:00
John Koleszar
c2140b8af1 Use WebM in copyright notice for consistency
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.

Fixes issue #97.

Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
2010-09-09 10:01:21 -04:00
John Koleszar
94c52e4da8 cosmetics: trim trailing whitespace
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.

Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
2010-06-18 13:06:11 -04:00
John Koleszar
09202d8071 LICENSE: update with latest text
Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
2010-06-04 16:19:40 -04:00
John Koleszar
0ea50ce9cb Initial WebM release 2010-05-18 11:58:33 -04:00