This commit adds a pick_sb_mode() function which selects the best 32x32
superblock coding mode. Then it selects the best per-MB modes, compares
the two and encodes that in the bitstream.
The bitstream coding is rather simplistic right now. At the SB level,
we code a bit to indicate whether this block uses SB-coding (32x32
prediction) or MB-coding (anything else), and then we follow with the
actual modes. This could and should be modified in the future, but is
omitted from this commit because it will likely involve reorganizing
much more code rather than just adding SB coding, so it's better to let
that be judged on its own merits.
Gains on derf: about even, YT/HD: +0.75%, STD/HD: +1.5%.
Change-Id: Iae313a7cbd8f75b3c66d04a68b991cb096eaaba6
Set on all 16x16 intra/inter modes
Features:
- Butterfly fDCT/iDCT
- Loop filter does not filter internal edges with 16x16
- Optimize coefficient function
- Update coefficient probability function
- RD
- Entropy stats
- 16x16 is a config option
Have not tested with experiments.
hd: 2.60%
std-hd: 2.43%
yt: 1.32%
derf: 0.60%
Change-Id: I96fb090517c30c5da84bad4fae602c3ec0c58b1c
Allows for swtiching/setting interpolation filters at the MB
level. A frame level flag indicates whether to use a specifc
filter for the entire frame or to signal the interpolation
filter for each MB. When switchable filters are used, the
encoder chooses between 8-tap and 8-tap sharp filters. The
code currently has options to explore other variations as well,
which will be cleaned up subsequently.
One issue with the framework is that encoding is slow. I
tried to do some tricks to speed things up but it is still slow.
Decoding speed should not be affected since the number of
filter taps remain unchanged.
With the current version, we are up 0.5% on derf on average but
some videos city/mobile improve by close to 4 and 2% respectively.
If we did a full-search by turning the SEARCH_BEST_FILTER flag
on, the results are somewhat better.
The framework can be combined with filtered prediction, and I
seek feedback regarding that.
Rebased.
Change-Id: I8f632cb2c111e76284140a2bd480945d6d42b77a
The following five experiments are merged:
newentropy
newupdate
adaptive_entropy (also includes a couple of parameter changes
that improves results a little
in common/entropymode.c and encoder/modecosts.c
that were not merged from the internal branch)
newintramodes
expanded_coef_context
Change-Id: I8a142a831786ee9dc936f22be1d42a8bced7d270
Incorporates mv_ref, mbsplit and second_mv into the adaptive
entropy framework. The mv_ref framework has been modified from
before.
Adds some clean-ups and fixes.
Results with the adaptive entropy experiment are currently up by
+1.93% on derf; +2.33% std-hd and +1.87% yt-hd.
Fixed a nasty intermittent bug.
Change-Id: I4b1ac9f9483b48432597595195bfec05f31d1e39
This patch incorporates adaptive entropy coding of coefficient tokens,
and mode/mv information based on distributions encountered in a frame.
Specifically, there is an initial forward update to the probabilities
in the bitstream as before for coding the symbols in the frame, however
at the end of decoding each frame, the forward update to the
probabilities is reverted and instead the probabilities are updated
towards the actual distributions encountered within the frame.
The amount of update is weighted by the number of hits within each
context.
Results on derf/hd/std-hd are all up by 1.6%.
On derf, the most of the gains come from coefficients, however for the
hd and std-hd sets, the most of the gains come from the mode/mv
information updates.
Change-Id: I708c0e11fdacafee04940fe7ae159ba6844005fd
This commit merge the QI mode experiment. As the experiment affects
the encoding of intra coding modes on key frame only, the overall
effect of the experiment on encoding tests is insignificant.
Change-Id: I9e4e3933adface88867ad429cee3986e529c511d
The commit merges the UVINTRA experiment and removed the related
macros. The overall effect of the experiment is a small gain (.1%
on derf)
Change-Id: Ia34b3312fb9b5b34c9ba111bf0fa78c6f78ac80b
This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.
Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.
Patch 3: Fixes lines exceeding 80 char
Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale because one bad predictor
due to the bug, matters less if there are a lot more subpel options
available as in the 1/8 subpel case).
The results in the 4th column correspond to the current settings.
The first two columns correspond to two settings of adaptive switching
of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
do not work as good as just using 1/8 all the time yet.
Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
This is the initial patch for supporting 1/8th pel
motion. Currently if we configure with enable-high-precision-mv,
all motion vectors would default to 1/8 pel. Encode and
decode syncs fine with the current code. In the next phase
the code will be refactored so that we can choose the 1/8
pel mode adaptively at a frame/segment/mb level.
Derf results:
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html
(about 0.83% better than 8-tap interpoaltion)
Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V
Patch 4: HD results.
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html
Seems impressive (unless I am doing something wrong).
Patch 5: Added mmx/sse for bilateral filtering, as well as enforced
use of c-versions of subpel filters with 8-taps and 1/16th pel;
Also redesigned the 8-tap filters to reduce the cut-off in order to
introduce a denoising effect. There is a new configure option
sixteenth-subpel-uv which will use 1/16 th pel interpolation for
uv, if the motion vectors have 1/8 pel accuracy.
With the fixes the results are promising on the derf set. The enhanced
interpolation option with 8-taps alone gives 3% improvement over thei
derf set:
http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html
Results on high precision mv and on the hd set are to follow.
Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in
vp8/common/x86/x86_systemdependent.c
Patch 7: Cleaning up various debug messages.
Patch 8: Merge conflict
Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04
This commit merges the NEWNEAR experiment such that it
is effectively always on.
The fact that there were changes in the threading code again
highlights the need to strip out such features during the
bitstream development phase as trying to maintain this code
(especially as it is not being tested) slows the development cycle.
Change-Id: I8b34950a1333231ced9928aa11cd6d6459984b65
Previously, the mode context is always udpated based on stats of current
frame, when there is no count, 50% is used for both left and right branch.
However, it is observed that with such strategy, a small count or no count
at all can skew the probability distribution significantly. This commmit
changed the mode_context update strategy to prevent small counts from
skewing the probability distributions.
Tests on derf set showed a small gain: .06% in psnr and .09% in ssim
Change-Id: Ic812e64ae5f70251c170b0717f7b7fa587055488
Previously, Y-adaptive UV intra coding only enabled on key frames in
UVINTRA experiment. This commit enabled the same coding for inter
frames, so the encoding of UV intra modes are consistent cross all
frame types. Tests on derf set showed a very small overall gain around
.04%:
http://www.corp.google.com/~yaowu/no_crawl/interUVintra.html
The gain looks to be reasonable given inta coded MBs is only a
small portion of MBs in inter frames.
Change-Id: Ic6fc261923f2c253f4a0c9f8bccf4797557b9e16
A previous commit 76feb965 made the vp8_mode_context adaptive on a frame
frame basis, this commit further made the coding context adaptive to two
frame types separately. Tests on derf set showed a further small gain on
all metrics: avg psnr 0.10%, glb psnr: 0.11%, ssim: 0.08%
http://www.corp.google.com/~yaowu/no_crawl/newNearMode_1209.html
Change-Id: I7b3e32ec8729de1903d14a3f1213f1624b78cdee
This commit removed the macro CONFIG_I8X8, which was used to indicate
the 8x8 intra prediction experiment, made the change fully merged in.
Change-Id: Iafa4443781ce6e83f5591c12ba615a0e92ce0ea0
vp8_mode_contexts[] is an entropy table used to code inter mode
choices. It was a fixed constant table. This commit made the entropy
context adaptive. Tests on derf set showed very good consistent gains
on all metrics: avg psnr .47%, overall psnr .46% and ssim .40%.
http://www.corp.google.com/~yaowu/no_crawl/newModeContext.html
Change-Id: Ia62b14485c948e2b74586118619c5eb2068b43b2
This commit enabled the usage of 8x8 intra prediction modes on inter
frames. There are a few TODO items related to this: 1)baseline entropy
need be calibrated; 2)cost of UV need to be done more properly rather
than using decision only relying on Y; 3)Threshold for allowing picking
8x8 intra prediction should be lowered to lower than the B_PRED.
Even with all the TODOs, tests showed consistent gain on derf set ~0.1%
(PSNR:0.08% and SSIM:0.14%). It is assumed that 8x8 intra prediction
will help more on large resolution clips, especially with above TODOs
addressed.
Change-Id: I398ada49dfc32575cfab962a569c2885111ae3ba
This commit tries to do UV intra mode coding adaptive to Y intra mode.
Entropy context is defined as conditional PDF of uv intra mode given
the Y mode. All constants are normalized with 256 to be fit in 8 bits.
This provides further coding efficiency beyond the quantizer adaptive
y intra mode coding. Consistent gains were observed on all clips and
all bit rates for HD all key encoding tests.
To test, configure with
--enable-experimental --enable-uvintra
Change-Id: I2d78d73f143127f063e19bd0bac3b68c418d756a
This commit added a 3 bit index to the bitstream, the index is used to
look into the intra mode coding entropy context table. The commit uses
the mode stats to calculate the cost of transmitting modes using 8
possible entropy distributions, and selects the distribution that
provides the lowest cost to do the actual mode coding.
Initial test show this provides additional .2%~.3% gain over quantizer
adaptive intra mode coding. So the adaptive intra mode coding provides
a total of .5%(psnr) to .6% gain(ssim) combined for all-key-encoding
To build and test, configure with
--enable-experimental --enable-qimode
Change-Id: I7c41cd8bfb352bc1fe7c5da1848a58faea5ed74a
make intra mode coding entropy distribution adaptive to baseQindex, an
encoding test on hd clips with all key frame shows universal gain on
all clips in both .2%(psnr) and (ssim).3%.
To build and test, configure with
--enable-experimental --enable-qimode
Change-Id: Iaa69241b984d4fdd8baa6d77ee78c0140f5ac00a
Patch 1 to Patch 3 is an initial implementation of 8x8 intra prediction
modes, here are with the following assumptions:
a. 8x8 has 4 prediction modes DC, H, V and TM
b. UV 4x4 block use the same mode as corresponding 8x8 area
c. i8x8 modes are enabled for key frame only for now
Patch 4:
d. removed debug code from previous patches
Patch 5:
e. added stats code to collect entropy stats and further cleaned up
Patch 6:
f. changed mode stats code to collect finer stats of modes
Patch 7:
g. normalized i8x8 modes distribution to total at 256 (8bits).
Patch 8:
h. fixed a bug in decoder and removed debug printf output.
Patch 9:
i. more cleanups to address paul's comment
Patch 10:
j. messy rebase/merges to bring the commit up to date.
Tests on HD clips encoded with all key frame showing consistent gain
on all clips and all metrics:~0.5%(psnr) and 0.6%(ssim):
http://www.corp.google.com/~yaowu/no_crawl/i8x8hd_allkey_fixedq.html
To build and test, configure with:
--enable-experimental --enable-i8x8
Change-Id: I9813fe07ae48cab5fdb5d904bca022514ad01e7f
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
The mv_ref and sub_mv_ref token encodings are indexed from NEARESTMV
and LEFT4X4, respectively, rather than being zero-based like the
other token encodings.
Change-Id: I3699c3f84111209ecfb91097c4b900773e9a3ad5
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d