Add a speed feature to give the tighter partition search
range. Before partition search, calculate the histogram
of the partition sizes of the left, above and previous
co-located blocks of the current block. If the variance of
observed partition sizes is small enough, adjust the search
range around the mean partition size, which will be tigher.
The feature is currently turned on at speed 2. Experiments on
sample youtube clips show on average the runtime is reduced
by 3-7%.
For hard stdhd clips:
park_joy_1080p @ 15000kbps: 509251 ms -> 491953 ms (3.3%)
pedestrian_area_1080p @ 2000kbps: 223941 ms -> 214226 ms (4.3%)
The PSNR performance is changed:
derf: -0.112%
yt: -0.099%
hd: -0.090%
stdhd:-0.102%
Change-Id: Ie205ec5325bf92ec5676c243e30ba9d0adca10f2
In the encoder, current_video_frame is used in a couple of places to
decide encoding strategy, this commit replaces with more appropriate
variables.
Change-Id: I3d3d8d8e2ea02c489e4639b9d4c446a63e357d29
The function is called only once, right after all stats counters are
reset to 0. Therefore all the computations have zero effect on return
values. This commmit to removed those effectless code.
Change-Id: I50d27c0802547921fa36c60aa4bd92d76247f595
We had a very complicated way to initialize cpi->pass from
cfg->g_pass:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->mode = ONE_PASS_GOOD;
break;
case VPX_RC_FIRST_PASS:
oxcf->mode = TWO_PASS_FIRST;
break;
case VPX_RC_LAST_PASS:
oxcf->mode = TWO_PASS_SECOND_BEST;
break;
}
cpi->pass = get_pass(oxcf->mode).
Now pass is moved to VP9EncoderConfig and initialization is simple:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->pass = 0;
break;
case VPX_RC_FIRST_PASS:
oxcf->pass = 1;
break;
case VPX_RC_LAST_PASS:
oxcf->pass = 2;
break;
}
Change-Id: I8f582203a4575f5e39b071598484a8ad2b72e0d9
Fix the interaction between active map and reuse_inter_pred_sby. The
reuse_inter_pred_sby feature expects inter predictors to already be
built, but blocks with active map on skip this step.
Change-Id: Ibb2bf0d228f678935d82a0ede9cb0919ab7c8878
This commit integrates the fast transform and quantization process
into skip_recode scheme in the rate-distortion optimization loop.
Previously the fast transform and quantization process was only
enabled for non-RD coding flow.
Change-Id: Ib7db4d39b7033f1495c75897271f769799198ba8
This patch allows the encoder to directly split the block
in partition search, therefore skip searching NONE. It
computes a score which measures whether 16x16 motion vectors
from the first pass in the current block are consistent with
each others. If they are inconsistent and we have enough Q
to encode, split the block directly, and skip searching NONE.
This feature is under flag CONFIG_FP_MB_STATS. In speed 2,
it further gives a speedup of 3-8% on sample yt clips as
compared to the previous version under the same flag. Overall,
the features under the flag will give 7-15% on typical yt
clips at up to 6000kbps data rate. The speedup at very high
data rate is not significant.
For hard stdhd clips:
park_joy_1080p @ 15000kbps: 504541ms -> 506293ms (-0.35%)
pedestrian_area_1080p @ 2000kbps: 326610ms -> 290090ms (+11.2%)
The compression performance using the features under the flag:
derf: -0.068%
yt: -0.189%
hd: -0.318%
stdhd:-0.183%
To use the feature, set CONFIG_FP_MB_STATS and turn on
cpi->use_fp_mb_stats.
Change-Id: Iad58a2966515c8861aa9eb211565b1864048d47f
Re-organize the one-byte structure for 16x16 first pass
block. Add bits to indicate motion vector directions.
Change-Id: Id10754ba343dfc712c7fed5bcc85c67fa0bbcb89
This patch allows the encoder to skip the search for partition
SPLIT, HORZ, VERT after the search for partition NONE is done
in RD optimization. It uses the first pass block-wise statistics
to make the decision. If all 16x16 blocks in the current partition
have zero motions and small residues from the frist pass statistics,
and it has small difference variance, further partition search is
skipped.
For speed 2 setting, experiments on general youtube clips show that
the speedup varies from 1% - 10%, 5% on average. On the performance
side in PSNR, derf 0.004%, yt -0.059%, hd -0.106%, stdhd 0.032%.
For hard stdhd clips:
park_joy_1080p, 502952 ms -> 503307 ms (-0.07%)
pedestrian_area_1080p, 227049 ms -> 220531 ms (+3%)
This feature is under the compilation flag CONFIG_FP_MB_STATS and
it is off in current setting.
Change-Id: I554537e9242178263b65ebe14a04f9c221b58bae
Remove the variable that indicates the relative block index. This
is explicitly covered by the use of pc_tree.
Change-Id: Ib13142582fff926c85e375bde656aa050add8350
This commit enables a chessboard pattern constrained partition
search for 720p and above resolutions. The scheme applies stricter
partition search to alternative blocks based on its above/left
neighboring blocks' partition range, as well as that of the
collocated blocks in the previous frame. It is currently turned
on at 16x16 block size level. The chessboard pattern is flipped
per coding frame.
The speed 3 runtime is reduced:
park_joy_1080p, 652832 ms -> 607738 ms (7% speed-up)
pedestrian_area_1080p, 215998 ms -> 200589 ms (8% speed-up)
The compression performance is changed:
hd -0.223%
stdhd -0.295%
Change-Id: I2d4d123ae89f7171562f618febb4d81789575b19
This commit replace the repetitive retrieve of max and min allowed
partition from speed_feature with local variables max_size and
min_size.
Change-Id: Ib06f11f16615e4876e4dd5fb6a968c6bf5f7b216
The get_chessboard_index() used to call the entire VP9_COMMON
struct pointer to retrieve the chessboard pattern index. This cl
makes it call the frame index directly.
Change-Id: I3cad9d209ea2e77a358085a04fe1ff0ddec5ba03
The partition search for 4x4 blocks takes unnecessary steps to
reconstruct pixels and an extra partition type update. This commit
removes such operations. No visible compression/speed difference.
Thanks to Yue (yuec@) for finding this issue.
Change-Id: I3f83824aa3fd3717d63be0b280fa57258939a70a
For gcc, when libvpx config option debug is disabled, added the
flag -DNDEBUG to disable the assertions in libvpx for some speedup.
Change-Id: Ifcb7b9e8ef5cbe5d07a24407b53b9a2923f596ee
The bug sets the wrong pointer to the first pass mb stats
if the encoder does the re-coding in the second pass.
Change-Id: I8a11f45dd7dceb38de814adec24cecccae370d00
In vp8, statistics are collected about the different modes as they are searched.
This process is more complicated due to the variable block size. Fields were
added to the PICM_MODE_CONTEXT struct to hold this information for each point in
the search. The information is then taken from the appropriate part of the tree
during denoising.
Change-Id: I89261ab77ad637821287ae157dfdf694702b8e77
vp9_rdopt is for making rd optimal mode decisions. vp9_rd is for all
other rd related routines. Anything used outside of making an rd optimal
decision belongs in rd.
Change-Id: I772a3073f7588bdf139f551fb9810b6864d8e64b
This commit re-designs the quantization process for transform
coefficient blocks of size 4x4 to 16x16. It improves compression
performance for speed 7 by 3.85%. The SSSE3 version for the
new quantization process is included.
The average runtime of the 8x8 block quantization is reduced
from 285 cycles -> 255 cycles, i.e., over 10% faster.
Change-Id: I61278aa02efc70599b962d3314671db5b0446a50
Encoder still uses SWITCHABLE as default via DEFAULT_INTERP_FILTER,
but does not override the default if it is not SWITCHABLE.
Change-Id: I3c0f6653bd228381a623a026c66599b0a87d01d5
When the frame is intra coded only, the encoder takes the RD
coding flow. Hence the function set_mode_info is not practically
in use. This commit removes it and the associated conditional
branches.
Change-Id: I1e42659ceb55b771ba712d1cdecacb446aa6460d
Before encoding a frame, calculate and store each 16x16 block's
variance of source difference between last and current frame.
Find partitioning threshold T for the frame from its variance
histogram, and then use T to make partition decisions.
Comparing with fixed 16x16 partitioning, rtc set test showed an
overall psnr gain of 3.242%, and ssim gain of 3.751%. The best
psnr gain is 8.653%.
The overall encoding speed didn't change much. It got faster for
some clips(for example, 12% speedup for vidyo1), and a little
slower for others.
Also, a minor modification was made in datarate unit test.
Change-Id: Ie290743aa3814e83607b93831b667a2a49d0932c