Replaced existing code to decide if a frame recode is required
with a function call. This is to simplify addition of extra clauses
that may be needed for the planned constrained quality mode.
Also fixed a bug where by alt ref not considered in the test.
Change-Id: I3d40bb21abe3e19f8456761e6849deb171738b60
The example for disabling the active map used a hard-coded 320x240
resolution, rather than using what was passed on the command line.
Fixes#218
Change-Id: I3aed713e8aa7fcbf18dfbffd57f142b5cd9ee492
This function was never called in a context expecting a return value,
the return value was always a constant, and the !CONFIG_MULTITHREAD
path didn't have a return statement, which caused a compiler warning.
This patch changes the function to return void instead.
Fixes issue #231
Change-Id: I9ef7f56e54418b7265026c54fc4ed5660c1418d1
The ERROR macro collides wiith the MS SDK on Windows. Since we're not
making any win32 calls in this function, just #undef it first to take
ownership.
Change-Id: Ic18c60dfa3a33c52e6c49d3f4f8d3e7e3ac3341d
Adds native build configuration for Snow Leopard. Useful when
users configure without arguments on OSX 10.6.
Change-Id: I0bd63912a25bbfb9d4c8d58a781d0f390792429c
x86-64 passes arguments in registers. There is no need to push
them to the stack before using them.
This fixes 15acc84f10 where ebx
was not getting preserved on x86.
Change-Id: I1214b5f818a0201f75ab6ad7d5c6f448e09b16c2
The use of incorrect mv costing tables in the ARNR sub-pel
filtering code led to corruption of the altref buffer in some cases,
particularly at low data rates.
The average gain from this fix is about 0.3% but there are a few
extreme cases where nasty and visible artifacts manifested and
for these few data points the improvement is > 10%.
PGW and AWG
Change-Id: I95cc02b196a433e71d0d2bd2b933fe68ed31e796
When the first pts equaled 0 ivfenc was incorrectly increasing the
pts by 1. I changed the pts and last pts to be signed. I also set
the default value of last pts to -1.
Change-Id: I30bcec5af9b16d93fa9e3abbea7764b133e9cd73
This intends to correct the tendency that VP8 aggressively favors rate
on intra coded frames. Experiments tested different numbers in [0, 1]
and found 9/16 overall provided about 2-4% gains for all-intra coded
clips based on vpx-ssim metric. The impact on regular encoded clips
is much smaller but positive overall. Overall impact on psnr is also
positive even though very small.
Change-Id: If808553aaaa87fdd44691f9787820ac9856d9f8a
The fast quantizer assembly code has not been updated to match the new
exact quantizer, which was made the default in commit 6adbe09.
Specifically, they are not aware of the potential for the coefficient
to be scaled, which results in the quantized result exceeding the range
of the DCT. This patch restores the previous behavior of using the
non-shifted coefficients when in the fast quantizer code path, but
unfortunately requires rebuilding the tables when switching between the
two.
Change-Id: I0a33f5b3850335011a06906f49fafed54dda9546
Check to see if postproc was enabled when enabling the
postproc visualizer was wrong.
Fix for bug introduced in Change Ia74f357d
Change-Id: I4bee9ad2caee3cfe3bac6972047f6af7c54cad4e
Debugging in postproc needs more flags to allow for specific
block types to be turned on or off in the visualizations.
Must be enabled with --enable-postproc-visualizer during
configuration time.
Change-Id: Ia74f357ddc3ad4fb8082afd3a64f62384e4fcb2d
VBR rate control can become very noisy for the last few frames.
If there are a few bits to spare or a small overshoot then the
target rate and hence quantizer may start to fluctuate wildly.
This patch prevents further adjustment of the active Q limits for
the last few frames.
Patch also removes some redundant variables and makes one small bug fix.
Change-Id: Ic167831bec79acc9f0d7e4698bcc4bb188840c45
Small changes to the default zero bin and rounding tables.
Though the tables are currently the same for the Y1 and Y2 cases
I have left them as separate tables in case we want to tune this later.
There is now some adjustment of the zbin based on the prediction mode.
Previously this was restricted to an adjustment for gf/arf 0,0 MV.
The exact quantizer now marginal outperforms and is the default.
The overall average gain is about 0.5%
Change-Id: I5e4353f3d5326dde4e86823684b236a1e9ea7f47
The check '(user_data_end - partition < partition_size)' must be
evaluated as a signed comparison, but because partition_size was
unsigned, the LHS was promoted to unsigned, causing an incorrect
result on 32-bit. Instead, check the upper and lower bounds of
the segment separately.
Change-Id: I6266aba7fd7de084268712a3d2a81424ead7aa06
Change Ice204e86 identified a problem with bitrate undershoot due to
low precision in the timestamps passed to the library. This patch
takes a different approach by calculating the duration of this frame
and passing it to the library, rather than using a fixed duration
and letting the library average it out with higher precision
timestamps. This part of the fix only applies to vpxenc.
This patch also attempts to fix the problem for generic applications
that may have made the same mistake vpxenc did. Instead of
calculating this frame's duration by the difference of this frame's
and the last frame's start time, we use the end times instead. This
allows the framerate calculation to scavenge "unclaimed" time from
the last frame. For instance:
start | end | calculated duration
======+=======+====================
0ms 33ms 33ms
33ms 66ms 33ms
66ms 99ms 33ms
100ms 133ms 34ms
Change-Id: I92be4b3518e0bd530e97f90e69e75330a4c413fc
If this function fails silently, the nestegg context is destroyed and
future nestegg calls will segfault.
Change-Id: Ie6a0ea284ab9ddfa97b1843ef8030a953937c8cd
Change color reference frame to blend the macro block edge.
This helps with layering of visualizations.
Add block coloring for intra prediction modes.
Change-Id: Icefe0e189e26719cd6937cebd6727efac0b4d278
The old value 1000 was too low, which caused the effective duration and
frame rate calculation to have an 1% error for typical 30 frame/second
inputs. Symptom of the issue has been that most 2 pass encodings were
undershooting target bit rate by 1% or so for 30 fps input.
Change-Id: Ice204e86f844ceb9ce973456f2b995cc095283cf
Defaulting to 320x240 for raw streams is arbitrary and error-prone.
Instead, require that the width and height be set manually if they
can't be parsed from the input file.
Change-Id: Ic61979857e372eed0779c2677247e894f9fd6160
Split motion vectors were all being treated as 4x4
blocks. Now correctly handle 16x8, 8x16, 8x8, 4x4
blocks.
Change-Id: Icf345c5e69b5e374e12456877ed7c41213ad88cc
STDIO streams are opened in text mode by default on Windows. This patch
changes the stdin/stdout streams to be in binary mode if they are being
used for I/O from the vpxenc or vpxdec tools.
Fixes issue #216. Thanks to mw AT hesotech.de for the fix.
Change-Id: I34525b3ce2a4a031d5a48d36df4667589372225b
Now draw 16 vectors for SPLITMV mode.
Fixed constrain line to block divide by zero issues.
Blend block was not centering the shaded area correctly.
Change-Id: I1edabd8b4e553aac8d980f7b45c80159e9202434
(test clip: tulip)
For good quality mode with speed=1, this gave the encoder
a small (2 - 3%) performance boost.
Change-Id: I8a1d4269465944ac0819986c2f0be4b0a2ee0b35