The aim of this patch is to apply a positive weighting to
frames that have a significant number of blocks that are
of low spatial complexity and are dark. The rationale behind
this is that artifacts tend to be more visible in such frames.
In this patch the weight is only applied in regard to the distribution
of bits between frames. Hence if all the frames share similar
characteristics (as is the case for most of our short test clips) there
will be little or no net effect.
However, the effect can be seen on some longer form test content.
For example Tears of steel baseline test:
2323.09 Kbit/s opsnr 39.915 ssim 74.729
With this patch:-
2213.34 Kbit/s opsnr 39.963 ssim 74.808
(Sligtly better metrics and about 5% smaller)
The weighting may well need some further tuning along side changes
to the aq modes.
Change-Id: Ieced379bca03938166ab87b2b97f55d94948904c
Allow min and maxQ to creep when the undershoot
or overshoot exceeds thresholds controlled by the
command line under_shoot_pct and over_shoot_pct
values.
Default is 100%,100% which ~disables adaptation.
Derf results for example undershoot% / overshoot%:-
Head:- Mean abs (%rate error) = 14.4%
This check in:-
25%/25% - Mean abs (%rate error) = 6.7%
PSNR hit -1% SSIM -0.1%
5% / 5% - Mean abs (%rate error) = 2.2%
PSNR hit -3.3% SSIM - 1.1%
Most of the remaining error and most of the quality hit is
at extreme data rates. The adaptation code still has an
exception for material that is in effect static so that we
don't over adjust and over spend on YT slide show type
content.
(Rebase of If25a2449a415449c150acff23df713e9598d64c9
to resolve a auto-merge error)
Change-Id: Iec4e1613ef0d067454751d8220edb7058dfbd816
Allow min and maxQ to creep when the undershoot
or overshoot exceeds thresholds controlled by the
command line under_shoot_pct and over_shoot_pct
values.
Default is 100%,100% which ~disables adaptation.
Derf results for example undershoot% / overshoot%:-
Head:- Mean abs (%rate error) = 14.4%
This check in:-
25%/25% - Mean abs (%rate error) = 6.7%
PSNR hit -1% SSIM -0.1%
5% / 5% - Mean abs (%rate error) = 2.2%
PSNR hit -3.3% SSIM - 1.1%
Most of the remaining error and most of the quality hit is
at extreme data rates. The adaptation code still has an
exception for material that is in effect static so that we
don't over adjust and over spend on YT slide show type
content.
Change-Id: If25a2449a415449c150acff23df713e9598d64c9
In model_rd_for_sb function, the spatial domain SSE and variance
are checked to see if transform coefficients are quantized to 0.
Besides that, this patch adds another set of thresholds that are
much more strict. These thresholds are used to conduct a partition
block level check to measure if all its TX blocks are skippable
for YUV planes. If it is true, x->skip is set for this partition
block, and thus its mode search is terminated.
This speeds up the encoding at very low prediction error case,
such as screen sharing application. This patch covers what
rd_encode_breakout_test() does, so that function is removed.
Borg test at speed 3 shows:
For stdhd set, psnr: +0.008%, ssim: +0.014%;
For derf set, psnr: +0.018%, ssim: +0.025%.
No noticeable speed change.
Change-Id: I4e5f15cf10016a282a68e35175ff854b28195944
Substantial restructuring of the way we estimate
the rate of decay in prediction quality and determine
the arf interval and amount of boost used.
Also other changes to support moving to a lower first pass
Q which exposes some new features and allows us to better
distinguish genuinely static blocks from low motion or noisy
blocks.
Net gains now visible on all the test sets with std-hd PSNR up
1.87%. There are still some bad outlier cases but most of these
are low motion or slide show type content where the metrics
are already high at any given rate. The best + case is up by
more than 10%.
Change-Id: I18e25170053bdf3188f493ff8062f48a74515815
Re-organize the one-byte structure for 16x16 first pass
block. Add bits to indicate motion vector directions.
Change-Id: Id10754ba343dfc712c7fed5bcc85c67fa0bbcb89
The bug sets the wrong pointer to the first pass mb stats
if the encoder does the re-coding in the second pass.
Change-Id: I8a11f45dd7dceb38de814adec24cecccae370d00
2 pass only change to calculation of rd mult based on Q.
Make a small adjustment based on frame type and also
replace adjustment based on iifactor with an one based
on the ambient GF/ARF boost level.
Also fix multi arf bug / issue.
Overall these change give an slight improvement in ssim
but hurt psnr a little.
Change-Id: I5e1751e3ff5390a26f543d7855059e6fbcce105e
Add a conditional compile flag for this feature. Also add a
switch to enable the encoder to use these statistics in the
second pass. Currently, the switch is turned off.
Change-Id: Ia1c858c35ec90e36f19f5cffe156b97ddaa04922
Add indirection to the section of buffer indices.
This is to help simplify things in the future if we
have other codec features that switch indices.
Limit the max GF interval for static sections to fit
the gf_group structures.
Change-Id: I38310daaf23fd906004c0e8ee3e99e15570f84cb
This patch implements a mechanism for inserting a second
arf at the mid position of arf groups.
It is currently disabled by default using the flag multi_arf_enabled.
Results are currently down somewhat in initial testing if
multi-arf is enabled. Most of the loss is attributable to the
fact that code to preserve the previous golden frame
(in the arf buffer) in cases where we are coding an overlay
frame, is currently disabled in the multi-arf case.
Change-Id: I1d777318ca09f147db2e8c86d7315fe86168c865
Use of stack frame variable "fps" beyond the lifetime of the function.
fps is sent as a paremeter to output_stats and stored in the
packet holding this encoded frame. This has scope beyond the
lifetime of the calling function.
This reverts commit 3f95a230c7
Change-Id: Icd8e14b3d7dd733590ada12e619b9dce95b6b0f5
Further changes to first pass allocation for gf/arf groups.
Three variables removed from TWO_PASS structure as only
now used locally. Dont adjust gf_group_bits in the post
encode update as this will no longer have any effect.
Change-Id: Iff89b225db923fc856f5d2aedbc899f1d7d68b55
Restructuring to allocate the bits for each frame in
a GF group at the time the group is defined.
At the moment the allocation closely mirrors what
we had before.
Also changes the default rate adjustment method to
LONG_TERM_VBR_CORRECTION.
Change-Id: Ie5793c46c6b9c888cead5d8790792efd7d60b7c1
Turns off the DISABLE_RC_LONG_TERM_MEM macro and makes other changes
in the way the bits are updated, to make 2-pass rate control track
target bitrates closer.
Change-Id: I5f3be4b11c2908e6a9a9a1dd4fcf4e65531c44d8
Root cause is the different default register length between x86
and x64 platform. Change spatial_layer_id to long long.
Change-Id: If1a5972365c7a59f7e76cb4fd714610f3d48a8ff
1. Save stats for each spatial layer
2. Add frame buffer management for svc first pass rc
3. Set default spatial layer to 1
4. Flush encoder at the end of stream in test app
This only supports spatial svc.
Change-Id: Ia89cfa87bb6394e6c0405b921d86c426d0a0c9ae
Removes certain cases of feedback of active_worst_quality,
and removes it from the RATE_CONTROL structure. Now active
worst quality is expected to be computed locally in the
q picking function during the encode.
Making temporal filter strength depend on avg_frame_qindex
rather than on active_worst_quality actually improves
performance esp. for yt.
derf: +0.038%
yt: +0.359%
Change-Id: I1fe5a343034b55af9322289165321f00ac0827b1
Some parameter changes and fixes on one-pass rate control.
derfraw300 is now only 10% below 2-pass speed 0 rate control.
Change-Id: I1940eef8a5a035dc18e71b880d5e00cabd1f01b9
Inlcudes a number cleanups:
1. Moves the one-pass pre-encode parameter setting functions
to vp9_ratectrl.c
2. Deprecates per_frame_bandwidth in RATE_CONTROL structure
3. Removes target_bandwidth in cpi structure since it is not used.
4. Various renaming of functions
There is no bit-stream change in 2-pass, one-pass cbr and one-pass
vbr modes.
Change-Id: Ifd9916bf4d485b7d04c5f52044ffe6703254ccbd
Various cleanups and streamlining of interfaces as precursor
to further advancements in rate control.
Pre-encode parameter setting for different use cases:
One-pass, first of 2-pass, second of 2-pass, and Svc
are separated out.
There is no change in output with this change.
Change-Id: Ied8ca7d84d610993776aa30ef263fe20452e0e3e
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc