In real-time mode, vp8_sad16x16 function is called heavily in
motion search part. Improvement of this function gives 1.2%
encoding performance gain (real-time mode, tulip clip).
Change-Id: I23c401fc40c061f732a9767e8d383737a179bd58
checks added to make sure that cpi->tplist
is freed correctly in vp8_dealloc_compressor_data
and vp8_alloc_compressor_data.
Change-Id: I66149dbbd25c958800ad94f4379d723191d9680d
Eliminated unnecessary calculations. Improved performance
by 10% on keyframes and 1.6% overall for the test clip used.
Change-Id: I87671b26af5e2cc439e81d0fee3b15c7cd2a3309
As mentioned in check-in "Improve motion search in real-time mode",
MV prediction calculation causes speed loss for speed 7 and above.
This change added a flag to turn off this calculation for speed>6
in real-time mode.
Change-Id: I9f4ae5a8bf449222d1784b54e7d315fc8347b2d1
Applied better MV prediction in real-time mode, which improves
the encoding quality.
Used quarter-pixel search instead of iterative sub-pixel search
for speed >=5 to improve encoding performance.
Tests on the test set showed:
1. For speed=-5, quality improvement: 1.7% on AvgPSNR and 2.1%
on SSIM, performance improvement: 3.6% (This counts in the
performance lose caused by MV prediction calculation in "Improve
MV prediction in vp8_pick_inter_mode() for speed>3").
2. For speed=-8, quality improvement: 2.1% on AvgPSNR and 2.5%
on SSIM. but, 6.9% performance decrease because of MV prediction
calculation. This should be improved later.
Change-Id: I349a96c452bd691081d8c8e3e54419e7f477bebd
Created a new speed 1 which is in the middle of the old
speed 0 and speed 1. (for both quality and performance)
Change-Id: I4802133cdb43f359ca787646c090899679dd5d84
Use 0xFFF0 vice 240 (0xF0) for determining whether the sometimes
implicit bit 3 will be transmitted. This is consistent with the decoder
and encode_mvcomponent().
Change-Id: Ic1304d0ab56844bed8236edd1c5243a6767fc6b1
make reference version of bilinear_filters short.
use reference versions of bilinear_filters and sub_pel_filters when
possible.
recognize that Width was being passed into
filter_block2d_bil_first_pass multiple times. ARM version had already
fixed this. propegate to C.
change references to src_pixels_per_line to src_pitch and standardize on
src/dst (instead of input/output).
recognize that first_pass is only run in the verticle and second_pass
only horizontal. ARM version had already fixed this. propegate to C
Change-Id: I292d376d239a9a7ca37ec2bf03cc0720606983e2
it's difficult to mux the *_offsets.c files because of header conflicts.
make three instead, name them consistently and partititon the contents
to allow building them as required.
Change-Id: I8f9768c09279f934f44b6c5b0ec363f7943bb796
preview_img d_w and d_h along with w and h
would not be updated for resized frames.
now uses sd.y_width and sd.y_height
Change-Id: I52241de4cc1de5e73f865e668bd70a7cbd954390
When the keyframe distance is fixed the first interval has the right
distance but, the next ones have kf_distance + 1.
Change-Id: I44f1190fe7146124bd07660a5e0ef08829e3ae07
common/arm/vpx_asm_offsets moves up a level. prepare for muxing with
encoder/arm/vpx_vp8_enc_asm_offsets
Change-Id: I89a04a5235447e66571995c9d9b4b6edcb038e24
The encoder was not correctly catching transitions in the quantizer
deltas. If a delta_q was set, then the quantizer would be reinitialized
on every frame, but if they transitioned to 0, the quantizer would
not be reinitialized, leading to a encode-decode mismatch.
This bug was triggered by commit 999e155, which sets a Y2 delta Q
for very low base Q levels.
Change-Id: Ia6733464a55ee4ff2edbb82c0873980d345446f5
Whe auto keyframe insertion is enabled and conditions are right (scene change)
the encoder can decide to insert a key frame and does a re-encoding. This can
introduce extra latency. In RT mode we do not do the re-encoding of the current
frame but force the next frame to key frame.
Change-Id: I15c175fa845ac4c1a1f18bea3676e154669522a7
Reduce the number of sync points by letting each thread
continue imediatly with a new MB row.
Better multicore scaling, improves performance by 5-20% on ARM multicore.
Change-Id: Ic97e4d1c4886a842c85dd3539a93cb217188ed1b
from vp8cx_encode_intra_macro_block. prediction_error is used when
deciding if a frame should be a keyframe. After reviewing this with
Yaowu, it was pointed out that vp8cx_encode_intra_macro_block
is only called for keyframes, so the accumulation is unnecessary.
Change-Id: Id79dc81b80d4f5d124f3a0dba1b923887e2e1ec8
vp8_pick_intra4x4mby_modes uses the passed in distortion
for an early breakout. The best distortion was never saved
and the distortion for TM_PRED was always used.
Change-Id: Idbaf73027408a4bba26601713725191a5d7b325e
Previously, the DC check is to make sure there is no code-able
DC shift for quantizer Q0, which has been verified rather
conservative. This commit changes the criteria to have two
components, DC and AC, to address the conservativeness. First,
it checks if all AC energy is enough to contribute a single
non-zero quantized AC coefficient. Second, for DC, the decision
to skip further considers two possible scenarios: 1. There is
no code-able 2nd order DC coefficient at all; 2 The residue is
relatively flat, but the uniform DC change is very small, i.e.
less than 1/2 gray level per pixel.
Comparing to previous criteria, the new criteria is about 10%
to 15% faster in encoding time with a very small quality loss.
(threshold ~1000 and quality range 33db-45db)
It should be noted that this commit enables "automatic" static
threshold for encodebreakout if a non-zero small value is passed
in to encoder.
Change-Id: I0f77719a1ac2c2dfddbd950d84920df374515ce3
The condition for using RD when selecting the intra coding mode
for a MB is that the RD flag is set AND we're not in real-time
mode.
Previously the code used RD if either the RD flag was set OR
we were not using real-time mode.
Change-Id: Ic711151298468a3f99babad39ba8375f66d55a08
This function was using a variance metric compared to and SSE metric in
other places (eg. vp8_rd_inter_uv)
Change-Id: I9109fcc5a13bca9db1d7ead500fe14999ab233eb
Adds following targets to configure script to support RVCT compilation
without operating system support (for Profiler or bare metal images).
- armv5te-none-rvct
- armv6-none-rvct
- armv7-none-rvct
To strip OS specific parts from the code "os_support"-config was added
to script and CONFIG_OS_SUPPORT flag is used in the code to exclude OS
specific parts such as OS specific includes and function calls for
timers and threads etc. This was done to enable RVCT compilation for
profiling purposes or running the image on bare metal target with
Lauterbach.
Removed separate AREA directives for READONLY data in armv6 and neon
assembly files to fix the RVCT compilation. Otherwise
"ldr <reg>, =label" syntax would have been needed to prevent linker
errors. This syntax is not supported by older gnu assemblers.
Change-Id: I14f4c68529e8c27397502fbc3010a54e505ddb43
vp8/encoder/rdopt.c:728: warning: pointer targets in passing argument 3
of 'macro_block_yrd' differ in signedness
vp8/encoder/rdopt.c:541: note: expected 'int *' but argument is of type
'unsigned int *'
distortion is signed when calling macro_block_yrd is both other cases,
as well as for RDCOST
Change-Id: I5e22358b7da76a116f498793253aac8099cb3461
Change-Id: I6ca2d89f355839c4c770773c09fc69dcea7c1406
warning: implicit declaration of function
'vp8_variance_halfpixvar16x16_[h|v|hv]_neon'
'vp8_sub_pixel_variance16x16_neon_func'
Improved the performance of the first pass only
(~6% on 720p test clip) by making use of LUT instead of the
float calculations. Might try a SIMD version later.
Also started to make use of int_mv instead of
MV.
Change-Id: If2a217c7d6b59cd2c25c5553e0ca7e0502403af8
Use the function macro_block_yrd() to calculate error and distortion
in keeping with what is done for inter frames.
The old code was using a variance metric for once case and an
SSE function for measuring distortion in the other case.
The function vp8_encode_intra16x16mbyrd() is no longer used.
Change-Id: Ic228cb00a78ff637f4365b43f58fbe5a9273d36f
The code previously tested cpi->common.refresh_alt_ref_frame
but there are situations where this flag may be set for viewable frames.
The correct test should be !cm->show_frame.
Change-Id: Ia1a600622992a4a68fe1d38ac23bf6b34b133688
This commit also removes artificial RDMULT cap for low quantizers.
The intention is to address some abnormal behavior of mode selections
at the low quantizer end, where many macroblocks were coded with
SPLITMV with all partitions using same motion vector including (0,0).
This change improves the compression quality substantially for high
quality encodings in both PSNR and SSIM terms. Overall effect on
mid/low rate range is also positive for all metrics, but smaller
in magnitude.
Change-Id: I864b29c4bd9ff610d2545fa94a19cc7e80c02667
Commit 336aa0b7da incorrectly
declared current_pos as and int, when it should have been
a FIRSTPASS_STATS pointer.
Change-Id: I0a51c7a86ebba8546c95dd5d9d1c1143d4613e40
Adjust checking points in motion vector prediction to better cover
possible movements, and get a better prediction. Tests on test
clips showed a 0.1% improvement in SSIM, and no change in PSNR
and performance.
Change-Id: Ifdab05d35e10faea1445c61bb73debf888c9d2f8
The old 2 pass code estimated error distribution when coding a
forced (by interval) key frame. The result of this was that in some
cases, when allocating bits at the GF group level within a KF
group there was either a glut of bits or starvation of bits at the end
of the KF group.
Added code to rescan and get the correct data once the position of
a forced key frame has been determined.
Change-Id: I0c811675ef3f9e4109d14bd049d7641682ffcf11
vp8cx_mb_init_quantizer was being called for every mode checked
in vp8_rd_pick_inter_mode. zbin_extra is the only value that
really needs to be recalculated. This calculation is disabled
when using the fast quantizer for mode selection.
This gave a small performance boost (~.5% to 1%).
Note: This needs to be verified with segmentation_enabled.
Change-Id: I62716a870b3c82b4a998bdf95130ff0b02106f1e
In sub-pixel calculation, xoffset and yoffset mostly take some
specific values. Modified sub-pixel filter functions according to
these possible values to improve performance.
Change-Id: I83083570af8b00ff65093467914fbb97a4e9ea21
Added code to scan ahead a few frames when we see what
we think is a static scene in the two pass GF loop to see if the
conditions persist.
Moved calculation of decay rate out into a fuunction.
Change-Id: I6e9c67e01ec9f555144deafc8ae67ef25bffb449
These changes are specifically targeted at fade transitions to
static scenes. Here we want to place a GF/ARF immediately
after the fade and prevent an ARF just before the fade.
Also some code lines and comment lines shortened to 80 chars
while I was there.
Change-Id: Iefdc09a4fa7b265048fc017246b73e138693950f
In both vp8_find_next_key_frame and define_gf_group,
motion_pct was initialised at the top of the loop before
next_frame stats had been read in.
This fix sets motion_pct after next_frame stats have
been read.
Change-Id: I8c0bebf372ef8aa97b97fd35b42973d1d831ee73
Prior to this change, VP8 min quantizer is 4, which caps the
highest quality around 51DB. This experimental change extends
the min quantizer to 1, removes the cap and allows the highest
quality to be around ~73DB, consistent with the fdct/idct round trip
error. To test this change, at configure time use options:
--enable-experimental --enable-extend_qrange
The following is a brief log of changes in each of the patch sets
patch set 1:
In this commit, the quantization/dequantization constants are kept
unchanged, instead scaling factor 4 is rolled into fdct/idct.
Fixed Q0 encoding tests on mobile:
Before: 9560.567kbps Overall PSNR:50.255DB VPXSSIM:98.288
Now: 18035.774kbps Overall PSNR:73.022DB VPXSSIM:99.991
patch set 2:
regenerated dc/ac quantizer lookup tables based on the scaling
factor rolled in the fdct/idct. Also slightly extended the range
towards the high quantizer end.
patch set 3:
slightly tweaked the quantizer tables and generated bits_per_mb
table based on Paul's suggestions.
patch set 4:
fix a typo in idct, re-calculated tables relating active max Q
to active min Q
patch set 5:
added rdmult lookup table based on Q
patch set 6:
fix rdmult scale: dct coefficient has scaled up by 4
patch set 7:
make transform coefficients to be within 16bits
patch set 8:
normalize 2nd order quantizers
patch set 9:
fix mis-spellings
patch set 10:
change the configure script and macros to allow experimental code
to be enabled at configure time with --enable-extend_qrange
patch set 11:
rebase for merge
Change-Id: Ib50641ddd44aba2a52ed890222c309faa31cc59c
Incorrect value loop_decay_rate used in GF loop.
The intent was to test the cumulative value decay_accumulator.
Change-Id: I62928c63eb09f4f6936a45ebd1c23784d1c9681b
A new vpx_codec_control called VP8D_GET_FRAME_CORRUPTED. The output
from the function is non-zero if the last decoded frame contains
corruption due to packet losses.
The decoder is also modified to accept encoded frames of zero length.
A zero length frame indicates to the decoder that one or more frames
have been completely lost. This will mark the last decoded reference
buffer as corrupted. The data pointer can be NULL if the length is
zero.
Change-Id: Ic5902c785a281c6e05329deea958554b7a6c75ce
In vp8_find_best_sub_pixel_step_iteratively(), many times xoffset
and yoffset are specific values - (4,0) (0,4) and (4,4). Modified
code to call simplified NEON version at these specific offsets to
help with the performance.
Change-Id: Iaf896a0f7aae4697bd36a49e182525dd1ef1ab4d
This code fixes a bug in the calculation of
the minimum Q for alt ref frames.
It also allows an extended gf/arf interval for sections
of clips that completely static (or nearly so).
Change-Id: I1a21aaa16d4f0578e5f99b13bebd78d59403c73b
Remove allocation/deallocation of stats storage.
Remove full search functions in machine specific encoder inits.
Remove last pass validation in validate_config.
Change-Id: I7f29be69273981a4fef6e80ecdb6217c68cbad4e
The CQ level was not using the q_trans[] array to convert
to a 0-127 range as per min and maxq
Experimental change to try and match the reconstruction
error for forced key frames approximately to that of the
previous frame by means of the recode loop. Though this
may cause extra recodes and the recode behavior has not
been optimized, it can only happen on forced key frames.
Change-Id: I1f7e42d526f1b1cb556dd461eff1a692bd1b5b2f