Clean up vp8_init_config() a bit and remove null pointer case,
as this code can't be called any more and is not an adequate
trap anyway, as a null pointer would cause exceptions before
hitting the test.
Change-Id: I937c00167cc039b3aa3f645f29c319d58ae8d3ee
Issue 291 highlighted the fact that CQ mode was not working
as expected in 1 pass mode,
This commit fixes that specific problem but in so doing I also
uncovered an overflow issue in the VBR code for 1 pass and
some data values not being correctly initialized.
For some clips (particularly short clips), the resulting
improvement is dramatic.
Change-Id: Ieefd6c6e4776eb8f1b0550dbfdfb72f86b33c960
In multithreaded mode the loopfilter is running in its own thread (filter level
calculation and frame filtering). Filtering is mostly done in parallel with the
bitstream packing. Before starting the packing the loopfilter level has
to be calculated. Also any needed reference frame copying is done in the
filter thread.
Currently the encoder will create n+1 threads, where n > 1 is the number of
threads specified by application and 1 is the extra filter thread. With n = 1
the encoder runs in single thread mode. There will never be more than n threads
running concurrently.
Change-Id: I4fb29b559a40275d6d3babb8727245c40fba931b
The firstpass motion map consists of an 8-bit flag for
each MB indicating how strongly the firstpass code
believes it should be filtered during the second pass
ARNR filtering.
For long or large format material the motion map can
become extremely large and hamper the operation of
the encoding process.
This change removes the motion map altogether, leaving
the second pass to rely on the magnitude of the motion
compensated error to determine the filter weight to
use for the MB during ARNR filtering.
Tests on the derf set indicate that the effect of this
change is neutral, with some small wins and losses. The
motion map has therefore been removed based on
a cost/benefit evaluation.
Change-Id: I53e07d236f5ce09a6f0c54e7c4ffbb490fb870f6
Currently, when the video frame width is not multiples of 16, the
source buffer has a stride of non-multiples of 16, which forces
an unaligned load in SAD function and hurts the performance. To
avoid that, this change allocates source buffers to be multiples
of 16.
Change-Id: Ib7506e3eb2cea06657d56be5a899f38dfe3eeb39
checks added to make sure that cpi->tplist
is freed correctly in vp8_dealloc_compressor_data
and vp8_alloc_compressor_data.
Change-Id: I66149dbbd25c958800ad94f4379d723191d9680d
As mentioned in check-in "Improve motion search in real-time mode",
MV prediction calculation causes speed loss for speed 7 and above.
This change added a flag to turn off this calculation for speed>6
in real-time mode.
Change-Id: I9f4ae5a8bf449222d1784b54e7d315fc8347b2d1
Applied better MV prediction in real-time mode, which improves
the encoding quality.
Used quarter-pixel search instead of iterative sub-pixel search
for speed >=5 to improve encoding performance.
Tests on the test set showed:
1. For speed=-5, quality improvement: 1.7% on AvgPSNR and 2.1%
on SSIM, performance improvement: 3.6% (This counts in the
performance lose caused by MV prediction calculation in "Improve
MV prediction in vp8_pick_inter_mode() for speed>3").
2. For speed=-8, quality improvement: 2.1% on AvgPSNR and 2.5%
on SSIM. but, 6.9% performance decrease because of MV prediction
calculation. This should be improved later.
Change-Id: I349a96c452bd691081d8c8e3e54419e7f477bebd
Created a new speed 1 which is in the middle of the old
speed 0 and speed 1. (for both quality and performance)
Change-Id: I4802133cdb43f359ca787646c090899679dd5d84