SSE for a 64x64 block with 3 planes can go as high as 3*2^28. So left
shift by 4 may overflow 32 bit int.
Change-Id: I63c84aa56894788bb987299badabbd7cc6fd0be6
The affect on quality was minimal. Less than .1%, various sets
yt ( +.15%), derf (-.1%), hd ( -.1% ), std hd(-.15%)...
The affect on speed of encode at speed -5 was substantial ( ~3% ).
Change-Id: I8903346fbae0c35f5b9ea20f81fdd239ae81247d
This commit setups a test framework for real-time coding. It enables
a light motion search for non-RD mode decision purpose.
Change-Id: I8bec656331539e963c2b685a70e43e0ae32a6e9d
Calculate the skip_coeff as part of the encode process, rather than
checking the eobs after the fact with another pass.
Change-Id: Ib41b139e96a97dee30e4b993b4cc53d86337128d
This funtion initializes buffer pointers and first stage motion vector
prediction. It will be needed by both regular rate-distortion
optimization loop and the non-RD mode decision. Hence move its
declaration in vp9_rdopt.h
Change-Id: I64e8b6316c9d05f20756a62721533a2e4d158235
This commit allows encoder to compare the SAD cost associated with
the best motion vector predictor, per frame. If one reference frame
has this cost more than 4 times of the best SAD cost given by other
reference frames, skip NEARESTMV, NEARMV, ZEROMV mode check of this
reference frame.
This setting is turned on in speed 2 and above. Compression quality
change in speed 2:
derf -0.014%
yt -0.097%
hd -0.023%
stdhd 0.046%
It reduces the speed 2 runtime of test sequences:
pedestrian_area_1080p 4000 kbps 310763 ms -> 303595 ms
bluesky_1080p 6000 kbps 259852 ms -> 251920 ms
Change-Id: I7f59cf79503d51836d61d56d50dc5bdf0e502e22
The previous implementation stops motion vector prediction test when
the zero motion vector appears for the second time. This commit fixes
it by simply skipping the second time check on zero mv and continuing
on to next mv candidate.
It slightly improves stdhd in speed 2 by 0.06% on average. Most static
sequences are not affected. A few hard ones, like jet, ped, and riverbed
were improved by 0.1 - 0.2%.
Change-Id: Ia8d4e2ffb7136669e8ad1fb24ea6e8fdd6b9a3c1
The feature undergoes prior assumption that the recursive partition
size search from 4x4 to 64x64, hence utilizing information from small
blocks to determine early termination in large block rate-distortion
optimization search. The current codebase is now going from top down.
The previous function might go with not properly initialized values,
hence removed.
Tested on pedestrian_area_1080p at 4000 kbps running under speed 2.
No visible difference in runtime observed.
Change-Id: I553df415c6191413762db7ae34e8790c71d8118e
Adding RefBuffer to simplify reference buffer management. The struct has a
pointer to image data and scale factors relative to the current frame.
Change-Id: If38eb1491ff687cc11428aee339f3e052e2c5d9e