The following quantization functions were moved:
vp9_quantize_b
vp9_quantize_b_32x32
vp9_highbd_quantize_b
vp9_highbd_quantize_b_32x32
vp9_quantize_dc
vp9_quantize_dc_32x32
vp9_highbd_quantize_dc
vp9_highbd_quantize_dc_32x32
The purpose of doing that was to allow these functions to be shared
by multiple codecs.
Change-Id: Id8ab939f283353cdd07bd930d47db3d932a5d87f
This commit moves the loop filter dspr2 implementation from vp9 to
vpx_dsp directory. It also fixes header file format issues.
Change-Id: I09203ed4bd267d7fd76bb79a6ee84a37646206b2
The various tap loop filter operations are common functions across
codec. This commit moves them along with SIMD optimizations to
vpx_dsp folder.
Change-Id: Ia5fa0b2e5289cdb98467502a549c380b9c60e92c
Move the clamp functions to vpx_dsp_common.h file. Clear out the
dependency of vp9_loopfilter_filters.c on vp9_common.h file.
Change-Id: I9c4b928bcd7f597106b5aa96354356d3775a3431
With the sad functions, and hopefully the variance functions soon,
moving to the vpx_dsp location, place the defines used in the
reference C code in a common location.
Change-Id: I4c8ce7778eb38a0a3ee674d2f1c488eda01cfeca
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a