From commit:
https://chromium-review.googlesource.com/c/441393/
On non-segment the set_vbp_thresholds() should be called
again to adjust thresholds based on content_state of superblock.
This was the intended behavior from 441393.
Small change in RTC metrics and speed.
Change-Id: I45e5fbdc4af74db76b3cb4f13074fcae0eb2219e
new_mt is a very generic name that will get obsolete soon enough.
Since this is exposed as a codec control, renaming it to row_mt to
signify row level paralellism. Also renaming the ETHREAD_BIT_MATCH
codec control to ROW_MT_BIT_EXACT.
Change-Id: Ic7872d78bb3b12fb4cf92ba028ec8e08eb3a9558
Re-organized the encoder threading tests and grouped tests into
4 parts. Added PSNR checking test to make sure the PSNR variation
is within a small range.
BUG=webm:1376
Change-Id: I09edb990236a87a4d2b2b0e1ceaf6c6435a35eff
vp9_highbd_block_error_8bit_c was a very simple wrapper around
vp9_block_error_c. The SSE2 implemention was practically identical to
the non-HBD one. It was missing some minor improvements which only
went into the original version.
In quick speed tests, the AVX implementation showed minimal
improvement over SSE2 when it does not detect overflow. However, when
overflow is detected the function is run a second time. The
OperationCheck test seems to trigger this case and reverses any
speed benefits by running ~60% slower. AVX2 on the other hand is
always 30-40% faster.
Change-Id: I9fcb9afbcb560f234c7ae1b13ddb69eca3988ba1
Only works for bitdepth = 8 when compiled with high bitdepth flag.
4x speed ups for handling 1:2 down/upsampling.
Validated manually for:
1) Dynamic resize for a single layer encoding
2) SVC encoding with 3 spatial layers
Results are bitexact with the patch and the speed gain (~4x) in the
scaling was verified.
BUG=webm:1371
Change-Id: I1bdb5f4d4bd0df67763fc271b6aa355e60f34712
The reduction showed improvement on RTC when aq-mode=3 is on.
Add that (cyclic refresh enabled) to the condition.
Only affects 1 pass CBR.
Change-Id: I5d0843002d8e31d7c165098a62e7a71146b08664
For speed 8 only.
3% speed up for QVGA and 6.3% for VGA on Nexus 6.
~3% avgPSNR decrease on rtc_derf and 2.9% on rtc.
Disabled for now.
Change-Id: I70133f1f6c804d663d594df437bfe7fdb0030d6a
The output needs to be aligned. Input is read with 'movq' not 'movqda'
so it is not expected to be aligned.
Change-Id: Ibd48a84c1785917a6a97c3689a05322abba486b4
Increase the variance partition thresholds for superblocks that
have low sum-diff (from source analysis prior to encoding frame).
Use it for now only for speed >= 7 or for denoising on.
Small change on metrics for rtc set: less than ~0.1 avgPNSR decrease
on RTC set, for both speed 7 and 8.
Change-Id: I38325046ebd5f371f51d6e91233d68ff73561af1
Use the simple block_yrd under certain conditions.
The optimization code is completed but the speed is still slower
(~6% on 720p) than the low-bitdepth build.
For now, use the more complex block_yrd under certain conditions
(always use it for speed <= 5, otherwise use it on key frames and for
bsize >= 32x32).
This gives about ~2-3% gain in quality for speed 7 on RTC set
(over high bitdepth build), with about the same encoder fps as the
low bitdepth build.
Change-Id: Ibe92a1945d0bd635f880befb4c815727df62d754
Modified the code to facilitate bit-match tests in first pass
Added unit-tests to test the row based multi-threading behavior for bit-exactness
Change-Id: Ieaf6a8f935bb1075597e0a3b52d9989c8546d7df
This change subtracts out low complexity intra regions that are also low
error in the inter domain, in the calculation of the frame prediction decay.
The rationale here his that low complexity regions (such as sky) do not imply
high prediction decay in the same way as high error intra or neutral blocks.
The effect of this is small in most clips but in a few clips it can be > 10%.
(E.g. In to tree)
Change-Id: If67ac23d17fca14285cad2defa464c61c9ea861c