Conflicts:
vp9/common/vp9_findnearmv.c
vp9/common/vp9_rtcd_defs.sh
vp9/decoder/vp9_decodframe.c
vp9/decoder/x86/vp9_dequantize_sse2.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_common.mk
Resolve file name changes in favor of master. Resolve rdopt changes in
favor of experimental, preserving the newer experiments.
Change-Id: If51ed8f457470281c7b20a5c1a2f4ce2cf76c20f
Fix warning on windows: signed/unsigned mismatch on lines 415, 454
Comparison was between size_t data_sz >= int index_sz on 415 and
unsigned int data_sz >= int index_sz on 454. Both might be changed to
size_t but that would be tracing and replacing all comparisons is
outside the scope of this change.
In the rest of these two functions ensure unsigned values are used
consistently.
Change-Id: I922b399ceca612a92f44b9d1d331c1c6bae9d768
Updates the YV12_BUFFER_CONFIG structure to be crop-aware. The
exiting width/height parameters are left unchanged, storing the
width and height algined to a 16 byte boundary. The cropped
dimensions are added as new fields.
This fixes a nasty visual pulse when switching between scaled and
unscaled frame dimensions due to a mismatch between the scaling
ratio and the 16-byte aligned sizes.
Change-Id: Id4a3f6aea6b9b9ae38bdfa1b87b7eb2cfcdd57b6
This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
frame rather than a copy of it. This is useful when the application
doesn't know what the size of the reference is, as is the case when
scaling is in effect.
Change-Id: I63667109f65510364d0e397ebe56217140772085
The superframe index marker byte carries data in the lower 5 bits. Only the
upper 3 should be used as part of the mask to detect it. By masking with
0xf0, the previous code was incorrect for frames over 65k bytes.
Change-Id: I6248889f5af227457f359a56b2348ef6db87a3b4
A 'superframe' is a group of frames that share the same PTS, but have a
defined decoding order. This commit adds the ability to append an index
to such a group of frames, allowing for random access to the constituent
frames. This could be useful for frame-level parallelism or partial
decoding in a multilayer scenario.
Decoding the stream serially without such an index should work as a
fallback, and VP9/TestSuperframeIndexIsOptional verifies that.
Change-Id: Idff83b7560e1a7077d8fb067bfbc45b567e78b1c
Fixed a couple of variable/function definitions, as well as header
handling to support 16K sequence coding at high bit-rates.
The width and height are each specified by two bytes in the header.
Use an extra byte to explicitly indicate the scaling factors in
both directions, each ranging from 0 to 15.
Tested coding up to 16400x16400 dimension.
Change-Id: Ibc2225c6036620270f2c0cf5172d1760aaec10ec
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.
Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.
Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.
Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.
Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
Modify the decoder to return the ending position of the bool decoder and
use that as the starting position for the next frame.
The constant-space algorithm for parsing the appended frame lengths is
O(n^2), which is a potential DoS concern if n is unbounded. Revisit
the appended lengths for use as partition lengths when multipartition
support is added.
In addition, this allows decoding of raw streams outside of a container
without additional framing information, though it's insufficient to
be able to remux said stream into a container.
Change-Id: I71e801a9c3e37abe559a56a597635b0cbae1934b