Commit Graph

9 Commits

Author SHA1 Message Date
Dmitry Kovalev
33efdfec3f Code cleanup.
Writing all #define guards using the same style. Inlining macro
VP8DX_BOOL_DECODER_FILL into vp8dx_bool_decoder_fill. Removing unnecessary
includes.

Change-Id: I483fa979ab34008bf7835b5f34c6471c44daf956
2013-03-04 16:53:00 -08:00
Scott LaVarnway
a25f6a9c88 Moved vp8_encode_bool into boolhuff.h
allowing the compiler to inline this function.  For real-time
encodes, this gave a boost of 1% to 2.5%, depending on the
speed setting.

Change-Id: I3929d176cca086b4261267b848419d5bcff21c02
2011-07-19 09:17:25 -04:00
Johann
bb9c95ea53 remove unused dboolhuff code
we were holding on to this "just in case." purge it instead

Change-Id: I77a367b36d0821d731019f2566ecfffdae1d4b8a
2011-02-04 16:00:00 -05:00
John Koleszar
c2140b8af1 Use WebM in copyright notice for consistency
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.

Fixes issue #97.

Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
2010-09-09 10:01:21 -04:00
Scott LaVarnway
e85e631504 Changed above and left context data layout
The main reason for the change was to reduce cycles in the token
decoder. (~1.5% gain for 32 bit)  This layout should be more
cache friendly.

As a result of this change, the encoder had to be updated.

Change-Id: Id5e804169d8889da0378b3a519ac04dabd28c837
Note: dixie uses a similar layout
2010-08-31 11:24:30 -04:00
John Koleszar
94c52e4da8 cosmetics: trim trailing whitespace
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.

Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
2010-06-18 13:06:11 -04:00
Timothy B. Terriberry
c17b62e1bd Change bitreader to use a larger window.
Change bitreading functions to use a larger window which is refilled less
 often.

This makes it cheap enough to do bounds checking each time the window is
 refilled, which avoids the need to copy the input into a large circular
 buffer.
This uses less memory and speeds up the total decode time by 1.6% on an ARM11,
 2.8% on a Cortex A8, and 2.2% on x86-32, but less than 1% on x86-64.

Inlining vp8dx_bool_decoder_fill() has a big penalty on x86-32, as does moving
 the refill loop to the front of vp8dx_decode_bool().
However, having the refill loop between computation of the split values and
 the branch in vp8_decode_mb_tokens() is a big win on ARM (presumably due to
 memory latency and code size: refilling after normalization duplicates the
 code in the DECODE_AND_BRANCH_IF_ZERO and DECODE_AND_LOOP_IF_ZERO cases.
Unfortunately, refilling at the end of vp8dx_bool_decoder_fill() and at the
 beginning of each decode step in vp8_decode_mb_tokens() means the latter
 requires an extra refill at the end.
Platform-specific versions could avoid the problem, but would require most of
 detokenize.c to be duplicated.

Change-Id: I16c782a63376f2a15b78f8086d899b987204c1c7
2010-06-15 19:55:14 -07:00
John Koleszar
09202d8071 LICENSE: update with latest text
Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
2010-06-04 16:19:40 -04:00
John Koleszar
0ea50ce9cb Initial WebM release 2010-05-18 11:58:33 -04:00