Remove trailing commas to keep multiple elements on one line.
Add blank lines to prevent comments from being treated as blocks.
clang-format guards for struct with a comment in the middle.
Change-Id: I3bcb8313ae8aaf69179249a13b4087b1272cdbc0
For new VP9 only content type adjust the rate distortion and ARF
filter based on the relative spatial variance of the source and
reconstruction.
In regards to the RD loop the method favors modes where the
reconstruction variance is similar to the source variance. However it
is currently only applied to regions where the source variance is quite
low.
For very low variance blocks it applies a further bias against intra
coding and large prediction block sizes (the later in particular limit
the usefulness of the loop filter).
The final part of this change is to lower the strength of the ARF
filter for blocks where the source has very low spatial variance, to
encourage some low amplitude texture or noise to pass through
the filter.
This change improves the retention of film grain and fine noise /
texture in spatially flat regions, but as expected causes a significant
drop in PSNR on many clips. This is to be expected because similar
but misaligned noise or texture will give a lower PSNR than a flat
noise free reconstruction. However, it is worth noting that most clips
show a strong gain in FAST SSIM.
The features are enabled on the vpxenc command line by setting
--tune-content=film.
VPX_ENCODER_ABI_VERSION bumped for this change and cvbr.
Change-Id: I26a4e4edfa3dc5cacead82fa701fe7a9118ccd0a
The intra mode rd penalty was implemented as a rate penalty.
Code was added to scale the penalty according to block size but
this was not done correctly for the SB level or sub 8x8.
The code did a weird double scaling in regard to bit depth that
has been removed. Given that it is a rate penalty the bit depth
should not matter.
This bug fix improves average metrics on our standard test
sets by about 0.1%
Change-Id: I7cf81b66aad0cda389fe234f47beba01c7493b1e
This condition is handled before this code is reached. The ssse3 version
of the function has always crashed when attempting to handle the
skip_block condition.
Add assert() and comments regarding the usage of skip_block.
Removing the parameter is a fairly involved process so leave it be for
the moment.
Change-Id: Ib299f6fc6589d7ee102262cc74a7aeb60110bc5a
This patch followed allow_exhaustive_searches feature modification and
continued to modify the encoder to achieve the determinism in the row
based multi-threaded encoding. While row-mt = 1 and using multiple
threads, the adaptive feature in encoder was disabled, which gave
BDRate gain(at speed 1, -0.6% ~ -0.7%; at speed 2, -0.46% ~ -0.59%),
but some encoder speed losses(7% ~ 10% at speed 1 and 3% ~ 6% at
speed 2). These speed losses were acceptable considering the speed
gains obtained from row-mt.
Change-Id: I60d87a25346ebc487a864b57d559f560b7e398bb
Replace by CAST_TO_BYTEPTR/SHORTPTR.
The rule is: if a short ptr is casted to a byte ptr, any offset
operation on the byte ptr must be doubled. We do this by casting to
short ptr first, adding offset, then casting back to byte ptr.
BUG=webm:1388
Change-Id: I9e18a73ba45ddae58fc9dae470c0ff34951fe248
To prevent the motion vector out of range bug, added a motion vector unit
test in VP9. In the 4k video encoding, always forced to use extreme motion
vectors and also encouraged to use INTER modes. In the decoding, checked if
the motion vector was valid, and also checked the encoder/decoder mismatch.
The tests showed that this unit test could reveal the issue we saw before.
Change-Id: I0a880bd847dad8a13f7fd2012faf6868b02fa3b4
The sum of tx bloxk eobs is needed in the machine learning based partition
early termination. The eobs are first accumulated during tx search, and
then the value associated with the best tx_size is copied to ctx for later
use.
After the sum of eobs are calculated correctly, re-enabled
ml_partition_search_early_termination speed feature.
Re-did the quality/speed test to check the impact of the fix.
1. Borg test BDRATE result:
4k set: PSNR: +0.183%; SSIM: +0.100%;
hdres set: PSNR: +0.168%; SSIM: +0.256%;
midres set: PSNR: +0.186%; SSIM: +0.326%;
2.Average speed gain result:
4k clips: 21%;
hd clips: 26%;
midres clips: 15%.
The result is in line with the original result.
Change-Id: I4209a95c89be03b4cbfb6a95b16885f89feddbda
Add routine vp9_model_rd_from_var_lapndz_vec and call it from model_rd_for_sb
to model the rate and distortion for MAX_MB_PLANE Laplacian sources in
parallel. The caller ensures that all sources have non-zero variance.
Measured a 18% to 25% reduction in retired instructions, and 17% to 24%
reduction in instruction execution cost with different compilers for the
Laplacian modeling.
No change in behavior.
TEST=Verified that encoded files match bit for bit, with and without this
change.
BUG=b/33678225
Change-Id: I6b76947f21c659a349adb896e13e99f6e3f951e6
new_mt is a very generic name that will get obsolete soon enough.
Since this is exposed as a codec control, renaming it to row_mt to
signify row level paralellism. Also renaming the ETHREAD_BIT_MATCH
codec control to ROW_MT_BIT_EXACT.
Change-Id: Ic7872d78bb3b12fb4cf92ba028ec8e08eb3a9558
vp9_highbd_block_error_8bit_c was a very simple wrapper around
vp9_block_error_c. The SSE2 implemention was practically identical to
the non-HBD one. It was missing some minor improvements which only
went into the original version.
In quick speed tests, the AVX implementation showed minimal
improvement over SSE2 when it does not detect overflow. However, when
overflow is detected the function is run a second time. The
OperationCheck test seems to trigger this case and reverses any
speed benefits by running ~60% slower. AVX2 on the other hand is
always 30-40% faster.
Change-Id: I9fcb9afbcb560f234c7ae1b13ddb69eca3988ba1
(Yunqing Wang)
This patch implements the row-based multi-threading within tiles in
the encoding pass, and substantially speeds up the multi-threaded
encoder in VP9.
Speed tests at speed 1 on STDHD(using 4 tiles) set show that the
average speedups of the encoding pass(second pass in the 2-pass
encoding) is 7% while using 2 threads, 16% while using 4 threads,
85% while using 8 threads, and 116% while using 16 threads.
Change-Id: I12e41dbc171951958af9e6d098efd6e2c82827de
Clears up static clang analysis warning regarding a dead store. Only
declare 'c' when it will be used.
Change-Id: I1ac0fc7f94bc44da63938c63cd1efcd6b95e0eb3
This commit resolves the compression performance regression in
real-time encoding setting when high bit-depth mode is enabled.
The current solution temporarily disables the SIMD implementations
of vpx_satd, hadamard8x8, and hadamard16x16 in high bit-depth mode.
The commit makes the coding results bit-wise identical between
regular coding pipeline and high bit-depth at profile 0.
BUG=webm:1365
Change-Id: Icfb900821733749685370460a1a5a7e07f76f4bf
Previously Tx domain rd was used in all cases above speed 0.
Coefficient optimization was only enabled for best and speed 0.
This patch selectively sets these features at other speed settings
based on block complexity.
For the Netflix and HD sets in particular the quality gains are
large compared to the speed hit. At speed 1 the average psnr
gain in the NF set is > 2.5% with one clip coming in at 18%
and some points almost 30%. Average gains for the lower
resolution test sets are around 1%.
The gains are biggest at low Q so some further optimization
may be possible.
Change-Id: I340376c7b2a78e5389a34b7ebdc41072808d0576
This patch fixed a motion vector out of range bug:
vpxenc: ../libvpx/vp9/encoder/vp9_mcomp.c:69:
mv_cost: Assertion `mv->col >= -((1 << (11 + 1 + 2)) - 1) &&
mv->col < ((1 << (11 + 1 + 2)) - 1)' failed.
For blocks that returned without having full-pixel search, the original
MV limits were not restored, which caused the failure. Moved the set
MV limit function down to fix the bug.
Change-Id: Id7d798fc7214e95c6e4846c588f0233fcf1a4223
This patch fixed a motion vector(MV) out of range bug, which was caused
by not restoring the original values of the MV min/max thresholds after
the sub8x8 full pixel motion search. It occurred rarely and only was seen
while encoding a 4k clip for 200 frames.
BUG=webm:1271
Change-Id: Ibc4e0de80846f297431923cef8a0c80fe8dcc6a5
This commit allows the inter prediction residual to use uniform
quantization followed by trellis coefficient optimization in
speed 0. It improves the coding performance by
lowres 0.79%
midres 1.07%
hdres 1.44%
Change-Id: I46ef8cfe042a4ccc7a0055515012cd6cbf5c9619
Move the operations that update the context buffers outside this
function. The coeff_cost() takes all input as const value and returns
the coefficient cost.
This makes preparation for the next coefficient optimization CLs.
Change-Id: I850eec6e5470b91ea84646ff26b9231b09f70a0c
Use pixel domain distortion metric in speed 0. This improves the
compression performance by 0.3% for both low and high resolution
test sets.
Change-Id: I5b5b7115960de73f0b5e5d0c69db305e490e6f1d
The transform block row and column positions are always available
outside the callees. There is no need to re-compute these values
again. This approach has been used by the decoder. This commit
removes txfrm_block_to_raster_xy() function.
Change-Id: I5b90f91a0d8b7c35cfa7d171da9edf8202630108