The SSSE3 implementation might find a potential overflow issue in
its second 1-D transform, if all input residual pixels are close to
255. This commit fixes the issue and re-enables the unit test on
the SSSE3 version.
Change-Id: I0520478abdab7afd3ff2842516bec951111e9b3c
Right now there is just one place to check: xd->lossless and for the first
pass there is a function is_lossless_requested().
Change-Id: I949a6834e64ce51e422e2892f097f2b871b5429a
In Aq mode 2 for kf/arf/gf the segment q delta
is calculated and then applied by re-quantization without
going through the rd loop again. If the base Q != 0
but the segment Q == 0 (lossless) this can could give rise
to a situation where we have an illegal combination of
transform size and Q. (Q == 0 requires that all blocks
are coded 4x4 WHT).
Change-Id: I241a58c6494ed442e9e4630070b0cde0fb99ae45
As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
In frame parallel decoding mode, there will be still several frames inside
the decoder when application stop calling vpx_codec_decode to decode frames.
The application will need to keep calling vpx_codec_get_frame to get all the
remaining decoded frames in the decoder.
Change-Id: I2ce8260a91282f045bb9a6093ff8a606b1990f14
This commit added a call to set speed feature before initializing
motion search, fixed the problem where unintialized search method
is used before its value being set.
Change-Id: I537e4612bf0d00fd6f51396fd222d4b3bd6fde58
Making this consistent with intra mode masks: you need to specify
allowed inter/intra modes to use.
Change-Id: Iaecd28bf79047259707d8e7a59a57bb7b856383e
SEG_LEVEL_SKIP requires the block size to be at least 8x8. Attempting to
use it on smaller partitions causes the decoder to reject the bitstream.
Change-Id: Ia7188cdf8ae5ac1df6bd29f3f80dbb0610e1f7b1
An overflow issue could potentially happen in the second round 1-D
transform of the SSSE3 full inverse 16x16 2D-DCT. This commit fixes
this issue.
Change-Id: Ia19e4888fda1cc929a28a5f89a5beec612d628dc
This commit enables SSSE3 implementation of the inverse 2D-DCT
with only first 10 coefficients non-zero. It reduces the runtime
of SSE2 version from 745 cycles to 538 cycles, i.e., 27% speed-up.
Change-Id: I18ba4128859b09c704a6ee361d69a86c09fe8dfe
This code dates from the ancient past and
applied an error score weighting based on pixel
brightness. This not seem to be providing any
benefit metrics wise and could be making some
visual issues in dark frames worse.
The field is left in place in the FIRSTPASS_STATS data
structure in this patch, pending changes to unit tests that
use a pre-defined first pass file.
Change-Id: Id50f04205230234858e7548ce523f11acaf3567d
The subpixel SSSE3 was fixed in this patch:
https://gerrit.chromium.org/gerrit/#/c/70283/
So the equivalent AVX2 is fixed accordingly.
Change-Id: Ieebbc1949c99d34b12b8b47692df71aca5001f3a
This commit enables the SSSE3 implementation of full inverse 16x16
2D-DCT. The unit runtime goes down from 1642 cycles to 1519 cycles,
about 7% speed-up.
Change-Id: I14d2fdf9da1fb4ed1e5db7ce24f77a1bfc8ea90d
Further changes to first pass allocation for gf/arf groups.
Three variables removed from TWO_PASS structure as only
now used locally. Dont adjust gf_group_bits in the post
encode update as this will no longer have any effect.
Change-Id: Iff89b225db923fc856f5d2aedbc899f1d7d68b55
In 8-tap filtering, to guarantee the intermediate results fit in
16 bits, the order of accumulating the products needs to be done
correctly, and the largest product should be added last. This
patch fixed the problem using the method in commit "Correct ssse3
8/16-pixel wide sub-pixel filter calculation".
Change-Id: I79d0ad60c057b15011ece84cda9648eee0809423
Restructuring to allocate the bits for each frame in
a GF group at the time the group is defined.
At the moment the allocation closely mirrors what
we had before.
Also changes the default rate adjustment method to
LONG_TERM_VBR_CORRECTION.
Change-Id: Ie5793c46c6b9c888cead5d8790792efd7d60b7c1
As mismatchs were found between the intrinsic version and c only. The
commit temporarily revert to use the matching assembly version to
allow further investigation.
Change-Id: I08436c47d4888b562c0eac8e8856d90a831442df
Use the appropriate subblock offset mode info rather than the parent
block base, when filling mbmi in the pc tree in nonrd_use_partition.
This mimics what is done in the vertical case and what is done for
both cases in nonrd_pick_partition.
This change has little practical effect at the moment since in speed 5
rt horizontal and vertical partitions are currently only used unpaired
at edges of the picture.
Change-Id: I4632f66ca84086dac56c7d36b45ddbe38a06f42a
This did the same correction as the one in commit "Correct ssse3
8/16-pixel wide sub-pixel filter calculation" to avoid saturation
during filtering.
Change-Id: Ife9aa3f62daf9114eb24fe38f7baa3c3f361b2d6