Previouly, the decoding of mode and motion vector are done a per frame
basis followed by residue decoding and reconstuction. The commit added
the option to allow decoder to interleave the decoding of mode and mvs
with the residue decoding on a per MB basis.
Change-Id: Ia5316f4a7af9ba7f155c92b5a6fc97201b653571
Set on all 16x16 intra/inter modes
Features:
- Butterfly fDCT/iDCT
- Loop filter does not filter internal edges with 16x16
- Optimize coefficient function
- Update coefficient probability function
- RD
- Entropy stats
- 16x16 is a config option
Have not tested with experiments.
hd: 2.60%
std-hd: 2.43%
yt: 1.32%
derf: 0.60%
Change-Id: I96fb090517c30c5da84bad4fae602c3ec0c58b1c
Apply 2D-DCT transform of dimension 8x8 to encode prediction
residuals of I8X8 mode.
Brought back block type 3 probability context model for 8x8 tokens,
which is used for the coefficients of Y blocks in I8x8 modes. The
coefficient costs estimate of I8X8 mode in rate-distortion is also
changed appropriately.
Performance results:
derf: 0.246
yt: 0.114
std-hd: 0.730
hd: 0.670
Change-Id: If1d970eeb4e1827c9f0d2c5b27d33089b347ea27
Merged the enhanced_interp experiment.
Found and fixed a bug in the include files framework, whereby
certain encoder files were still using the old INTERP_EXTEND
value of 3 instead of 4. The thresholds for mv range mcomp.c
need a small adjustment to prevent crashes.
The results are more or less unchanged.
Change-Id: Iac5008390f1efc97ce1102fbb5f8989c847fb579
Allows for swtiching/setting interpolation filters at the MB
level. A frame level flag indicates whether to use a specifc
filter for the entire frame or to signal the interpolation
filter for each MB. When switchable filters are used, the
encoder chooses between 8-tap and 8-tap sharp filters. The
code currently has options to explore other variations as well,
which will be cleaned up subsequently.
One issue with the framework is that encoding is slow. I
tried to do some tricks to speed things up but it is still slow.
Decoding speed should not be affected since the number of
filter taps remain unchanged.
With the current version, we are up 0.5% on derf on average but
some videos city/mobile improve by close to 4 and 2% respectively.
If we did a full-search by turning the SEARCH_BEST_FILTER flag
on, the results are somewhat better.
The framework can be combined with filtered prediction, and I
seek feedback regarding that.
Rebased.
Change-Id: I8f632cb2c111e76284140a2bd480945d6d42b77a
The following five experiments are merged:
newentropy
newupdate
adaptive_entropy (also includes a couple of parameter changes
that improves results a little
in common/entropymode.c and encoder/modecosts.c
that were not merged from the internal branch)
newintramodes
expanded_coef_context
Change-Id: I8a142a831786ee9dc936f22be1d42a8bced7d270
Adds ADST/DCT hybrid transform coding for Intra4x4 mode.
The ADST is applied to directions in which the boundary
pixels are used for prediction, while DCT applied to
directions without corresponding boundary prediction.
Adds enum TX_TYPE in b_mode_infor to indicate the transform
type used.
Make coding style consistent with google style.
Fixed the commented issues.
Experimental results in terms of bit-rate reduction:
derf: 0.731%
yt: 0.982%
std-hd: 0.459%
hd: 0.725%
Will be looking at 8x8 transforms next.
Change-Id: I46dbd7b80dbb3e8856e9c34fbc58cb3764a12fcf
This commit adds lossless compression capability to the experimental
branch. The lossless experiment can be enabled using --enable-lossless
in configure. When the experiment is enabled, the encoder will use
lossless compression mode by command line option --lossless, and the
decoder automatically recognizes a losslessly encoded clip and decodes
accordingly.
To achieve the lossless coding, this commit has changed the following:
1. To encode at lossless mode, encoder forces the use of unit
quantizer, i.e, Q 0, where effective quantization is 1. Encoder also
disables the usage of 8x8 transform and allows only 4x4 transform;
2. At Q 0, the first order 4x4 DCT/IDCT have been switched over
to a pair of forward and inverse Walsh-Hadamard Transform
(http://goo.gl/EIsfy), with proper scaling applied to match the range
of the original 4x4 DCT/IDCT pair;
3. At Q 0, the second order remains to use the previous
walsh-hadamard transform pair. However, to maintain the reversibility
in second order transform at Q 0, scaling down is applied to first
order DC coefficients prior to forward transform, and scaling up is
applied to the second order output prior to quantization. Symmetric
upscaling and downscaling are added around inverse second order
transform;
4. At lossless mode, encoder also disables a number of minor
features to ensure no loss is introduced, these features includes:
a. Trellis quantization optimization
b. Loop filtering
c. Aggressive zero-binning, rounding and zero-bin boosting
d. Mode based zero-bin boosting
Lossless coding test was performed on all clips within the derf set,
to verify that the commit has achieved lossless compression for all
clips. The average compression ratio is around 2.57 to 1.
(http://goo.gl/dEShs)
Change-Id: Ia3aba7dd09df40dd590f93b9aba134defbc64e34
Added the ability to optionally filter the prediction data
when inter modes are selected (excludes SPLITMV, for now).
The mode selection loop considers both the filtered and
non-filtered prediction data when choosing mode. The filter
can be turned on/off at the frame-level, or signaled for
each MB.
Change-Id: I1b783c71d95a361ab36c761b07e8a6b06bc36822
Incorporates mv_ref, mbsplit and second_mv into the adaptive
entropy framework. The mv_ref framework has been modified from
before.
Adds some clean-ups and fixes.
Results with the adaptive entropy experiment are currently up by
+1.93% on derf; +2.33% std-hd and +1.87% yt-hd.
Fixed a nasty intermittent bug.
Change-Id: I4b1ac9f9483b48432597595195bfec05f31d1e39
This patch incorporates adaptive entropy coding of coefficient tokens,
and mode/mv information based on distributions encountered in a frame.
Specifically, there is an initial forward update to the probabilities
in the bitstream as before for coding the symbols in the frame, however
at the end of decoding each frame, the forward update to the
probabilities is reverted and instead the probabilities are updated
towards the actual distributions encountered within the frame.
The amount of update is weighted by the number of hits within each
context.
Results on derf/hd/std-hd are all up by 1.6%.
On derf, the most of the gains come from coefficients, however for the
hd and std-hd sets, the most of the gains come from the mode/mv
information updates.
Change-Id: I708c0e11fdacafee04940fe7ae159ba6844005fd
This commit is to remove two arrays, which contain the probabilities
of how likely each probability in coef_probs table is updated. The
commit changed to use a fixed number "252".
Surprisedly, the overall impact on quality is close to zero, which
basically says the two big static arrays are not helpful at all.
derf: -0.016%, -0.020%
std-hd: 0.000%, -0.013%
yt: -0.022%, +0.007%
yt-hd: -0.038%, +0.034%
Change-Id: Ifee94d28a37dcab4f1d2b994bd5b07575be42b72
The commit changed how baseline 8x8 coefficient probabilities are
initialized, to be consistent with the initialization of baseline
4x4 coefficient probabilities.
The commit does not have any effect on compression.
Change-Id: Ifb3902b5dc0b0c2e6dc3aa5d4a6589d528e58355
1. block types
There are only three types of blocks for 8x8 transformed MBs, i.e. Y
block with DC does not exist for 8x8 transformed MBs as all MB using
8x8 transform have 2nd order haar transform. This commit introduced
a new macro BLOCK_TYPES_8X8 to reflect such fact.
2. context counters
This commit also fixed the mixed of context_counters between 4x4 and
8x8 transformed MBs. The mixed use of the counters leads me to think
the existing the context probabilities were not properly generated
from 8x8 transformed MBs.
3. redundant collecting in recoding
The commit also corrected the code that accumulates entropy stats by
making sure stats only collected for final packing, not during the
recode loop
Change-Id: I029f09f8f60bd0c3240cc392ff5c6d05435e322c
Adds a speed feature to conduct a brute force search among a set of
available interpolation filters for the best one in an RD sense.
There is a gain of 0.4% on derf, 1.0% on Std-HD.
Patch 2: A macro added to determine if the encoder state is reset
for each new filter tried.
Patch 3: rebase, also fixes a bug (decodframe.c) introduced by a
couple of missing function pointer assignements.
Patch 4: rebase.
Change-Id: Ic9ccca9d8c35c6af557449ae867391a2f996cc29
This commit merge the QI mode experiment. As the experiment affects
the encoding of intra coding modes on key frame only, the overall
effect of the experiment on encoding tests is insignificant.
Change-Id: I9e4e3933adface88867ad429cee3986e529c511d
The commit merges the UVINTRA experiment and removed the related
macros. The overall effect of the experiment is a small gain (.1%
on derf)
Change-Id: Ia34b3312fb9b5b34c9ba111bf0fa78c6f78ac80b
Adds differential encoding of prob updates using a subexponential
code centered around the previous probability value.
Also searches for the most cost-effective update, and breaks
up the coefficient updates into smaller groups.
Small gain on Derf: 0.2%
Change-Id: Ie0071e3dc113e3d0d7ab95b6442bb07a89970030
With the NEWENTROPY experiment enabled encoding certain clips
produced invlid bitstreams, or files that had a high degree
of artefacts.
This was the results of pointers in MACROBLOCKD not being
setup correctly (mode_info_context and prev_mode_info_context).
Change-Id: Ice13e1efa8bd122997d2f8f3f1e761c6c16e0403
This is the first patch to add superblock (32x32) coding
order capabilities. It does not yet do any mode selection
at the SB level, that will follow in a further patch.
This patch encodes rows of SBs rather than
MBs, each SB contains 2x2 MBs.
Two intra prediction modes have been disabled since they
require reconstructed data for the above-right MB which
may not have been encoded yet (e.g. for the bottom right
MB in each SB).
Results on the one test clip I have tried (720p GIPS clip)
suggest that it is somewhere around 0.2dB worse than the
baseline version, so there may be bugs.
It has been tested with no experiments enabled and with
the following 3 experiments enabled:
--enable-enhanced_interp
--enable-high_precision_mv
--enable-sixteenth_subpel_uv
in each case the decode buffer matches the recon buffer
(using "cmp" to compare the dumped/decoded frames).
Note: Testing these experiments individually created
errors.
Some problems were found with other experiments but it
is unclear what state these experiments are in:
--enable-comp_intra_pred
--enable-newentropy
--enable-uvintra
This code has not been extensively tested yet, so there
is every likelihood that further bugs remain. I also
intend to do some code cleanup & refactoring in tandem
with the next patch that adds the 32x32 modes.
Change-Id: I1eba7f740a70b3510df58db53464535ef881b4d9
When ac_yquant>171, a key frame is enabled to use 8x8 transform. In
such case, MBs with DC_PRED or TM_PRED are selected to use T8x8. This
change helped the full STD-HD set by ~.1% or so, which is reasonable
considering how often key frame occurs in these encodings.
Change-Id: Id17009ef6327252177b19e6bf0d6628827febaf1
Various refactoring to make the subpel motion compensation
filters switchable by a frame level field.
Two types of 8-tap filters are supported in addition to the existing
bilinar and sixtap filters. One is the default 8-tap and the
other has a sharper cut-off for use with frames with substantial
edge content.
Patch 2: Added a preliminary strategy for filter selection based on
edginess detecton. Also includes some filter changes.
Change-Id: I866085bda5ae143cfdf2ec88157feaabdf7bd63a
The commit added a clamp to the 2nd motion vector used in compound
prediction to insure mv within UMV borders. The clamp is similar to
that of the first motion vector except that No SPLITMV is ever used
for the 2nd motion vector.
Change-Id: I26dd63c304bd66b2e03a083749cc98c641667116
Pulled out super block code for the snapshot as this
is not quite ready and will need an extensive re-merge.
Change-Id: I436369b511257447a7b0ea064016cb63f5011849
This gives a modest gain on derf overall, although at low bitrates the
cost is still too high, so this can be improved further.
Patch 2. Re-base and fix 80 column issues
Change-Id: Ida2f9fa3fe75370669f6a27b37108dc602231c63
The commit changed to compute UV intra RD estimates for 4x4 and 8x8
separately to be used in mode decision for MB modes associated with
the appropriate transform size respectively. Now finally after many
other changes related 8x8 quantizer zbin boost and zbin_mode_boost,
this change overall helps the HD(with 8x8) by around ~.13%.
(avg .13% glb .13% ssim .17%)
The commit also has a few changes for eliminating compiler warnings.
Change-Id: Ibab35dad44820c87e6b44799c66f8d519cc37344
This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.
Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.
Patch 3: Fixes lines exceeding 80 char
Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale because one bad predictor
due to the bug, matters less if there are a lot more subpel options
available as in the 1/8 subpel case).
The results in the 4th column correspond to the current settings.
The first two columns correspond to two settings of adaptive switching
of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
do not work as good as just using 1/8 all the time yet.
Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472