Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.
More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.
Change-Id: Ia25f47041af0f04e229c70a0185e12b0ffa6047f
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
VP9E_SET_SVC
VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve
modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode
Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers
Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
While static-thresh is on, we only need to transmit skip
flag if skip = 1. The cost of skip bit is added to the
total rate cost.
Change-Id: I64e73e482bc297eba22907026298a15fa8cc3920
Added some code to output normalized rd hit count stats.
In effect this approximates to the average number of rd
operations/tests per pixel for the sequence.
The results are not quite accurate and I have not bothered
to account for partial SB64s at frame edges and for key frames
However they do give some idea of the number of modes /
prediction methods being tested for each pixel across the
different partition sizes. This indicates how much scope their
is for further gains either by reducing the number of partitions
examined or the modes per partition through heuristics.
Patch 3 moved place where count incremented so partial rd
tests that are aborted with INT_MAX return are also counted.
Example numbers for first 50 frames of Akiyo.
Speed 0 ~84.4 rd operations / pixel
Speed 1 ~28.8
Speed 2 ~11.9
Change-Id: Ib956e787e12f7fa8b12d3a1a2f6cda19a65a6cb8
The two arrays are typically initialized to INT64_MAX, if they are not
filled with valid values before the addition, the values can overflow
and lead to wrong results.
Change-Id: I515de22cf3e8f55af4b74bdb2c8eb821a02d3059
Switching from mi_{width, height}_log2 and b_{width, height}_log2 to
num_8x8_blocks_{wide, high} and num_4x4_blocks_{wide, high}. Removing
redundant code, adding const.
Change-Id: Iaab2207590fd24d0b76999071778d1395dc5cd5d
This commit resolved a mis-alignment issue in compound inter-inter
prediction of sub8x8. This patch follows solution from dkovalev@.
Change-Id: I3cc0cf7e55b84110e0c42ef4b2e6ca7ac3f8f932
Removing references to plane_block_width and plane_block_height (we are
going to delete the latter ones).
Change-Id: I7982da4d373aebb54d2209dc8886f6192df4d287
Making code more compact, adding consts, removing redundant arguments,
adding do/while(0) for macros.
Change-Id: Ic9ec0bc58cee0910a5450b7fb8cfbf35fa9d0d16
Values now carried over frame to frame.
Change to algorithm for decreasing threshold after
a hit and to max threshold (now based on speed)
Removed some old commented out code relating to
VP8 adaptive thresholds.
The impact of these changes tested on Akiyo (50 frames)
and measured in terms of unit rd hits is as follows:
Speed 0 84.36 -> 84.67
Speed 1 29.48 -> 22.22
Speed 2 11.76 -> 8.21
Speed 3 12.32 -> 7.21
Encode speed impact is broadly in line with these.
Change-Id: I5b886efee3077a11553fa950d796fd6d00c8cb19
Most of the focus so far has been on inter frames.
At high speed settings the key frame is now taking a high %
of the cycles.
This patch puts in some masking to reduce the number
of INTRA modes searched during key frame coding (as already
happens for inter frames) at higher speed settings
TODO: Develop this further with either adaptive rd thresholds
when choosing which intra modes to consider or some other
heuristic.
Impact.
At high speed settings on some clips the key frame was starting
to dominate. In a coding of the first 50 frames of AKIYO at speed
2 limiting the key frame intra modes to DC or TM_PRED resulted in
~30% overall speedup. For Bus the number was lower at ~4-5%.
Change-Id: I7bde68aee04995f9d9beb13a1902143112e341e2
Check the minimum rate-distortion cost of regular quantization and
all zero coeffs cases in the sub8x8 inter prediction rd loop for
luma components. Use this as the cumulative rdcost sent to UV rd
estimation.
Change-Id: Ia4bc7700437d5e13d7cdad4cf9ae57ab036d3e97
Cleans up the switchable filter search logic. Also adds a
speed feature - a variance threshold - to disable filter search
if source variance is lower than this value.
Results: derfraw300
threshold = 16, psnr -0.238%, 4-5% speedup (tested on football)
threshold = 32, psnr -0.381%, 8-9% speedup (tested on football)
threshold = 64, psnr -0.611%, 12-13% speedup (tested on football)
threshold = 96, psnr -0.804%, 16-17% speedup (tested on football)
Based on these results, the threshold is chosen as 16 for speed 1,
32 for speed 2, 64 for speed 3 and 96 for speed 4.
Change-Id: Ib630d39192773b1983d3d349b97973768e170c04
This commit enables early termination in the rate-distortion
optimization search loop for chroma components. When the cumulative
rd cost is above the current best value, skip the rest per-block
transform/quantization/coeff_cost and continue to the next
prediction mode.
For bus_cif at 2000 kbps, the average run-time goes down from
168546ms -> 164678ms, (2% speed-up) at speed 0
36197ms -> 34465ms, (4% speed-up) at speed 1
Change-Id: I9d3043864126e62bd0166250d66b3170d520b3c0
Updating all foreach_transformed_block_visitor functions to work with
plane block size instead of general block. Removing a lot of duplicated
code.
Change-Id: I6a9069e27528c611f5a648e1da0c5a5fd17f1bb4
This change set is intermediate. The next one will remove all repetitive
plane_bsize calculations, because it will be passed as argument to
foreach_transformed_block_visitor.
Change-Id: Ifc12e0b330e017c6851a28746b3a5460b9bf7f0b
Return the distortion value in vp9_rd_pick_intra_mode_sb as sum of
dist_y and dist_uv. Remove the right shift operation on dist_uv,
and make it consistent with that of vp9_rd_pick_inter_mode_sb.
Change-Id: I9d564e242d9add38e32595d33b0e0dddb1d55e5b
This commit makes the rate-distortion optimization search of chroma
components consistent across all block sizes. It removes redundant
codes.
Change-Id: I7e76f54d045e8efdd41d84a164c71f55b484471b
VP9_COMMON is the right place to segmentatation struct because it has
global segmentation parameters, not something specific to macroblock
processing.
Change-Id: Ib9ada0c06c253996eb3b5f6cccf6a323fbbba708
This commit unifies the rate-distortion cost calculation process of
luma and chroma components. It allows early termination to be enabled
later in the rd search loop of chroma components, in consistent with
luma pixels.
Change-Id: I2e52a7c6496176bf2a5e3ef338d34ceb8aad9b3d
The macro block mode info context originally contained an
entry for each 16x16 macroblock. In VP9 each entry refers
to an 8x8 region not a macro block, so the naming is misleading.
This first stage clean up changes the names of 3 entries in the
structure to remove the mb_ prefix.
TODO clean up the nomenclature more widely in respect of
mbmi and bmi.
Change-Id: Ia7305c6d0cb805dfe8cdc98dad21338f502e49c6
Enable SSE2 implementation of high precision 32x32 forward DCT. The
intermediate stacks are of 32-bits. The run-time goes down from
32126 cycles to 13442 cycles.
Change-Id: Ib5ccafe3176c65bd6f2dbdef790bd47bbc880e56
'skippable' can remain unset and negatively affect later decisions
address one aspect of issue #599
Change-Id: Iffdf0ac2e49ac481c27dc27c87fa546d4167bb28
Adds a new subpel motion estimation function that uses a 2-level
tree-structured decision tree to eliminate redundant computations.
It searches fewer points than iterative search (which can search
the same point multiple times) but has the same quality roughly.
This is made the default setting at speeds 0 and 1, while at
speed 2 and above only a 1-level search is used.
Also includes various cleanups for consistency and redundancy removal.
Results:
derf: +0.012% psnr
stdhd: +0.09% psnr
Speedup of about 2-3%
Change-Id: Iedde4866f5475586dea0f0ba4cb7428fba24eee9
Removing the old one bsize_from_dim_lookup. Now we have a way to determine
block size for plane using its subsampling values (ss_size_lookup). And
then we can find the number of pixels in the block (num_pels_log2_lookup).
Change-Id: I6fc981da2ae093de81741d3d78eaefed11015db9
Removes some unused code and speed features, and organizes the
interfaces for fractional mv step functions for use in new speed
features to come.
In the process a new speed feature - number of iterations per
step during the subpel search - is exposed.
No change when this parameter is set as the original value of 3.
Results:
subpel_iters_per_step = 3: baseline
subpel_iters_per_step = 2: psnr -0.067%, 1% speedup
subpel_iters_per_step = 1: psnr -0.331%, 3-4% speedup
Change-Id: I2eba8a21f6461be8caf56af04a5337257a5693a8
Adds a few pattern searches to achieve various tradeoffs
between motion estimation complexity and performance.
The search framework is unified across these searches so that a
common pattern search function is used for all. Besides it will
be easier to experiment with various patterns or combinations
thereof at different scales in the future.
The new pattern search is multi-scale and is capable of using
different patterns at different scales.
The new hex search uses 8 points at the smallest scale
and 6 points at other scales.
Two other pattern searches - big-diamond and square are
also added. Big diamond uses 4 points at the smallest scale and
8 points in diamond shape at the larger scales.
Square is very similar conceptually to the default n-step search
but is somewhat faster since it keeps only one survivor across
all scales.
Psnr/speed-up results on derf300:
hex: -1.6% psnr%, 6-8% speed-up
big-diamond: -0.96% psnr, 4-5% speedup
square: -0.93% psnr, 4-5% speedup
Change-Id: I02a7ef5193f762601e0994e2c99399a3535a43d2
There was no benefit having this function. For example, inside
read_switchable_filter_type switchable filter context was calculated twice.
Change-Id: I79cd5bf95cbc0f6d8bf91a2e32289e01b18dcff1
Adds a speed feature to skip all intra modes other than
DC_PRED if the source variance is small. This feature is
made part of speed 1 and up.
Results on derf300: psnr -0.07%, speedup about 1-2%
Also uses the source variance to fine-tune the early
termination criteria when FLAG_EARLY_TERMINATE is on.
This feature is made part of speed 2 and up.
Results on derf300: psnr -0.52%, speedup about 5-7%
Change-Id: I59e38aa836557cfa5405ae706fc64815cbfe4232
This changeset allows to remove vp9_switchable_interp and
vp9_switchable_interp_map arrays and make code much clear. Actually we
still have to use these mapping but only inside read_interp_filter_type and
write_interp_filter_type functions.
Change-Id: I4026c6f8c4acefba6c81421b7bacbaa52cc45f50
Removing assign_and_clamp_mv function, making implementation of clamp_mv
and clamp_mv2 more clear and consistent.
Change-Id: Iecd08e1c1bf0379f8314ebe01811f8253f4ade58
The function name rd_pick_intra4x4mby_modes is confusing, so
I changed it to rd_pick_intra_sub_8x8_y_modes to better
reflect what the function does. Also added const qualifiers
to some of the input parameters and removed camel-case.
Change-Id: I23d53d4c7af5d79ed8a471acd59a09bbb47add39
This allows us to increment the position at the band-level only as
we go from one band to the next; more importantly, that allows us to
use an add instead of multiply instruction, and omit the instruction
altogether if the band doesn't change from one coef to the next, thus
being slightly faster (probably more noticeable on systems where a
multiply is expensive, like arm).
Change-Id: I4343fe35b9f9a47fa00b217bdcbf5f91ff96c381