This commit further optimizes SSE2 operations in the second 1-D
inverse 16x16 DCT, with (<10) non-zero coefficients. The average
runtime of this module goes down from 779 cycles -> 725 cycles.
Change-Id: Iac31b123640d9b1e8f906e770702936b71f0ba7f
Optimizing all SSSE3 assembly for convolution:
1. vp9_filter_block1d4_h8_sse2
2. vp9_filter_block1d8_h8_sse2
3. vp9_filter_block1d16_h8_sse2
4. vp9_filter_block1d4_v8_sse2
5. vp9_filter_block1d8_v8_sse2
6. vp9_filter_block1d16_v8_sse2
my optimization include:
-processing 2x8 elements in one 128 bit register instead of processing
8 elements in one 128 bit register.
-removing unecessary loads.
This optimization gives between 2.4% user level gain for 480p input
and 1.6% user level gain for 720p.
This Optimization done only for 64bit.
Change-Id: Icb586dc0c938b56699864fcee6c52fd43b36b969
This commit is the first patch optimizing SSE2 implementation of inverse
16x16 DCT with <10 non-zero coefficients. It focused on the first 1-D (row)
transformation. It exploits the fact that only top-left 4x4 block contains
non-zero coefficients, in a 2-D inverse 16x16 DCT with <10 coeffients.
The average runtime of idct16x16_10 unit is reduced from
883 cycles -> 779 cycles (12% faster).
For pedestrian_area_1080p 300 frames at 4000 kbps, the speed 2 runtime goes
down from 310651 ms -> 305910 ms. The decoding speed goes up from
80.37 fps -> 80.87 fps.
Change-Id: Ic6f3ac5a637a76c07ba73ddaafe318a699fea645
This commit adds input/output ports for IDCT8_1D macro function to
provide more flexibility in variable use. It allows to skip several
buffer swap operations.
Change-Id: I21f3450509537322293043b3281bfd3949868677
This commit merges the initial buffer swap operations in idct8_1d_sse2
into the array transpose step, hence reducing number of instructions
therein.
Change-Id: I219f6f50813390d2ec3ee37eecf2a4a2b44ae479
This commit optimizes the SSE2 implmentation of idct8x8_10. It exploits
the fact that only top-left 4x4 block contains non-zero coefficients,
and hence reduces the instructions needed.
The runtime of idct8x8_10_sse2 goes down from 216 to 198 CPU cycles,
estimated by averaging over 100000 runs. For pedestrian_area_1080p 300
frames coded at 4000kbps, the average decoding speed goes up from
79.3 fps to 79.7 fps.
Change-Id: I6d277bbaa3ec9e1562667906975bae06904cb180
The performance gain of idct16x16_10_add_sse2 function is not
noticeable. However since both functions use the IDCT16_1D,
idct16x16_10_add_sse2 should be modified as well.
Tested with: park_joy_420_720p50.y4m
Change-Id: I02b957e36fcf997c677d15baf496533895271bff
vp9_idct32x32_34_add_sse2:
speedup: 1.472
IDCT32_1D_34 and MULTIPLICATION_AND_ADD_2 are optimized
based on the fact that Only upper-left 8x8 has
non-zero values.
vp9_idct32x32_1024_add_sse2:
speedup: 1.032
Tested with: park_joy_420_720p50.y4m
Change-Id: I8670ce547552b48695049de298e2fc46ce28dfbc
This patch followed "Add filter_selectively_vert_row2 to enable
parallel loopfiltering" commit, and added x86 SSE2 optimization
to do 16-pixel filtering in parallel. For other optimizations
(neon and dspr2), current 16-pixel functions were done by calling
8-pixel functions twice, and real 16-pixel functions could be added
later.
Decoder speedup:
tulip clip: 2% speed gain;
old_town_cross: 1.2% speed gain;
bus: 2% speed gain.
Change-Id: I4818a0c72f84b34f5fe678e496cf4a10238574b7
Although no mismatch was indicated for 8/16 wide sub-pixel filters
in issue 661, they had similar problems that could cause mismatch
potentially. This patch fixed calculations in HORIZx8/16
and VERTx8/16.
Change-Id: I169961c9d40a20340995b7d22aafc89ccf30bfca
In commit "3d50da5397d20abc932d81453b26cde758293a40", the stack
pointer was modified while aligning the stack, and it needed to
be pop out at the end.
Change-Id: I062971e195f1f2ab9d0ab5fb84dcf215a0fcaa67
This patch fixed issue 661: "Decoder produces mismatched outputs
with ssse3 enabled and disabled." In sub-pixel filters, a pixel
value was multiplied by a filter coefficient, and the results
were added up. The order of adding up these multiplications had to
be arranged carefully to prevent incorrect overflowing.
Change-Id: Id08af4200fea9e1b896fc40157b8651c2c7e80f2
This rebase is a better implementation of the previous ones.
Modifications are done to reduce the total clock cycle.
Speedup: 1.341
Compiled with -O3
Tested with: park_joy_420_720p50.y4m
Change-Id: I940eaf283f60597ca0d9d2e13d518878d55ff02d
This patch followed "Rewrite filter_selectively_horiz for parallel
loopfiltering" commit, and added x86 SSE2 optimization to do
16-pixel filtering in parallel. Also, corrected the declaration
of aligned arrays. For 8-pixel-in-parallel case, improved the
calculation of the masks and filters. Updated the threshold loading
since the thresholds were already duplicated. Updated neon C functions
to call neon loopfilters twice.
Using tulip clip, tests showed it gave a ~1.5% decoder speed gain.
Change-Id: Id02638626ac27a4b0e0b09d71792a24c0499bd35
This CL contains two AVX2 optimized loop filter functions,
mb_lpf_horizontal_edge_w_avx2_8 and mb_lpf_horizontal_edge_w_avx2_16.
Change-Id: I604e4fe6e99752b7800c2ea98721d97f7e0b931b
When only upper-left 8x8 area has non-zero dct coefficients, we
could skip 1D IDCT for 9th to 32th rows to save operations. This
function is called when eob <= 34.
Change-Id: I9684b75947bdde346cfe3720f08a953aa7a13fb5
Simple modification to reduce number of cycles in the
function.
Original function number of cycles: 973
Modified function number of cycles: 835
Improvment factor: 1.165
Tested with: park_joy_420_720p50.y4m
Change-Id: Ic5857272ea3aafe21d5ef9a69258d78c688f69bd
This patch fixed a bug that caused 32bit PIC build mismatch. The
stack pointer was modified after "GET_GOT". Loading left pointer
from a hard-coded position gave wrong result.
Change-Id: Iea0aec6f917b12a6b3393ffc986bad74510248cc
We have two SSE2-optimized functions for idct4_1d:
vp9_idct4_1d_sse2 <-- removing this one
idct4_1d_sse2
vp9_idct4_1d_sse2 was used only by the following functions which already
have SSE2 optimized variants:
vp9_idct4x4_16_add_c -> vp9_idct4x4_16_add_see2
idct8_1d -> vp9_idct8x8_{16, 10, 1}_see2
vp9_short_iht4x4_add_c -> vp9_short_iht4x4_add_see2
Change-Id: Ib0a7f6d1373dbaf7a4a41208cd9d0671fdf15edb
To ensure fast encoding/decoding on devices without ssse3 support,
SSE2 optimization of sub-pixel filters was done. Test using 1080p
clip showed the decoder speeds were ~70fps with ssse3 filters, ~60fps
with sse2 filters, and ~15fps with c filters.
Change-Id: Ie2088f87d83a889fba80a613e4d0e287aadd785c
The idea is to have the following names for each transform size:
vp9_idct4x4_add
vp9_idct4x4_1_add
vp9_idct4x4_10_add
vp9_idct4x4_16_add
vp9_idct8x8_add
vp9_idct8x8_1_add
vp9_idct8x8_10_add
vp9_idct8x8_64_add
etc for 16x16, 32x32
The actual list of renames in this patch:
vp9_idct_add_lossless -> vp9_iwht4x4_add
vp9_short_iwalsh4x4_add -> vp9_iwht4x4_16_add
vp9_short_iwalsh4x4_1_add -> vp9_iwht4x4_1_add
vp9_idct_add -> vp9_idct4x4_add
vp9_short_idct4x4_add -> vp9_idct4x4_16_add
vp9_short_idct4x4_1_add -> vp9_idct4x4_1_add
Change-Id: I6f43f7437c68dd30cdd05d72e213765578ed30b1