This is the final commit in the series converting to the new RTCD
system. It removes the encoder csystemdependent files and the remaining
global function pointers that didn't conform to the old RTCD system.
Change-Id: I9649706f1bb89f0cbf431ab0e3e7552d37be4d8e
This commit continues the process of converting to the new RTCD
system. It removes the last of the VP8_ENCODER_RTCD struct references.
Change-Id: I2a44f52d7cccf5177e1ca98a028ead570d045395
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.
Overview:
RTCD "functions" are implemented as either a global function pointer
or a macro (when only one eligible specialization available).
Functions which have RTCD specializations are listed using a simple
DSL identifying the function's base name, its prototype, and the
architecture extensions that specializations are available for.
Advantages over the old system:
- No INVOKE macros. A call to an RTCD function looks like an ordinary
function call.
- No need to pass vtables around.
- If there is only one eligible function to call, the function is
called directly, rather than indirecting through a function pointer.
- Supports the notion of "required" extensions, so in combination with
the above, on x86_64 if the best function available is sse2 or lower
it will be called directly, since all x86_64 platforms implement
sse2.
- Elides all references to functions which will never be called, which
could reduce binary size. For example if sse2 is required and there
are both mmx and sse2 implementations of a certain function, the
code will have no link time references to the mmx code.
- Significantly easier to add a new function, just one file to edit.
Disadvantages:
- Requires global writable data (though this is not a new requirement)
- 1 new generated source file.
Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
Commit 892e23a5b introduced support for the VP8D_GET_LAST_REF_USED,
but missed the mapping of the control id to the underlying function,
so it was unavailable to applications.
In addition, the underlying function vp8_references_buffer() is
moved from common/postproc.c to decoder/onyxd_if.c as postproc.c is
not built in all configurations.
Change-Id: I426dd254e7e6c4c061b70d729b69a6c384ebbe44
Added new 2 and 3 layer prediction frame patterns to
vp8_scalable_patterns.c and modified the coding
parameters.
Change-Id: I18798fd7326a79d2ad1e1d5b6c26f5516b6d247f
Commit e06c242ba introduced a change to call vp8_find_near_mvs() only
once instead of once per reference frame by observing that the only
effect that the frame had was on the bias applied to the motion
vector. By keeping track of the sign_bias value, the mv to use could
be flip-flopped by multiplying its components by -1.
This behavior was subtley wrong in the case when clamping was applied
to the motion vectors found by vp8_find_near_mvs(). A motion vector
could be in-bounds with one sign bias, but out of bounds after
inverting the sign, or vice versa. The clamping must match that done
by the decoder.
This change modifies vp8_find_near_mvs() to remove the clamping from
that function. The vp8_pick_inter_mode() and vp8_rd_pick_inter_mode()
functions instead track the correctly clamped values for both bias
values, switching between them by simple assignment. The common
clamping and inversion code is in vp8_find_near_mvs_bias()
Change-Id: I17e1a348d1643497eca0be232e2fbe2acf8478e1
This commit is incomplete, as it does not synchronize the loop filter
before returning a handle to the reconstructed frame in
vpx_codec_get_preview_frame(), which can cause (false?) failures
when running the test_reconstruct_buffer test.
This may be related to a bug that does cause visible artifacts, which
is also under investigation.
This reverts commit 380d64ecb1.
Change-Id: Iad710941e7731d44fc2bde63bc63d6763cc4629e
A processor with ARMv7 instructions does not
necessarily have NEON dsp extensions. This CL
has the added side effect of allowing the ability
to enable/disable the dsp extensions cleanly.
Change-Id: Ie1e879b8fe131885bc3d4138a0acc9ffe73a36df
Makes the thresholds for the multiframe quality enhancement module
depend on the difference between the base quantizers. Also modifies
the mixing function to weigh the current low quality frame less if
the difference in quantizer is large. With the above modifications
mfqe works well for both scalable patterns as well as low quality
key frames.
Change-Id: If24e94f63f3c292f939eea94f627e7ebfb27cb75
Android.mk file for using the Android NDK build
system to compile. Adds option for SDK path to
use the compiler that comes with android for testing
compiler compliance.
Change-Id: I5fd17cb76e3ed631758d3f392e62ae1a050d0d10
filter in a way such that when there is a single bad frame, the
post-processing is applied not only to just that frame but a
few subsequent frames as well.
Change-Id: Iba5d9896eed77244eb76b4a74692a93f8ecff634
When running multi-layer (ML) encodes and dynamically
changing coding parameters on the fly (e.g. frame
duration/rate, bandwidths allocated to each layer)
the encoder would not produce sensible output.
In certain cases the rate targeting would be
hideously inaccurate.
These fixes make it possible to change these coding
parameters correctly and to maintain accurate control
of the rate targeting.
I also added the specification of the input timebase
into the test program, vp8_scalable_patterns.c.
Patch 2: Moved declaration to appease MS compiler)
Change-Id: Ic8bb5a16daa924bb64974e740696e040d07ae363
Add new get_predictor_pointers() and get_reference_search_order()
functions for code shared between the two implementations.
Change-Id: I1ebe76aa8f168b1f5cfabc00d05d8f19a0d4d207