First pass does not produce compressed data, therefore encode/decode
match check is not initialized.
Change-Id: I1971a6747337872a850987cc70ba267bd0f1d564
Adds a new end-usage option for constant quality encoding in vpx. This
first version implemented for VP9, encodes all regular inter frames
using the quality specified in the --cq-level= option, while encoding
all key frames and golden/altref frames at a quality better than that.
The current performance on derfraw300 is +0.910% up from bitrate control,
but achieved without multiple recode loops per frame.
The decision for qp for each altref/golden/key frame will be improved
in subsequent patches based on better use of stats from the first pass.
Further, the qp for regular inter frames may also be varied around the
provided cq-level.
Change-Id: I6c4a2a68563679d60e0616ebcb11698578615fb3
Currently, the best quality mode in VP9 is not very well developed,
and unnecessarily makes the encode too slow. Hence the command line
default is changed to "good" quality. Also, the number of passes
default is changed to 2 passes as well, since 1-pass encoding is
not very efficient in VP9.
Besides, a number of VP9 defaults are set to the currently
recommended settings. With these changes, vpxenc
run with --codec=vp9 --kf-max-dist=9999 --cpu-used=0 should
work about the same as our borg results.
Note when the --cpu-used=0 option is dropped there will be a slight
difference in the output, because of a difference in the cpu-used
value for the first pass. Specifically, the default when unspecified
is to use cpu_used=1 for the first pass and cpu_used=0 for the
second pass. But when specified, both passes will use the cpu-used
value specified.
Note that this also changes the default for VP8 as being "good"
but other options stay unchanged.
Change-Id: Ib23c1a05ae2f36ee076c0e34403efbda518c5066
write_ivf_file_header would incorrectly skip writing the file header in
the 2nd pass, causing the initial frame header to be overwritten on
close potential causing an overly large frame header to be read and a
crash.
most likely broken since:
9e50ed7 vpxenc: initial implementation of multistream support
fixes issue #585
Change-Id: I7e863e295dd6344c33b3e9c07f9f0394ec496e7b
These files can stand in until we get proper syntax vectors. They
should provide some additional assurance against inadvertant
bitstream changes.
Change-Id: I12f6c9a5f054e30df40a7ff1f33145abf7e1d59d
Adds a new experiment CONFIG_NON420 that allows other chroma subsamplings
to be passed to the codec. This commit allows the data to be passed from
a y4m input file through vpxenc to the codec, where they're currently
rejected. Later commits will finish support for this inside the codec.
Change-Id: Ib3aac604d8cad9e24cef395fa1067f16ba7e8e43
Clamp only the motion vectors inferred from neighboring reference
macroblocks. The motion vectors obtained through motion search in
NEWMV mode are constrained during the search process, which allows
a relatively larger referencing region than the inferred mvs.
Hence further clamping the best mv provided by the motion search may
affect the efficacy of NEWMV mode.
Synchronized the decoding process. The decoded mvs in NEWMV modes
should be guaranteed to fit in the effective range. Put a mv range
clamping function there for security purpose.
This improves the coding performance of high motion sequences, e.g.,
derf set:
foreman 0.233%
husky 0.175%
icd 0.135%
mother_daughter 0.337%
pamphlet 0.561%
stdhd set:
blue_sky 0.408%
city 0.455%
also saw sunflower goes down by -0.469%.
Change-Id: I3fcbba669e56dab779857a8126a91b926e899cb5
Pick up VP8 encryption, quantization changes, and some fixes to vpxenc
Conflicts:
test/decode_test_driver.cc
test/decode_test_driver.h
test/encode_test_driver.cc
vp8/vp8cx.mk
vpxdec.c
vpxenc.c
Change-Id: I9fbcc64808ead47e22f1f22501965cc7f0c4791c
Adds an experiment to use a weighted prediction of two INTER
predictors, where the weight is one of (1/4, 3/4), (3/8, 5/8),
(1/2, 1/2), (5/8, 3/8) or (3/4, 1/4), and is chosen implicitly
based on consistency of the predictors to the already
reconstructed pixels to the top and left of the current macroblock
or superblock.
Currently the weighting is not applied to SPLITMV modes, which
default to the usual (1/2, 1/2) weighting. However the code is in
place controlled by a macro. The same weighting is used for Y and
UV components, where the weight is derived from analyzing the Y
component only.
Results (over compound inter-intra experiment)
derf: +0.18%
yt: +0.34%
hd: +0.49%
stdhd: +0.23%
The experiment suggests bigger benefit for explicitly signaled weights.
Change-Id: I5438539ff4485c5752874cd1eb078ff14bf5235a
Changing 0x00 ('') fourcc byte to 0x30 ('0'). For VP8 from
0x00385056 to 0x30385056, for VP9 from 0x00395056 to 0x30395056.
Change-Id: I26b1b603c20dd41f7aeabf8cd7893dfd5b1c8b59
This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
frame rather than a copy of it. This is useful when the application
doesn't know what the size of the reference is, as is the case when
scaling is in effect.
Change-Id: I63667109f65510364d0e397ebe56217140772085
Fixes a rollover of the cx_time variable for encodes that take
over ~4200 seconds. Also enable the time estimate in first pass.
Change-Id: Ib5a98ee71bccd79a804d709cec7260651d0b7141
Scales the input of the encoder using libyuv's "box filter". Each stream
may have a different width and height specified. If the width (or
height) parameter is missing (or is explicitly set to 0) then the value
will be calculated based on the specified height (or width) and the
input file's dimensions, preserving its aspect ratio. Leaving the height
unspecified behaves similarly.
Change-Id: I700ef89ce54fb87588420a71c39c0e3e73b1a40e
Allows the user to specify whether decode errors should be fatal or not.
Also makes mismatches optionally fatal.
Change-Id: I58cff4a82f3d42f5653b91cf348a7f669377e632
Make the progress line more useful by providing per-frame updates of
processing frame rate and estimated time remaining.
Fixes issue #534.
Change-Id: Ic91551878ff4b2f5db1cedaafb588add220cfa52
Fixes a rollover of the cx_time variable for encodes that take
over ~4200 seconds. Also enable the time estimate in first pass.
Change-Id: Ib5a98ee71bccd79a804d709cec7260651d0b7141
Scales the input of the encoder using libyuv's "box filter". Each stream
may have a different width and height specified. If the width (or
height) parameter is missing (or is explicitly set to 0) then the value
will be calculated based on the specified height (or width) and the
input file's dimensions, preserving its aspect ratio. Leaving the height
unspecified behaves similarly.
Change-Id: Ic7026810b13be030826be80dc6f7fc4aaf0c35d0
This patch includes 4x4, 8x8, and 16x16 forward butterfly ADST/DCT
hybrid transform. The kernel of 4x4 ADST is sin((2k+1)*(n+1)/(2N+1)).
The kernel of 8x8/16x16 ADST is of the form sin((2k+1)*(2n+1)/4N).
Change-Id: I8f1ab3843ce32eb287ab766f92e0611e1c5cb4c1
Allows the user to specify whether decode errors should be fatal or not.
Also makes mismatches optionally fatal.
Change-Id: I58cff4a82f3d42f5653b91cf348a7f669377e632
These allow sending partial bitstream packets over the network before
encoding a complete frame is completed, thus lowering end-to-end
latency. The tile-rows are not independent.
Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
Make the progress line more useful by providing per-frame updates of
processing frame rate and estimated time remaining.
Fixes issue #534.
Change-Id: Ic91551878ff4b2f5db1cedaafb588add220cfa52
Refactor the 8x8 inverse hybrid transform. It is now consistent
with the new inverse DCT. Overall performance loss (due to the
use of this variant ADST, and the rounding errors in the butterfly
implementation) for std-hd is -0.02.
Fixed BUILD warning.
Devise a variant of the original ADST, which allows butterfly
computation structure. This new transform has kernel of the
form: sin((2k+1)*(2n+1) / (4N)). One of its butterfly structures
using floating-point multiplications was reported in Z. Wang,
"Fast algorithms for the discrete W transform and for the discrete
Fourier transform", IEEE Trans. on ASSP, 1984.
This patch includes the butterfly implementation of the inverse
ADST/DCT hybrid transform of dimension 8x8.
Change-Id: I3533cb715f749343a80b9087ce34b3e776d1581d
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
Adds a flag to disable features that would inhibit frame parallel
decoding. This includes backward adaptation and MV sorting based
on search in ref frame buffer.
Also includes some minor clean-ups.
Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
Visual Studio reports and error on the line
static const int bsize2 = bsize >> 1;
"error C2099: initializer is not a constant"
Also warnings on signed/unsigned mismatch
Change-Id: I76cb06f736bd9c90107a26bfb3c130ec3f6c33de
Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.
Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.
Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.
Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
This patch allows use of 8x8 and 4x4 ADST correctly for Intra
16x16 modes and Intra 8x8 modes when the block size selected
is smaller than the prediction mode. Also includes some cleanups
and refactoring.
Rebase.
Change-Id: Ie3257bdf07bdb9c6e9476915e3a80183c8fa005a
Tags VP9 tracks with the V_VP9 video type when writing to .webm files,
and supports decoding both from vpxdec without specifying --codec.
Change-Id: I0ef61dee06f4db2a74032b142a4b4976c51faf6e