Change it to row based array to avoid the slow down cause by sync.
row-mt on, speed 8, 2 threads: ~4% speedup for VGA on ARM benefited
from adaptive_rd_threshold.
Change-Id: I887e65a53af20a6c4f48d293daaee09dab3512cf
(Yunqing Wang)
This patch implements the row-based multi-threading within tiles in
the encoding pass, and substantially speeds up the multi-threaded
encoder in VP9.
Speed tests at speed 1 on STDHD(using 4 tiles) set show that the
average speedups of the encoding pass(second pass in the 2-pass
encoding) is 7% while using 2 threads, 16% while using 4 threads,
85% while using 8 threads, and 116% while using 16 threads.
Change-Id: I12e41dbc171951958af9e6d098efd6e2c82827de
(yunqingwang)
1. Rebased the patch. Incorporated recent first pass changes.
2. Turned on the first pass unit test.
Change-Id: Ia2f7ba8152d0b6dd6bf8efb9dfaf505ba7d8edee