Some code re-factored / moved to allow the main
pack operation inside the recode loop so that the
size estimate is accurate.
Deletion of some redundant code relating to one pass.
Aproximate improvement over March 27 code base:
Derf 0.0%, YT 0.5%, YThd 0.3% Std_hd 0.25%
Change-Id: Id2d071794ab44f0b52935f6fcdb5733d09a6bb86
Some adjustments to zbin for t8x8.
Changes to rules for sizing forced key frames.
Some extra stats output in tmp.stt.
Approximate gain on YT-hd set 0.5%
There are still issues in sizing key frames and gf/arf frames
when the image is largely static. These in part relate to
problems with cost estimates in the recode loop.
Change-Id: I6f0159dc8a8faeab4115a19c668d442491619a68
This is the first patch to add superblock (32x32) coding
order capabilities. It does not yet do any mode selection
at the SB level, that will follow in a further patch.
This patch encodes rows of SBs rather than
MBs, each SB contains 2x2 MBs.
Two intra prediction modes have been disabled since they
require reconstructed data for the above-right MB which
may not have been encoded yet (e.g. for the bottom right
MB in each SB).
Results on the one test clip I have tried (720p GIPS clip)
suggest that it is somewhere around 0.2dB worse than the
baseline version, so there may be bugs.
It has been tested with no experiments enabled and with
the following 3 experiments enabled:
--enable-enhanced_interp
--enable-high_precision_mv
--enable-sixteenth_subpel_uv
in each case the decode buffer matches the recon buffer
(using "cmp" to compare the dumped/decoded frames).
Note: Testing these experiments individually created
errors.
Some problems were found with other experiments but it
is unclear what state these experiments are in:
--enable-comp_intra_pred
--enable-newentropy
--enable-uvintra
This code has not been extensively tested yet, so there
is every likelihood that further bugs remain. I also
intend to do some code cleanup & refactoring in tandem
with the next patch that adds the 32x32 modes.
Change-Id: I1eba7f740a70b3510df58db53464535ef881b4d9
This patch includes:
1. fixes to disable block based termporal mixing when motion
is detected (because this version of mfqe only handles zero motion).
2. The criterion used for determining whether to mix or
not are changed to use squared differences rather than
absolute differences.
3. Additional checks on color mismatch and excessive block
flatness added. If the block as decoded has very low activity
it is unlikely to yield benefits for mixing.
Change-Id: I07331e5ab5ba64844c56e84b1a4b7de823eac6cb
In cases where you have a flat background occluded by a moving object
of similar luminosity in the foreground, it was likely that the
foreground blocks would persist for a few frames after the background
is uncovered. This is particularly noticable when the object has a
different color than the background, so add the chroma planes in as an
additional check.
In addition, for block sizes of 8 and 16, the luma threshold is
applied on four subblocks independently, which helps when only part of
the background in the block has been uncovered.
This fixes issue #392, which includes a test clip to reproduce the
issue.
BUG=392
Change-Id: I2bd7b2b0e25e912dcac342e5ad6e8914f5afd302
Reduced the size of the struct by 8 bytes, which would be
a memory savings of 64800 bytes for 1080 resolutions. Had
an extra byte, so created an is_4x4 for B_PRED or SPLITMV
modes. This simplified the mode checks in
vp8_reset_mb_tokens_context and vp8_decode_mb_tokens.
Change-Id: Ibec27784139abdc34d4d01f73c09f43e9e10e0f5
Found this bug while tracking down some anomalies in my experiments.
Since vp8_cost_one and vp8_cost_zero return unsigned int, the
bit shift by 8 will be incorrect if the value is negative.
I am cautiously optimistic that this fix will make the prob
updates more correct and somewhat improve results across the board.
But the update probabilities will need to be retuned I think.
Patch 2: Adding more of the same fixes using a macro.
Change-Id: I1a168f040e74e8c67e7225103b1c2af9a611da49
This new vp8_decode_mb_tokens() uses a modified version of
WebP's GetCoeffs function. For now, the dequant does not
occur in GetCoeffs.
Tests showed performance improvements up to 2.5% depending
on material.
Change-Id: Ia24d78627e16ffee5eb4d777ee8379a9270f07c5
Adds logic to disable mfqe for the first frame after a configuration
change such as change in resolution. Also adds some missing
if CONFIG_POSTPROC macro checks.
Change-Id: If29053dad50b676bd29189ab7f9fe250eb5d30b3
When ac_yquant>171, a key frame is enabled to use 8x8 transform. In
such case, MBs with DC_PRED or TM_PRED are selected to use T8x8. This
change helped the full STD-HD set by ~.1% or so, which is reasonable
considering how often key frame occurs in these encodings.
Change-Id: Id17009ef6327252177b19e6bf0d6628827febaf1
Deprecate fast quant and strict_quant code.
Small effect on quality as fast was used in first pass but the
effect is basically neutral across the derf set.
The rationale here is to reduce the number of code paths for
now to make experimentation easier. Optimized and fast code
options can be re-introduced later along with other encode
speed options.
Change-Id: Ia30c5daf3dbc52e72c83b277a1d281e3c934cdad
Various refactoring to make the subpel motion compensation
filters switchable by a frame level field.
Two types of 8-tap filters are supported in addition to the existing
bilinar and sixtap filters. One is the default 8-tap and the
other has a sharper cut-off for use with frames with substantial
edge content.
Patch 2: Added a preliminary strategy for filter selection based on
edginess detecton. Also includes some filter changes.
Change-Id: I866085bda5ae143cfdf2ec88157feaabdf7bd63a
This change added a motion search skipping mechanism similar
to what we did in second pass. For a macroblock that is very
similar to the macroblock at same location on last frame,
we can set its mv to be zero, and skip motion search. This
improves first-pass performance for slide shows and video
conferencing clips with a slight PSNR loss.
Change-Id: Ic73f9ef5604270ddd6d433170091d20361dfe229
The commit added a clamp to the 2nd motion vector used in compound
prediction to insure mv within UMV borders. The clamp is similar to
that of the first motion vector except that No SPLITMV is ever used
for the 2nd motion vector.
Change-Id: I26dd63c304bd66b2e03a083749cc98c641667116
The recoding loop save and restore frame coding context for recodes.
However in recoding of key frames, some of the coding context saved
was stale from last encoded inter frame. The save/restore sometimes
overwrites the re-inintialized coding context with saved context
from last frame, resulting in encoder/decoder mismatch
Change-Id: I354ae2f71074d142602d51d06544c05a2462caaf
This issue likely doesn't appear in the unmodified encoder, but
sufficient hacking on the mode selection loop can expose it.
Change-Id: I8a35831e8f08b549806d0c2c6900d42af883f78f
In a previous commit, the duplicate of headerfile defaultcoefcounts.h
was identified. This commit updates the .mk file to ensure configure
and make works properly for all platforms.
Change-Id: I31a39c809a734ba438ee53db700f252e9a03eddd
Pulled out super block code for the snapshot as this
is not quite ready and will need an extensive re-merge.
Change-Id: I436369b511257447a7b0ea064016cb63f5011849
Break MFQE code into it's own file.
It is currently only valid for 16x16 and 8x8 Y blocks. It also filters
4x4 U/V blocks.
Refactor filtering and add associated assembly. Limited test cases show
--mfqe introduces a penalty of ~20% with HD content. The assembly
reduces the penalty to ~15%
Change-Id: I4b8de6b5cdff5413037de5b6c42f437033ee55bf
https://gerrit.chromium.org/gerrit/#change,17319 fixes cost estimating
to take skip_eob into account. No quality difference seen on derf set
tests, but about .4% gain on STD_HD set.
Change-Id: Ic5fe6d35ee021e664a6fcd28037b8432a0e470ca