Increased threshold(t) for interp filter search. This sped up the
encoder with some PSNR loss.
Borg tests were ran at speed 2.
t = 100, PSNR loss:
-0.710%(derf); -0.561%(stdhd); -0.647%(youtube)
speedup:
9%(derf); 3%(stdhd); 5.7%(youtube)
t = 500, PSNR loss:
-1.687%(derf); -1.665%(stdhd); -1.664%(youtube)
speedup:
18%(derf); 10%(stdhd); 8%(youtube)
Change-Id: I180e3657c1e156aaa88dc7c437f8bcbd19f5caba
This commit enables an adaptive prediction filter type selection
for sub8x8 block sizes. In speed 1, it re-uses the filter type of
collocated 8x8 block if it is tested in the rate-distortion optimization
loop, for the sub8x8 blocks. Otherwise, it runs the normal test
over all the three filter types. In speed 2, it re-uses the 8x8
block's prediction filter type, if available. Otherwise, force it
to be EIGHTTAP.
Compression and speed performance wise:
speed 1
derf -0.266%
yt -0.138%
bus at 2000 kbps: 33766ms -> 30451ms (10% speed-up)
football at 600 kbps: 48173ms -> 43786ms (9% speed-up)
speed 2
derf -0.026%
yt +0.134%
bus at 2000 kbps: 18973ms -> 17698ms (6% speed-up)
football at 600 kbps: 26748ms -> 25096ms (6% speed-up)
Change-Id: I77e097533b969fd3472147225fa79fc98095d342
Add a full range motion search for regular block sizes. This runs
exhaustive search within the given reference area. This commit further
optimizes the search process by combining 4 points test into one
pipeline, which gives 30% speed-up as compared to run each individual
point at a time.
This full range search serves as a best possible motion search reference.
When replacing the diamond search with full range search, the speed 0
runtime of bus CIF at 2000 kbps goes from 153872ms to 623051ms. The
compression performance compared to speed 0 setting gains 0.585% for
derf set.
Change-Id: Ieef1225216b0b86b4ac4872fa7fb9e18bf2eabb3
Removed an adaptive rate correction factor that was having
a negative impact on quality in many clips. This factor
was influencing the Q range available to each frame
independently of the bits allocated to each.
Average results with DISABLE_RC_LONG_TERM_MEM.
derf +0.199, -0.059.
yt +3.957, +3.798
std hd +1.577, +2.140
yt hd +4.127, +4.513
Average results without DISABLE_RC_LONG_TERM_MEM
derf -0.628, -0.665
yt +3.432, +3.015
std hd -0.105, +0.153
yt hd +3.432, +3.015
Change-Id: I45bab6b606f49a442e7b27a6d631f3ffd843bbce
Includes various cleanups.
Streamlines the interfaces so that all rate control state
updates happen in the vp9_rc_postencode_update() function.
This will hopefully make it easier to support multiple
rate control schemes.
Removes some unnecessary code, which in rare cases can casue
a difference in the constrained quality mode output, but
other than that there is no bitstream change yet.
Change-Id: I3198cc37249932feea1e3691c0b2650e7b0c22fc
This commit makes the coefficient tree initialized prior to token
initialization, where the coefficient costs are filled out according
to the probabilities associated with coefficient value categories.
Change-Id: If4e89c3923058376f8382c683fe4a225a4a38af3
This commit fixes the intra prediction reference source selection
in the settings of skip_encode. Use original boundary pixels as
prediction reference, when the inverse transform and reconstruction
are skipped in the per block size rate-distortion optimization loop.
Change-Id: I36081aa30aa46e203e0e6f4e8a420fd08269469a
This commit fixes the use of uv_intra_estimate by properly restoring
the mode_info struct required by rd_pick_intra_sbuv_mode.
Change-Id: I6a156d79533c4e2e60dfd3b8c5bb0a42a8eca280
The idea here is to allow "in frame" adjustment of the final Q
value used to encode each SB64, using segmentation.
There is also adjustment of the rd mult in regions of overspend.
Activated using aq_mode=2
Change-Id: I2f140cd898c9f877c32cd6d2e667f5e11ada4b1c
When calling check_initial_width through vp9_set_size_literal
the function was defaulting to using non-subsampled chroma.
This patch changes the default to assume sampled chroma as
an interim solution until complete support for other
color formats is added.
Change-Id: Id8e7e919b350e3473dfdf7551af6fd0716478b04
This commit takes out vp9_extend_frame_borders from
vp9_setup_scale_factors.
The refactoring is for the preparation of the use of lazy border
extension at decoder. This makes it necessary to handle border
extension separately at encoder/decoder. The use of
vp9_extend_frame_borders will be removed, when lazy border extension
is ready.
Change-Id: Ia3baba3d179d5f11eee1634f19b3b319d2a59186
Moves all rate control variables to a separate structure,
removes some currently unused variables,
moves some rate control functions to vp9_ratectrl.c,
and splits the encode_frame_to_data_rate function.
Change-Id: I4ed54c24764b3b6de2dd676484f01473724ab52b
Simplifies the code by implementing band mapping with static arrays.
A lot of the code complexity introduced in a previous patch
disappears.
Change-Id: Ia3fac36e594fb5ad2d55ae141c58bba4c55c2d28
The switch to the rate-correction damping factor
in https://gerrit.chromium.org/gerrit/#/c/67536/ was not conditioned on CBR mode.
Change-Id: I2326704e8ac030a4f7b592dd3fedb94c7dd0644d
Overall change (using dual buffer scheme for superblocks of both inter
and intra modes) reduces speed 2 runtime:
bluesky_1080p at 6000kbps: 263553ms -> 257441ms
riverbed_1080p at 8000kbps: 233230ms -> 225308ms.
Change-Id: Idf8d70f768a4b0d97b2a8506372c57b7b4022119
Implements scan order to band map with arrays in both the encoder
and decoder to remove conditional statements.
Encoding seems to be about 1% faster at speed 0, tested on football.
Decoding seems to be about 0.5-1% faster on a set of 25 videos.
Change-Id: Idb233ca0b9e0efd790e30880642e8717e1c5c8dd
This commit enables the dual buffer rate-distortion optimization
and encoding scheme. It stacks the original transform coefficients,
quantized levels, and reconstructed coefficients, in the rate-
distortion optimization search process, hence eliminates the need
to re-run residual generation, forward transform, and quantization
in the encoding stage.
Change-Id: I011bfad3a59a380a869ee552e91dae0394ec492e
Allocate memory space of dual buffer sets that store the coeff, qcoeff,
dqcoeff, and eobs. Connect the pointers of macroblock_plane and
macroblockd_plane to the actual buffer in use accordingly.
Change-Id: I2f0b5f482ca879fae39095013eaf8901db20a5a4
Make the macroblockd_plane contain dynamic buffer pointers instead
static pointers to the memory space allocated therein. The decoder
uses the buffer allocated in pbi, while encoder will use a dual
buffer approach for rate-distortion optimization search.
Change-Id: Ie6f24be2dcda35df7c15b4014e5ccf236fb3f76c
SVC multiple layer per frame encoding is invoked with vpx_svc_init and
vpx_svc_encode. These interfaces are designed to be invoked from ffmpeg.
Additional improvements:
- make dummy frame handling a bit more explicit
- fixed bug with single layer encodes
- track individual frame sizes and psnrs instead of averages
- parameterized quantizer, 16th scalefactors, more logging,
- enabled single layer encodes to generate baseline
- include new mode for 3 layer I frame with 5 total layers
Change-Id: I46cfa600d102e208c6af8acd6132e0cc25cda8d4
Removed:
goldfreq, avg_encode_time, avg_pick_mode_time,
cpu_freq, interquantizer
member variables from VP9_COMP since they are no longer
used in the code.
Change-Id: I010a82c217d0da03c3f53d1858d3462190c12dcf
Removed three members from the VP9_COMP data structure:
inter_zz_count, gf_bad_count, gf_update_recommended.
These were part of the VP8 real-time mode implementation
that was removed from the initial VP9 codecbase.
Change-Id: I866b083b88ef02c74837277d50ce532ca88492f3
-Don't reduce maxQ for gold/alt in CBR mode.
-Fix to min/maxQ for first/initial key frame.
-Add more speeds to datarate test and reduce the starting bitrate for test.
Change-Id: Id2a333d76dd3f6a51b322ca984588e2a22159c58
For consistency with idct function names. Renames:
vp9_short_fdct4x4 -> vp9_fdct4x4
vp9_short_walsh4x4 -> vp9_fwht4x4
Change-Id: Id15497cc1270acca626447d846f0ce9199770f58
The pointer was asigned only once with vp9_regular_quantize_b_4x4, calling
this function directly now. Also removing unused declarations:
prototype_quantize_block
prototype_quantize_block_pair
prototype_quantize_mb
vp9_regular_quantize_b_4x4_pair
vp9_regular_quantize_b_8x8
Change-Id: I14325bc2f082336820671eafbc06126651b79f73
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I0ba3c52513a5fdd194f1e7e2901092671398985b
This 2-pass rate control setting allocates bits based
on first pass stats to each kf group, gf group and individual
frame but does not correct the bits left and allocation after
each frame.
In other words it recommends a bit allocation for each frame
but does not try and correct any over or under spend on a
frame over the remainder of the clip. This reduces the accuracy
of rate control in terms of hitting an average bitrate but prevents
problems that may arise because early frames either use to many
or too few bits. This mode is currently more inclined to undershoot
than overshoot (particularly at higher data rates).
Also minor changes to rate of adaption when recode loop is not
enabled.
This mode is currently enabled by default for VBR.
It gives the following % performance gains.
derf +0.467, +1.072
yt 2.962, 2.645
stdhd 1.682, 1.595,
yt-hd 2.3, 2.174
Change-Id: I3c84a9bf8884e5b345698ff0e19187f792c2f3a0
Delta reduced because of concern about popping on some
very hard clips.
Also allow some frame recode at speed 2 for kf/gf/arf.
Change-Id: Ib47dff42da41aa6eec83b7285fcaaca24abb851e
This commit makes the buffer allocation of zcoeff_blk array in
pick_mode_context block size aware. It calculates the number of
4x4 blocks in the partition and assigns the memory space accordingly.
This process (and the uninitialization) is done once for each encoding
pass. It allows memory copy of smaller buffer when possible.
For football at 600kbps, the runtimes improve by about 1%:
speed 1, 45961ms -> 45472ms
speed 2, 23863ms -> 23598ms
Change-Id: Id2ca24906fa89f46fa5fe742ec4b8efc2a61f877
The only case where they were intentionally pointing to different
structures was in mbgraph, and this didn't have the expected behavior
because both of these pointers are used interchangeably through the code
Change-Id: I979251782f90885fe962305bcc845bc05907f80c
This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.
(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
Updated the encoder to handle frames that are coded
intra-only. Intra-only frames must be non-showable,
that is, the "show frame" flag must be set to 0 in
the frame header.
Tested by forcing the ARF frames to be coded intra-
only.
Note: The rate control code will need to be modified
to account for intra-only frames better than they
are currently handled.
Change-Id: I6a9dd5337deddcecc599d3a44a7431909ed21079
Remove the semicolon in the definition of vp9_zero macro. Make all
the use cases of vp9_zero of consistent format.
Change-Id: Ibaf9751e8595872b12766381a93d185a4d90df8f
The commit changes to mask available intra prediction modes for test
based on prediction block size.
With this patch, encoding time of CpuUsed 2 reduces from 10% to 20% for
HD clips with a compression drop of 0.2%
Change-Id: I65f320f1237c0f5ae3a355bf7caf447f55625455
When the codec in VBR (or cq) mode hits its max q limits and is
struggling to hit a target bandwidth, the bit target per frame collapses.
In the first instance normal frames cap out at the maximum allowed
Q and then the ARF and GFs do the same. This latter behavior is not
generally desirable as GFs and ARFs are only effective from a quality
and data rate perspective if they have at lease some level of -Q delta
compared to the surrounding frames.
In this patch I define a separate max Q for GFs and ARFs that is
derived from but somewhat lower than that defined for normal frames.
In effect there is a minimum Q delta that will always be available for
GFs and ARFs regardless of the target rate and MAXQ setting.
This may of course mean that the absolute lowest rate obtainable for
a given clip is somewhat higher.
Change-Id: I268868b28401900d0cd87e51e609cd3b784ab54a
Use b_mode_info to store the inter prediction mode of sub8x8 block,
in replacement of the use of partition_info. Remove redundant buffer
update for partition_info. For bus_cif at 2000 kbps, this seem to make
speed 0 about 1% faster.
Change-Id: Id1b3be45e75a24fb4b42335ac480c23e440978f6
We already have itxm_add member in MACROBLOCKD structure. Both
inv_txm4x4_1_add and inv_txm4x4_add are just its special cases for
different eob values. But eob logic is already implemented in
vp9_iwht4x4_add and vp9_idct4x4_add (that's why also removing
inverse_transform_b_4x4_add).
Change-Id: I80bec9b6f7d40c5e5033c613faca5c819c3e6326
For CpuUsed 1 & 2, this commit allow to skip retangular partition check
when NONE is better than SPLIT. It also changed to allow such logic
on alt ref frame coding rather than use square partition all them. The
change has gain compressio about .3% on yt and ythd for both 1&2, It
helped .6% compression on cif and stdhd for both CpuUsed 1&2.
Change-Id: I814b653baf89f59acd20e042629a12938a1bd4e5
This commit allows sub8x8 intra modes test in the rate-distortion
loop for hd sequences in speed 1 and 2.
For sequence y90n of hd set at 8000 kbps, speed 2 runtime goes
from 207s to 210s. For ped_1080p at 3000 kbps, speed 2 runtim goes
from 336s to 337s. Both are running with 300 frames.
This improves compression performance by 0.24% for stdhd and 0.32%
for hd.
Change-Id: I173ca38a6411565ae6cfadd184c42b2070c5de1f
The idea is to have the following names for each transform size:
vp9_idct4x4_add
vp9_idct4x4_1_add
vp9_idct4x4_10_add
vp9_idct4x4_16_add
vp9_idct8x8_add
vp9_idct8x8_1_add
vp9_idct8x8_10_add
vp9_idct8x8_64_add
etc for 16x16, 32x32
The actual list of renames in this patch:
vp9_idct_add_lossless -> vp9_iwht4x4_add
vp9_short_iwalsh4x4_add -> vp9_iwht4x4_16_add
vp9_short_iwalsh4x4_1_add -> vp9_iwht4x4_1_add
vp9_idct_add -> vp9_idct4x4_add
vp9_short_idct4x4_add -> vp9_idct4x4_16_add
vp9_short_idct4x4_1_add -> vp9_idct4x4_1_add
Change-Id: I6f43f7437c68dd30cdd05d72e213765578ed30b1
Speed 4 still does not give a big gain over speed 3.
This just cleans it up a little from the last patch and comments
out features that do not seem to be giving much benefit.
Change-Id: I5f366e6160e1dbe5dc45cf5eb90cc02712baa1b6
Allow selective masking of individual split modes rather than
just a single on / off flag.
For speed 2 recovers the large speed loss seen for some derf
clips in change Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
and a small quality gain.
For speed 1 10 % speed increase observed locally on some derf clips
for minimal quality change.
Change-Id: If86191087b93cbc05351c26c60c7933e2149e485
This commit separates the rate-distortion optimization loop of
superblocks from that of sub8x8 blocks. This allows better design
rate-distortion optimization search loop for each setting. It also
removes the use of SPLITMV and I4X4_PRED therein.
No performance change in speed 0 settings. For bus@CIF at 2000kbps,
the speed 1 runtime goes from 48009ms to 43894ms (about 10% faster).
The overall compression performance on derf changed by -0.021%.
Speed 2 runtime goes from 27114ms to 28700ms (6% slower), while the
overall coding efficiency goes up by 1.629% for derf, 1.236% for yt.
Change-Id: Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
Substantial reworking of the speed vs quality trade offs for
speed 1 and 2.
In this patch I am attempting to freeze the "quality" meaning of
speeds 1 and 2 relative to speed 0 so that in future we can
better evaluate progress.
I am targeting :
Speed 1 quality ~-5% vs speed 0.
Speed 2 quality ~-10% vs speed 0
It is inevitable that quality will still fluctuate a little as we adjust
settings and add new features, but we will attempt to keep as
close as possible to these values. Above speed 2 things will remain
a bit more fluid for now.
In this patch speed 1 is approximately 4-5x as fast as speed 0. This
is similar to before but the quality hit is a lot less. Likewise speed 2
is approximately 2x as fast as speed 1 but is similar in quality to the
previous speed 1 configuration.
Also slight change to behavior of FLAG_EARLY_TERMINATE to insure
all reference frames get at least one rd test. Important for very low
variance regions.
WIP :- Added a new speed level with old speed 4 becoming speed 5.
Speed 3 and 4 tradeoffs still WIP
Change-Id: Ic7a38dd7b5b63ab1501f9352411972f480ac6264
The code now takes into account temporal and spatial
information to determine the partition size range, but the
frequency counts have been removed.
The net effect is similar in quality but about 10% faster.
Change-Id: I39a513fb79cec9177b73b2a7218f0da70963ae95
This patch deletes the variance based speed three partitioning.
Speed 3 now uses the same partitioning method as speed 2
but with some stricter conditions.
The speed and quality are now somewhere between speeds 2 and 4
whereas before it was worse in both than speed 4.
Change-Id: Ia142e7007299d79db3ceee6ca8670540db6f7a41
Some small changes to the quantizer mapping functions.
Also includes some cleanups.
Change-Id: I9dea29b24015f6e6697012a0e4d8983049d8e5c7
Results:
derfraw300: +0.106%
stdhdraw250: +0.139%
Adds modeled functions to decide the qp for altref frames in constant q
mode similar to other functions in use in bitrate mode.
Also turns on the constrained quality mode (end-usage=2) option which
was turned off before. Basic testing shows the mode works in principle,
to cap bitrate to the target-bitrate specified, while allowing lower
bitrate depending on the cq-level specified. The mode will need to be
improved over time.
Results for constant quality vs bitrate control mode:
derfraw300/fullderfraw: +3.0% at constant quality over bitrate control.
fullstdhdraw: +4.341%
stdhdraw250: +5.361%
Change-Id: If5027c9ec66c8e88d33e47062c6cb84a07b1cda9
This commit enables adaptive constraint on motion search range for
smaller partitions, given the motion vectors of collocated larger
partition as a candidate initial search point.
It makes speed 0 runtime of bus at CIF and 2000 kbps goes from
167s down to 162s (3% speed-up), at 0.01dB performance gains. In
the settings of speed 1, this makes the runtime goes from 33687 ms
to 32142 ms (4.5% speed-up), at 0.03dB performance gains.
Compression performance wise, it gains at speed 1:
derf 0.118%
yt 0.237%
hd 0.203%
stdhd 0.438%
Change-Id: Ic8b34c67810d9504a9579bef2825d3fa54b69454
Removes this speed feature since it is very slow and unlikely
to be used in practice. This cleanup removes a bunch of unnecessary
complications in the outer encode loop.
Change-Id: I3c66ef1ca924fbfad7dadff297c9e7f652d308a1
Propose some changes to the speed 2 settings to improve quality.
In particular, turns off the adjust_thresholds_by_speed feature
which improves results by 6%. Also removes the code for
adjust_thresholds_by_speed since it conflicts with the adaptive
rd thresh feature.
Overall, with this change speed 2 is -15.2% from speed 0 settings,
on derf, which is significantly better than -21.6% down before.
Change-Id: I6e90a563470979eb0c258ec32d6183ed7ce9a505
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.
More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.
Change-Id: Ia25f47041af0f04e229c70a0185e12b0ffa6047f
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
VP9E_SET_SVC
VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve
modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode
Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers
Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
Adds a new end-usage option for constant quality encoding in vpx. This
first version implemented for VP9, encodes all regular inter frames
using the quality specified in the --cq-level= option, while encoding
all key frames and golden/altref frames at a quality better than that.
The current performance on derfraw300 is +0.910% up from bitrate control,
but achieved without multiple recode loops per frame.
The decision for qp for each altref/golden/key frame will be improved
in subsequent patches based on better use of stats from the first pass.
Further, the qp for regular inter frames may also be varied around the
provided cq-level.
Change-Id: I6c4a2a68563679d60e0616ebcb11698578615fb3
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
Added some code to output normalized rd hit count stats.
In effect this approximates to the average number of rd
operations/tests per pixel for the sequence.
The results are not quite accurate and I have not bothered
to account for partial SB64s at frame edges and for key frames
However they do give some idea of the number of modes /
prediction methods being tested for each pixel across the
different partition sizes. This indicates how much scope their
is for further gains either by reducing the number of partitions
examined or the modes per partition through heuristics.
Patch 3 moved place where count incremented so partial rd
tests that are aborted with INT_MAX return are also counted.
Example numbers for first 50 frames of Akiyo.
Speed 0 ~84.4 rd operations / pixel
Speed 1 ~28.8
Speed 2 ~11.9
Change-Id: Ib956e787e12f7fa8b12d3a1a2f6cda19a65a6cb8
Incorporates a speed feature for fast forward updates of
coefficients. This feature takes 3 values:
0 - use standard 2-loop version
1 - use a 1-loop version
2 - use a 1-loop version with reduced updates
Results: derfraw300 +0.007% (on speed 0) at feature value = 1
-0.160% (on speed 0) at feature value = 2
There is substantial speed up at speeds 2 and above for low
resolution sequences where the entropy updates are a big part
of the overall computations.
Change-Id: Ie96fc50777088a5bd441288bca6111e43d03bcae
To the source buffer to be encoded as an alt ref frame. This is to fix
the problem of using uninitialized memory in encoder.
See https://code.google.com/p/webm/issues/detail?id=605
Change-Id: I97618a2fc207e08abcf5301b734aa9e3ad695e2c
Values now carried over frame to frame.
Change to algorithm for decreasing threshold after
a hit and to max threshold (now based on speed)
Removed some old commented out code relating to
VP8 adaptive thresholds.
The impact of these changes tested on Akiyo (50 frames)
and measured in terms of unit rd hits is as follows:
Speed 0 84.36 -> 84.67
Speed 1 29.48 -> 22.22
Speed 2 11.76 -> 8.21
Speed 3 12.32 -> 7.21
Encode speed impact is broadly in line with these.
Change-Id: I5b886efee3077a11553fa950d796fd6d00c8cb19
Most of the focus so far has been on inter frames.
At high speed settings the key frame is now taking a high %
of the cycles.
This patch puts in some masking to reduce the number
of INTRA modes searched during key frame coding (as already
happens for inter frames) at higher speed settings
TODO: Develop this further with either adaptive rd thresholds
when choosing which intra modes to consider or some other
heuristic.
Impact.
At high speed settings on some clips the key frame was starting
to dominate. In a coding of the first 50 frames of AKIYO at speed
2 limiting the key frame intra modes to DC or TM_PRED resulted in
~30% overall speedup. For Bus the number was lower at ~4-5%.
Change-Id: I7bde68aee04995f9d9beb13a1902143112e341e2
remove duplicate allocation from vp9_create_compressor, it was added to
vp9_alloc_frame_buffers in:
d5bec52 Added resizing & initialization of last frame segment map
Change-Id: I996723226a16a62aff8f9a52ac74e0b73cc98fdf
This commit changes the partition search order of superblocks from
{SPLIT, NONE, HORZ, VERT} to {NONE, SPLIT, HORZ, VERT} for
consistency with that of sub8x8 partition search. It enable the use
of early termination in partition search for all block sizes.
For ped_area_1080p 50 frames coded at 4000 kbps, it makes the runtime
goes down from 844305ms -> 818003ms (3% speed-up) at speed 0.
This will further move towards making the in-search partition types
configurable, hence unifying various speed-up approaches.
Some speed 1 and 2 features are turned off during the refactoring
process, including:
disable_split_var_thresh
using_small_partition_info
Stricter constraints are applied to use_square_partition_only for
right/bottom boundary blocks. Will bring back/refine these features
subsequently. At this point, it makes derf set at speed 1 about
0.45% higher in compression performance, and 9% down in run-time.
Change-Id: I3db9f9d1d1a0d6cbe2e50e49bd9eda1cf705f37c
Adds a couple of minor fixes, which may be absorbed in Jingning's
patch. Thanks to Guillaume for pointing these out.
Also adjusts the thresholds for speed 1 and 2 to 16 and 32
respectively, to keep quality drops small.
Results:
--------
derfraw300: threshold = 16, psnr -0.082%, speedup 2-3%
threshold = 32, psnr -0.218%, speedup 5-6%
stdhdraw250: threshold = 16, psnr -0.031%, speedup 2-3%
threshold = 32, psnr -0.273%, speedup 5-6%
Change-Id: I4b11ae8296cca6c2a9f644be7e40de7c423b8330
Cleans up the switchable filter search logic. Also adds a
speed feature - a variance threshold - to disable filter search
if source variance is lower than this value.
Results: derfraw300
threshold = 16, psnr -0.238%, 4-5% speedup (tested on football)
threshold = 32, psnr -0.381%, 8-9% speedup (tested on football)
threshold = 64, psnr -0.611%, 12-13% speedup (tested on football)
threshold = 96, psnr -0.804%, 16-17% speedup (tested on football)
Based on these results, the threshold is chosen as 16 for speed 1,
32 for speed 2, 64 for speed 3 and 96 for speed 4.
Change-Id: Ib630d39192773b1983d3d349b97973768e170c04
Changes to code to auto select a partition size range
based on data from spatial neighbors.
Now looks at the sb_type in each 8x8 block of above
and left SB64.
The effect on speed 1 is now weaker giving better
quality but less speed gain. Now also used in speed 2.
Change-Id: Iace33a97d5c3498dd2a9a8a4067351941abcbabc
VP9_COMMON is the right place to segmentatation struct because it has
global segmentation parameters, not something specific to macroblock
processing.
Change-Id: Ib9ada0c06c253996eb3b5f6cccf6a323fbbba708
Adds a speed feature to disable split partition search based on a
given threshold on the source variance. A tighter threshold derived
from the threshold provided is used to also disable horizontal and
vertical partitions.
Results on derfraw300:
threshold = 16, psnr = -0.057%, speedup ~1% (football)
threshold = 32, psnr = -0.150%, speedup ~4-5% (football)
threshold = 64, psnr = -0.570%, speedup ~10-12% (football)
Results on stdhdraw250:
threshold = 32, psnr = -0.18%, speedup is somewhat more than derf
because of a larger number of smoother blocks at higher resolution.
Based on these results, a threshold of 32 is chosen for speed 1,
and a threshold of 64 is chosen for speeds 2 and above.
Change-Id: If08912fb6c67fd4242d12a0d094783a99f52f6c6
Loop filter configuration doesn't belong to macroblock, so moving it from
MACROBLOCKD to VP9_COMMON. Also moving the declaration of loopfilter struct
from vp9_blockd.h to vp9_loopfilter.h.
Change-Id: I4b3e34be9623b47cda35f9b1f9951f8c5b1d5d28
Adds a new subpel motion estimation function that uses a 2-level
tree-structured decision tree to eliminate redundant computations.
It searches fewer points than iterative search (which can search
the same point multiple times) but has the same quality roughly.
This is made the default setting at speeds 0 and 1, while at
speed 2 and above only a 1-level search is used.
Also includes various cleanups for consistency and redundancy removal.
Results:
derf: +0.012% psnr
stdhd: +0.09% psnr
Speedup of about 2-3%
Change-Id: Iedde4866f5475586dea0f0ba4cb7428fba24eee9
The low precision 32x32 fdct has all the intermediate steps within
16-bit depth, hence allowing faster SSE2 implementation, at the
expense of larger round-trip error. It was used in the rate-distortion
optimization search loop only.
Using the low precision version, in replace of the high precision one,
affects the compression performance by about 0.7% (derf, stdhd) at
speed 0. For speed 1, it makes derf set down by only 0.017%.
Change-Id: I4e7d18fac5bea5317b91c8e7dabae143bc6b5c8b
Removes some unused code and speed features, and organizes the
interfaces for fractional mv step functions for use in new speed
features to come.
In the process a new speed feature - number of iterations per
step during the subpel search - is exposed.
No change when this parameter is set as the original value of 3.
Results:
subpel_iters_per_step = 3: baseline
subpel_iters_per_step = 2: psnr -0.067%, 1% speedup
subpel_iters_per_step = 1: psnr -0.331%, 3-4% speedup
Change-Id: I2eba8a21f6461be8caf56af04a5337257a5693a8
Adds a few pattern searches to achieve various tradeoffs
between motion estimation complexity and performance.
The search framework is unified across these searches so that a
common pattern search function is used for all. Besides it will
be easier to experiment with various patterns or combinations
thereof at different scales in the future.
The new pattern search is multi-scale and is capable of using
different patterns at different scales.
The new hex search uses 8 points at the smallest scale
and 6 points at other scales.
Two other pattern searches - big-diamond and square are
also added. Big diamond uses 4 points at the smallest scale and
8 points in diamond shape at the larger scales.
Square is very similar conceptually to the default n-step search
but is somewhat faster since it keeps only one survivor across
all scales.
Psnr/speed-up results on derf300:
hex: -1.6% psnr%, 6-8% speed-up
big-diamond: -0.96% psnr, 4-5% speedup
square: -0.93% psnr, 4-5% speedup
Change-Id: I02a7ef5193f762601e0994e2c99399a3535a43d2
Adds a speed feature to skip all intra modes other than
DC_PRED if the source variance is small. This feature is
made part of speed 1 and up.
Results on derf300: psnr -0.07%, speedup about 1-2%
Also uses the source variance to fine-tune the early
termination criteria when FLAG_EARLY_TERMINATE is on.
This feature is made part of speed 2 and up.
Results on derf300: psnr -0.52%, speedup about 5-7%
Change-Id: I59e38aa836557cfa5405ae706fc64815cbfe4232
use_min_partition_size and use_max_partition_size are not used
currently, and could be added back if needed later.
Change-Id: Ib22a9c06b064567a7c1d6d5445567ed77e0d3acc
Speed feature experiment to set an upper and lower
partition size limit based on what has been seen
in spatial neighbors.
This seems to gives quite reasonable speed gains in local
(10-15%) and when used with speed 0 the losses are small
(0.25% derf, 0.35% stdhd). However, for now I am only
enabling it on speed 1 as there may be clashes with the existing
temporal partition selection in speed 2.
Using a tighter min / max around the range derived from the
neighbors increases speed further but at the cost of a
bigger quality loss. However, I think this spatial method could
be combined with data from either the last frame or a variance
method (or both) to refine the range of minimum and maximum
partition size. I.e. consider the min and max from spatial and
temporal neighbors and the variance recommendation.
Change-Id: I1b96bf8b84368d6aad0c7aa600fe141b4f07435f
Removing unused constants, macros, and function declarations. Using
ROUND_POWER_OF_TWO macro, vp9_zero, vp9_copy where possible. Moving
#include from *.h to *.c. Merging for loops for motion vectors.
Change-Id: Ic3bf841764a2bb177128bb3a6d7aa8f68229cd13
Counts are separate from frame context. We have several frame contexts but
need only one copy of all counts.
Change-Id: I5279b0321cb450bbea7049adaa9275306a7cef7d
Renamed:
MAX_MB_SEGMENTS to MAX_SEGMENTS
MB_SEG_TREE_PROBS to SEG_TREE_PROBS
The minimum unit for segmentation in the segment map
is now 8x8 so it is misleading to use MB_ as macro-block
traditionally refers to a 16x16 region.
Change-Id: I0b55a6f0426bb46dd13435fcfa5bae0a30a7fa22
Mode search order in rd loop changed to better reflect
observed hit counts.
Also some adjustment of the baseline mode rd thresholds
to reflect the order change and observed frequencies.
Change-Id: I47a131cc83e11551df8add6d6d8d413d78d3a63c
When CONFIG_POSTPROC is set there was a now
invalid reference to cm->filter_level.
Changed to cpi->mb.e_mbd.lf.filter_level in line with
change Iaf5fb71c33719cdfa1b991f671caf071be9ea035
Change-Id: If746e60044903f7ba8d0d346225b3d015226c7d0
Adding loopfilter struct with fields from MACROBLOCKD and VP9Common.
Eventually it will be moved to vp9_loopfilter.h for better code structure.
Change-Id: Iaf5fb71c33719cdfa1b991f671caf071be9ea035
This patch modifies the auto_mv_step_size speed feature to
use a combination of the maximum magnitude mv from the last
inter frame, and the maximum magnitude mv for the two reference
mvs with the same reference. For arf frames, the max mav step
for the resolution is used.
The bounds therefore are slightly tighter. The feature is made
a speed 1 feature.
Rebased.
Results (when this feature is turned on over speed 0):
derfraw300: -0.046% psnr, about 5+% speedup
(tested on football: goes from 4m30.760s to 4m17.410s).
Change-Id: If492797a61b0b4b3e58c0b8f86afb880165fc9f6
these are only used in the encoder.
frames_since_golden / frames_till_alt_ref_frame -> VP[89]_COMP
Change-Id: Ie14a6f46987bced685ddb449b85dc261caba6dfe