Commit Graph

29 Commits

Author SHA1 Message Date
Attila Nagy
1a7d25a484 Replace vpx_ports/config.h with vpx_config.h
Just a clean-up.

Change-Id: Iea5b6dc925dcfa7db548bc1ab1a13d26ed5a2c9a
2011-09-22 13:33:54 +03:00
John Koleszar
06c3d5bb9a Fix building with --disable-postproc
Change-Id: I7e6bc28e7974a376da747300744e0dd5dc1d21e9
2011-08-01 17:50:23 -04:00
Johann
6afafc313c remove old armv5 code
armv5 dequantizer is not referenced

Change-Id: Id1cc617dcee35ebd6a406816ec6aaa26e8bbc8ad
2011-07-19 09:20:38 -04:00
Johann
6611f66978 clean up warnings when building arm with rtcd
Change-Id: I3683cb87e9cb7c36fc22c1d70f0799c7c46a21df
2011-06-29 10:51:41 -04:00
Mike Hommey
e3f850ee05 Avoid text relocations in ARM vp8 decoder
The current code stores pointers to coefficient tables and loads them to
access the tables contents. As these pointers are stored in the code
sections, it means we end up with text relocations. eu-findtextrel will
thus complain about code not compiled with -fpic/-fPIC.

Since the pointers are stored in the code sections, we can actually cheat
and let the assembler generate relative addressing when accessing the
coefficient tables, and just load their location with adr.

Change-Id: Ib74ae2d3f2bab80b29991355f2dbe6955f38f6ae
2011-06-28 09:11:40 +02:00
Johann
a7d4d3c550 clean up unused variable warnings
Change-Id: I9467d7a50eac32d8e8f3a2f26db818e47c93c94b
2011-05-09 12:56:20 -04:00
John Koleszar
3ed8fe8778 remove unused vp8_predict_dc function
Change-Id: I64fa47889c54cfed094a674c49ef0996d49bdd42
2011-02-18 09:12:20 -05:00
John Koleszar
c351aa7f1b Merge "Fix relative include paths" 2011-02-17 04:13:44 -08:00
Johann
bb6bcbccda remove assembly detokenizer
hasn't been kept up to date. remove it to avoid confusion.

Change-Id: I52ffde19b59fec5c7a381299ca2e85cb38330be7
2011-02-11 11:09:00 -05:00
John Koleszar
02321de0f2 Fix relative include paths
Allow compiling without adding vp8/{common,encoder,decoder} to the
include paths.

Change-Id: Ifeb5dac351cdfadcd659736f5158b315a0030b6c
2011-02-10 15:09:44 -05:00
Johann
40dcae9c2e clarify *_offsets.asm differences
it's difficult to mux the *_offsets.c files because of header conflicts.
make three instead, name them consistently and partititon the contents
to allow building them as required.

Change-Id: I8f9768c09279f934f44b6c5b0ec363f7943bb796
2011-02-08 16:35:43 -05:00
Johann
3273c7b679 move one of the offset files
common/arm/vpx_asm_offsets moves up a level. prepare for muxing with
encoder/arm/vpx_vp8_enc_asm_offsets

Change-Id: I89a04a5235447e66571995c9d9b4b6edcb038e24
2011-02-07 11:35:30 -05:00
Johann
bb9c95ea53 remove unused dboolhuff code
we were holding on to this "just in case." purge it instead

Change-Id: I77a367b36d0821d731019f2566ecfffdae1d4b8a
2011-02-04 16:00:00 -05:00
Timothy B. Terriberry
c4d7e5e67e Eliminate more warnings.
This eliminates a large set of warnings exposed by the Mozilla build
 system (Use of C++ comments in ISO C90 source, commas at the end of
 enum lists, a couple incomplete initializers, and signed/unsigned
 comparisons).
It also eliminates many (but not all) of the warnings expose by newer
 GCC versions and _FORTIFY_SOURCE (e.g., calling fread and fwrite
 without checking the return values).
There are a few spurious warnings left on my system:

../vp8/encoder/encodemb.c:274:9: warning: 'sz' may be used
 uninitialized in this function
gcc seems to be unable to figure out that the value shortcut doesn't
 change between the two if blocks that test it here.

../vp8/encoder/onyx_if.c:5314:5: warning: comparison of unsigned
 expression >= 0 is always true
../vp8/encoder/onyx_if.c:5319:5: warning: comparison of unsigned
 expression >= 0 is always true
This is true, so far as it goes, but it's comparing against an enum, and the C
 standard does not mandate that enums be unsigned, so the checks can't be
 removed.

Change-Id: Iaf689ae3e3d0ddc5ade00faa474debe73b8d3395
2010-10-27 18:08:04 -07:00
Timothy B. Terriberry
b71962fdc9 Add runtime CPU detection support for ARM.
The primary goal is to allow a binary to be built which supports
 NEON, but can fall back to non-NEON routines, since some Android
 devices do not have NEON, even if they are otherwise ARMv7 (e.g.,
 Tegra).
The configure-generated flags HAVE_ARMV7, etc., are used to decide
 which versions of each function to build, and when
 CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen
 at run time.
In order for this to work, the CFLAGS must be set to something
 appropriate (e.g., without -mfpu=neon for ARMv7, and with
 appropriate -march and -mcpu for even earlier configurations), or
 the native C code will not be able to run.
The ASFLAGS must remain set for the most advanced instruction set
 required at build time, since the ARM assembler will refuse to emit
 them otherwise.
I have not attempted to make any changes to configure to do this
 automatically.
Doing so will probably require the addition of new configure options.

Many of the hooks for RTCD on ARM were already there, but a lot of
 the code had bit-rotted, and a good deal of the ARM-specific code
 is not integrated into the RTCD structs at all.
I did not try to resolve the latter, merely to add the minimal amount
 of protection around them to allow RTCD to work.
Those functions that were called based on an ifdef at the calling
 site were expanded to check the RTCD flags at that site, but they
 should be added to an RTCD struct somewhere in the future.
The functions invoked with global function pointers still are, but
 these should be moved into an RTCD struct for thread safety (I
 believe every platform currently supported has atomic pointer
 stores, but this is not guaranteed).

The encoder's boolhuff functions did not even have _c and armv7
 suffixes, and the correct version was resolved at link time.
The token packing functions did have appropriate suffixes, but the
 version was selected with a define, with no associated RTCD struct.
However, for both of these, the only armv7 instruction they actually
 used was rbit, and this was completely superfluous, so I reworked
 them to avoid it.
The only non-ARMv4 instruction remaining in them is clz, which is
 ARMv5 (not even ARMv5TE is required).
Considering that there are no ARM-specific configs which are not at
 least ARMv5TE, I did not try to detect these at runtime, and simply
 enable them for ARMv5 and above.

Finally, the NEON register saving code was completely non-reentrant,
 since it saved the registers to a global, static variable.
I moved the storage for this onto the stack.
A single binary built with this code was tested on an ARM11 (ARMv6)
 and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder,
 and produced identical output, while using the correct accelerated
 functions on each.
I did not test on any earlier processors.

Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
2010-10-25 09:23:29 -04:00
Timothy B. Terriberry
8f75ea6b5c Convert [4][4] matrices to [16] arrays.
Most of the code that actually uses these matrices indexes them as
 if they were a single contiguous array, and coverity produces
 reports about the resulting accesses that overflow the static
 bounds of the first row.
This is perfectly legal in C, but converting them to actual [16]
 arrays should eliminate the report, and removes a good deal of
 extraneous indexing and address operators from the code.

Change-Id: Ibda479e2232b3e51f9edf3b355b8640520fdbf23
2010-10-21 17:04:30 -07:00
Johann
022323bf85 reorder data to use wider instructions
the previous commit laid the groundwork by doing two sets of idcts
together. this moved that further by grouping the interesting data
(q[0], q+16[0]) together to allow using wider instructions. also
managed to drop a few instructions by recognizing that the constant
for sinpi8sqrt2 could be downshifted all the time which avoided a
dowshift as well as workarounds for a function which only accepted
signed data

looks like a modest gain for performance: at qcif, went from ~180
fps to ~183
Change-Id: I842673f3080b8239e026cc9b50346dbccbab4adf
2010-09-17 16:47:39 -04:00
Johann
14ba764219 Update NEON wide idcts
Expand 93c32a55 which used SSE2 instructions to do two
idct/dequant/recons at a time to NEON. Initial working
commit. More work needs to be put into rearranging and
interlacing the data to take advantage of quadword
operations, which is when we'll hopefully see a much
better boost

Change-Id: I86d59d96f15e0d0f9710253e2c098ac2ff2865d1
2010-09-09 14:08:12 -04:00
John Koleszar
c2140b8af1 Use WebM in copyright notice for consistency
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.

Fixes issue #97.

Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
2010-09-09 10:01:21 -04:00
Johann
0b94f5d6e8 followup arm patch
make the arm asm detokenizer work with the new structures

Change-Id: I7cd92c2a018ec24032bb1cfd1bb9739bc84b444a
2010-08-31 11:41:10 -04:00
Fritz Koenig
93c32a55c2 Rework idct calling structure.
Moving the eob structure allows for a non-struct based
function to handle decoding an entire mb of
idct/dequant/recon data.  This allows for SIMD functions
to idct/dequant/recon multiple blocks at once.

SSE2 implementation gives 3% gain on Atom.

Change-Id: I8a8f3efd546ea4e0535f517d94f347cfb737c9c2
2010-08-23 08:58:54 -07:00
Johann
9602799cd9 framework for assembly version of the detokenizer
adds a compile time option: --enable-arm-asm-detok which pulls in
vp8/decoder/arm/detokenize.asm

currently about break even speed wise, but changes are pending to
the fill code (branch and load 3 bytes versus conditionally always
load one) and the error handling. Currently it doesn't handle zero
runs or overrunning the buffer.

this is really just so i don't have to rebase my changes all the
time to run benchmarks - now just need to replace one file!

Change-Id: I56d0e2354dc0ca3811bffd0e88fe1f952fa6c797
2010-08-12 16:39:56 -04:00
Johann
56f5a9a060 update arm idct functions
Jeff Muizelaar posted some changes to the idct/reconstruction c code.
This is the equivalent update for the arm assembly.

This shows a good boost on v6, and a minor boost on neon.
Here are some numbers for highway in qcif, 2641 frames:
HEAD neon: ~161 fps
new neon:  ~162 fps
HEAD v6:   ~102 fps
new v6:    ~106 fps

The following functions have been updated for armv6 and neon:
vp8_dc_only_idct_add
vp8_dequant_idct_add
vp8_dequant_dc_idct_add

Conflicts:

	vp8/decoder/arm/armv6/dequantdcidct_v6.asm
	vp8/decoder/arm/armv6/dequantidct_v6.asm

Resolved by removing these files. When I rewrote the functions, I also
moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm

Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
2010-07-26 08:55:19 -04:00
Jeff Muizelaar
b2fa74ac18 Combine idct and reconstruction steps
This moves the prediction step before the idct and combines the idct and
reconstruction steps into a single step. Combining them seems to give an
overall decoder performance improvement of about 1%.

Change-Id: I90d8b167ec70d79c7ba2ee484106a78b3d16e318
2010-07-23 15:21:36 -04:00
Fritz Koenig
08eed049d4 Remove CONFIG_NEW_TOKENS files.
These files were out of date and no longer maintained.
Token decoding has implemented the no-crash code which
is incompatible with this arm assembly code.

Change-Id: Ibf729886c56fca48181af60b44bda896c30023fc
2010-07-22 19:00:21 -04:00
John Koleszar
94c52e4da8 cosmetics: trim trailing whitespace
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.

Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
2010-06-18 13:06:11 -04:00
Timothy B. Terriberry
c17b62e1bd Change bitreader to use a larger window.
Change bitreading functions to use a larger window which is refilled less
 often.

This makes it cheap enough to do bounds checking each time the window is
 refilled, which avoids the need to copy the input into a large circular
 buffer.
This uses less memory and speeds up the total decode time by 1.6% on an ARM11,
 2.8% on a Cortex A8, and 2.2% on x86-32, but less than 1% on x86-64.

Inlining vp8dx_bool_decoder_fill() has a big penalty on x86-32, as does moving
 the refill loop to the front of vp8dx_decode_bool().
However, having the refill loop between computation of the split values and
 the branch in vp8_decode_mb_tokens() is a big win on ARM (presumably due to
 memory latency and code size: refilling after normalization duplicates the
 code in the DECODE_AND_BRANCH_IF_ZERO and DECODE_AND_LOOP_IF_ZERO cases.
Unfortunately, refilling at the end of vp8dx_bool_decoder_fill() and at the
 beginning of each decode step in vp8_decode_mb_tokens() means the latter
 requires an extra refill at the end.
Platform-specific versions could avoid the problem, but would require most of
 detokenize.c to be duplicated.

Change-Id: I16c782a63376f2a15b78f8086d899b987204c1c7
2010-06-15 19:55:14 -07:00
John Koleszar
09202d8071 LICENSE: update with latest text
Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
2010-06-04 16:19:40 -04:00
John Koleszar
0ea50ce9cb Initial WebM release 2010-05-18 11:58:33 -04:00