We'd backup and restore all cols for a 64x64 SB, but the array wouldn't
be big enough to hold all that data.
Change-Id: Ic68ea721bf07e0b2f3937bd16b0b734bcc743ce1
Adds a flag to disable features that would inhibit frame parallel
decoding. This includes backward adaptation and MV sorting based
on search in ref frame buffer.
Also includes some minor clean-ups.
Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
When error concealment is enabled, it swaps the mi and prev_mi ptrs after
each frame is decoded. The postproc uses the mi ptr for the mode info context.
Now the postproc will use the correct mode info context.
Change-Id: I537ae5450f319c624999b44525bb52bb30047b7b
Move SSE4 detection below compiler configuration. Otherwise ${CC} may
not be populated.
We are specifically interested in -msse4.1. Narrow detection code.
Change-Id: I0ffac49e91b3fdb2aceb6eb6b90dc1c10b159111
Added a quick eob == 0 check. Once the integer version of the dct32x32 is
complete, we can check for other eob cases.
For the 1080p clip used, the decoder performance improved by 4%.
Change-Id: I9390b6ed3c8be0c0c0a0c44c578d9a031d6e026e
Visual Studio reports and error on the line
static const int bsize2 = bsize >> 1;
"error C2099: initializer is not a constant"
Also warnings on signed/unsigned mismatch
Change-Id: I76cb06f736bd9c90107a26bfb3c130ec3f6c33de
Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.
Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.
Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
This commit starts to convert the tests to a system where the codec
to be used is provided by a factory object. Currently no tests are
instantiated for VP9 since they all fail for various reasons, but it
was verified that they're called and the correct codec is
instantiated.
Change-Id: Ia7506df2ca3a7651218ba3ca560634f08c9fbdeb
Updated the instrinsic code to match Yaowu's latest loopfilter change.
(I584393906c4f5f948a581d6590959522572743bb)
The decoder performance improved by ~30% for the test clip used.
Change-Id: I026cfc75d5bcb7d8d58be6f0440ac9e126ef39d2
* changes:
Use alt-ref frame context for keyframes
Preserve the previous golden frame on golden updates
Generalize and increase frame coding contexts
Start to anonymize reference frames
Update encoder to use fb_idx_ref_cnt
Remove buffer-to-buffer copy logic
This matches the behavior prior to generalizing the frame context
selection, and intuitively makes sense in that the first forward ref
is immediately after the keyframe, so it's quality is improved a bit
by using the keyframe's entropy context rather than the default.
Change-Id: Ia82cef79382b9d8cfafdc44ba0533d4dc3e44053
Linking when we don't use it but it is available is probably harmless.
Gtest requires pthreads. Don't automatically enable unit tests if we
don't have it.
Change-Id: I5e6c3b609f840c7b6dbb36fc65809f0ef84685f8
The loop filtering used for MB edge or internal edge of a MB using 8x8
tranform was reading 5 pixel each side and writting 3 pixel each side.
With suggestion from Aki and Scott on hardware&software performance,
this commit changed to read 4 pixel each side and write 3 pixel each
side.
Change-Id: I584393906c4f5f948a581d6590959522572743bb
This file is currently unused, as the asm that depended on it has been
disabled for the current roll into Chromium. It's expected that it
will return in some form, so wrap it in an x86 check rather than
deleting it. This extra file isn't really an issue with the libvpx
build system, but affects the gyp builds since on ARM (android) it
tries to do the ADS->GAS conversion on all .asm files reported in
libvpx_srcs.txt.
Change-Id: I080fbc22ab59fff41264ae230a48fa753594135b
This commit restores the quality lost when the buffer-to-buffer copy
logic was removed. Note that this is specific to the current use of
golden frames and will need rework when RTC functionality is added.
Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
Previously there were two frame coding contexts tracked, one for normal
frames and one for alt-ref frames. Generalize this by signalling the
context to use in the bitstream, rather than tieing it to the alt ref
refresh bit. Also increase the number of contexts available to 4, which
may be useful for temporal scalability.
Change-Id: I7b66daaddd55c535c20cd16713541fab182b1662
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.
Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.
Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
Do reference counting the same way on the encoder as the decoder does,
rather than maintaining the 'flags' member of YV12_BUFFER_CONFIG.
Change-Id: I91dc210ffca081acaf9d5c09a06e7461b3c3139c
This is the first in a series of commits to add additional reference
frames to the codec. Each frame will be able to update any of the
available references, but copying between references is not
supported.
Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
Uses a single 1D table to implement the weighting of the predictors
for the compound inter-intra experiment.
Change-Id: I204ffbe4f9fc79d5d43b6c724ad253d800461012
These variables have the type int64_t, not long long. long long could
be a larger type than 64 bits. Emulate INT64_MAX for older versions of
MSVC, and remove the unreferenced vpx_ports/vpxtypes.h
Change-Id: Ideaca71838fcd3849d816d5ab17aa347c97d03b0
This experiment gives little gains and adds relatively much code
complexity (and it hinders other experiments), so let's get rid of
it.
Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
In commit 9a1d73d, loop filtering was added for UV 4x4 boundaries
when TX_8X8 is used by a MB. This commit further refined the decision
to be based on the actual transform used for the UV planes. When
UV planes use 4x4 transform, i.e. when prediction mode used is either
I8X8_PRED or SPLITMV, UV planes are filtered on 4x4 boundaries, and no
filtering is applied on 4x4 block boundaries when UV planes use 8X8
transform.
Change-Id: Ibb404face0a1d129b4b4abaf67c55d82e8df8bec