At the end of the decode, frame buffers were being copied.
The frames are not updated after the copy, they are just
for reference on later frames. This change allows multiple
references to the same frame buffer instead of copying it.
Changes needed to be made to the encoder to handle this. The
encoder is still doing frame buffer copies in similar places
where pointer reference could be done.
Change-Id: I7c38be4d23979cc49b5f17241ca3a78703803e66
Following conversations with Tim T (Derf) I ran a large number of
tests comparing the existing polynomial expression with a simpler
^2 variant. Though the polynomial was sometimes a little better at
the extremes of Q it was possible to get close for most clips and
even a little better on some.
This code also changes the way the RD multiplier is calculated
when the ZBIN is extended to use a variant of the same ^2
expression.
I hope that this simpler expression will be easier to tune further
as we expand our test set and consider adjustments based on content.
Change-Id: I73b2564346e74d1332c33e2c1964ae093437456c
The new fdct lowers the round trip sum squared error for a
4x4 block ~0.12. or ~0.008/pixel. For reference, the old
matrix multiply version has average round trip error 1.46
for a 4x4 block.
Thanks to "derf" for his suggestions and references.
Change-Id: I5559d1e81d333b319404ab16b336b739f87afc79
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d