Commit Graph

12 Commits

Author SHA1 Message Date
Yunqing Wang
0e78efad0b Replace sleep(0) calls in multi-threaded decoder
This is a workaround for gLucid problem.

Change-Id: I188a016a07e4c2ea212444c5a6284ff3c48a5caa
2010-08-31 20:37:11 -04:00
Scott LaVarnway
e85e631504 Changed above and left context data layout
The main reason for the change was to reduce cycles in the token
decoder. (~1.5% gain for 32 bit)  This layout should be more
cache friendly.

As a result of this change, the encoder had to be updated.

Change-Id: Id5e804169d8889da0378b3a519ac04dabd28c837
Note: dixie uses a similar layout
2010-08-31 11:24:30 -04:00
Scott LaVarnway
9c7a0090e0 Removed unnecessary MB_MODE_INFO copies
These copies occurred for each macroblock in the encoder and decoder.
Thetemp MB_MODE_INFO mbmi was removed from MACROBLOCKD.  As a result,
a large number compile errors had to be fixed.

Change-Id: I4cf0ffae3ce244f6db04a4c217d52dd256382cf3
2010-08-12 16:25:43 -04:00
Scott LaVarnway
99f46d62d9 Moved gf_active code to encoder only
The gf_active code is only used by the encoder, so it was moved from
common and decoder.

Change-Id: Iada15acd5b2b33ff70c34668ca87d4cfd0d05025
2010-08-11 11:54:25 -04:00
Yunqing Wang
ba2e107d28 First modification of multi-thread decoder
This is the first modification of VP8 multi-thread decoder, which uses
same threads to decode macroblocks and then do loopfiltering for each
frame.

Inspired by Rob Clark, synchronization was done on every 8 macroblocks
instead of every macroblock to reduce lock contention.

Comparing with the original code, this implementation gave about 15%-
20% performance gain while decoding my test clips on a Core2 Quad
platform (Linux).

The work is not done yet.

Test on other platforms are needed.

Change-Id: Ice9ddb0b511af1359b9f71e65066143c04fef3b5
2010-08-10 14:09:57 -04:00
John Koleszar
38a20e030f apple: include proper mach primatives
Fixes implicit declaration warning for 'mach_task_self'.

Patch courtesy of timeless at gmail.com

Change-Id: I9991dedd1ccfddc092eca86705ecbc3b764b799d
2010-07-29 17:04:44 -04:00
Fritz Koenig
0ce3901282 Swap alt/gold/new/last frame buffer ptrs instead of copying.
At the end of the decode, frame buffers were being copied.
The frames are not updated after the copy, they are just
for reference on later frames.  This change allows multiple
references to the same frame buffer instead of copying it.

Changes needed to be made to the encoder to handle this.  The
encoder is still doing frame buffer copies in similar places
where pointer reference could be done.

Change-Id: I7c38be4d23979cc49b5f17241ca3a78703803e66
2010-07-23 14:53:59 -04:00
Yunqing Wang
29d586b462 Add loopfilter initialization fix in multithreading code
Modified loopfilter initialization to avoid unnecessary operations.

Change-Id: I9fd1a5a49edc1cb8116c2a72a6908b1e437459ec
2010-06-30 09:42:39 -04:00
Timothy B. Terriberry
c17b62e1bd Change bitreader to use a larger window.
Change bitreading functions to use a larger window which is refilled less
 often.

This makes it cheap enough to do bounds checking each time the window is
 refilled, which avoids the need to copy the input into a large circular
 buffer.
This uses less memory and speeds up the total decode time by 1.6% on an ARM11,
 2.8% on a Cortex A8, and 2.2% on x86-32, but less than 1% on x86-64.

Inlining vp8dx_bool_decoder_fill() has a big penalty on x86-32, as does moving
 the refill loop to the front of vp8dx_decode_bool().
However, having the refill loop between computation of the split values and
 the branch in vp8_decode_mb_tokens() is a big win on ARM (presumably due to
 memory latency and code size: refilling after normalization duplicates the
 code in the DECODE_AND_BRANCH_IF_ZERO and DECODE_AND_LOOP_IF_ZERO cases.
Unfortunately, refilling at the end of vp8dx_bool_decoder_fill() and at the
 beginning of each decode step in vp8_decode_mb_tokens() means the latter
 requires an extra refill at the end.
Platform-specific versions could avoid the problem, but would require most of
 detokenize.c to be duplicated.

Change-Id: I16c782a63376f2a15b78f8086d899b987204c1c7
2010-06-15 19:55:14 -07:00
John Koleszar
3085025fa1 Remove secondary mv clamping from decode stage
This patch removes the secondary MV clamping from the MV decoder. This
behavior was consistent with limits placed on non-split MVs by the
reference encoder, but was inconsistent with the MVs generated in the
split case.

The purpose of this secondary clamping was only to prevent crashes on
invalid data. It was not intended to be a behaviour an encoder could or
should rely on. Instead of doing additional clamping in a way that
changes the entropy context, the secondary clamp is removed and the
border handling is made implmentation specific. With respect to the
spec, the border is treated as essentially infinite, limited only by
the clamping performed on the near/nearest reference and the maximum
encodable magnitude of the residual MV.

This does not affect any currently produced streams.

Change-Id: I68d35a2fbb51570d6569eab4ad233961405230a3
2010-06-09 11:47:24 -04:00
John Koleszar
09202d8071 LICENSE: update with latest text
Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
2010-06-04 16:19:40 -04:00
John Koleszar
0ea50ce9cb Initial WebM release 2010-05-18 11:58:33 -04:00