This flag was added to VP8 to allow a mode where MB-level skipping
was not allowed, saving a bit per mb. It was never used in practice,
and hasn't been tested in VP9, so remove it.
Change-Id: Id450ec6904c6d06c1919508e7efc52d05cde5631
This is work-in-progress, it implements multiple ARF
encoding behind an experimental flag.
It adds the ability to insert multiple ARF frames into a
single ARF group. This patch implements the reordering
of the coded frames, and implements a fixed-length coding
pattern. It applies a fixed quantizer strategy based on
where the frame is in the coding sequence.
Further work to modify the rate control strategy is
ongoing and will be submitted via a set of future patches.
In this first step, each ARF group is recursively
bisected and an ARF frame added at that position in the
sequence. The recursion continues until ARF frames are
within MIN_GF_INTERVAL frames.
The code sits behind the "multiple-arf" experimental
flag ("CONFIG_MULTIPLE_ARF"). The experimental flag
"oneshotq" ("CONFIG_ONESHOTQ") also needs to be enabled
for this patch to work correctly.
Change-Id: Ie473b05ebb43ac473c0cfb659b2b8042823085e2
This patch changes the default with the modecoefprob expt
to use mode-based forward updates with one-node pegged
modeling.
The maximum difference with fully trained tables is now
less that 0.1%.
Change-Id: I06b44322e10c6703f93f3c1d48d973b1136a0618
With these fixed, the codec produces identical results regardless of
what literal values are used for the enum members in BLOCK_SIZE_*.
Change-Id: I26db8e08019b58ba432af1f0950ebe6b0eb4ad8c
The patch adds the flexibility to use standard EOB based coding
on smaller block sizes and nzc based coding on larger blocksizes.
The tx-sizes that use nzc based coding and those that use EOB based
coding are controlled by a function get_nzc_used().
By default, this function uses nzc based coding for 16x16 and 32x32
transform blocks, which seem to bridge the performance gap
substantially.
All sets are now lower by 0.5% to 0.7%, as opposed to ~1.8% before.
Change-Id: I06abed3df57b52d241ea1f51b0d571c71e38fd0b
Pearson correlation for above or left is significantly higher than for
previous-in-scan-order (absolute values depend on position in scan, but
in general, we gain about 0.1-0.2 by using either above or left; using
both basically just makes this even better). For eob branch skipping,
we continue to use the previous token in scan order.
This helps about 0.9% on derf after re-training on a limited data set.
Full re-training and results on larger-resolution clips are pending.
Note that this commit breaks trellis, so we can probably get further
gains out of it by fixing trellis at some later point.
Change-Id: Iead68e296fc3a105cca746b5e3da9555d6010cfe
Adds a per-frame, strength adjustable, in loop deringing filter. Uses
the existing vp9_post_proc_down_and_across 5 tap thresholded blur
code, with a brute force search for the threshold.
Results almost strictly positive on the YT HD set, either having no
effect or helping PSNR in the range of 1-3% (overall average 0.8%).
Results more mixed for the CIF set, (-0.5 min, 1.4 max, 0.1 avg).
This has an almost strictly negative impact to SSIM, so examining a
different filter or a more balanced search heuristic is in order.
Other test set results pending.
Change-Id: I5ca6ee8fe292dfa3f2eab7f65332423fa1710b58
Replaces the default tables for single coefficient magnitudes with
those obtained from an appropriate distribution. The EOB node
is left unchanged. The model is represeted as a 256-size codebook
where the index corresponds to the probability of the Zero or the
One node. Two variations are implemented corresponding to whether
the Zero node or the One-node is used as the peg. The main advantage
is that the default prob tables will become considerably smaller and
manageable. Besides there is substantially less risk of over-fitting
for a training set.
Various distributions are tried and the one that gives the best
results is the family of Generalized Gaussian distributions with
shape parameter 0.75. The results are within about 0.2% of fully
trained tables for the Zero peg variant, and within 0.1% of the
One peg variant.
The forward updates are optionally (controlled by a macro)
model-based, i.e. restricted to only convey probabilities from the
codebook. Backward updates can also be optionally (controlled by
another macro) model-based, but is turned off by default. Currently
model-based forward updates work about the same as unconstrained
updates, but there is a drop in performance with backward-updates
being model based.
The model based approach also allows the probabilities for the key
frames to be adjusted from the defaults based on the base_qindex of
the frame. Currently the adjustment function is a placeholder that
adjusts the prob of EOB and Zero node from the nominal one at higher
quality (lower qindex) or lower quality (higher qindex) ends of the
range. The rest of the probabilities are then derived based on the
model from the adjusted prob of zero.
Change-Id: Iae050f3cbcc6d8b3f204e8dc395ae47b3b2192c9
Renaming Width to width, Height to height and Version to version in
several structs and function signatures.
Change-Id: I084c3f7e747cb2ce3345aff27a3dff9b13a87543
If the intended display size is different than the size the frame is
coded at, then send that size explicitly in the bitstream. Adds a new
bit to the frame header to indicate whether the extra size fields
are present.
Change-Id: I525c66f22d207efaf1e5f903c6a2a91b80245854
The previous implementation visited each node in the tree multiple times
because it used each symbol's encoding to revisit the branches taken and
increment its count. Instead, we can traverse the tree depth first and
calculate the probabilities and branch counts as we walk back up. The
complexity goes from somewhere between O(nlogn) and O(n^2) (depending on
how balanced the tree is) to O(n).
Only tested one clip (256kbps, CIF), saw 13% decoding perf improvement.
Note that this optimization should port trivially to VP8 as well. In VP8,
the decoder doesn't use this function, but it does routinely show up
on the profile for realtime encoding.
Change-Id: I4f2848e4f41dc9a7694f73f3e75034bce08d1b12
Adds probability updates for extra bits for the nzcs, code for
getting nzc stats, plus some minor cleanups and fixes.
Change-Id: If2814e7f04fb52f5025ad9f400f3e6c50a00b543
This patch revamps the entropy coding of coefficients to code first
a non-zero count per coded block and correspondingly remove the EOB
token from the token set.
STATUS:
Main encode/decode code achieving encode/decode sync - done.
Forward and backward probability updates to the nzcs - done.
Rd costing updates for nzcs - done.
Note: The dynamic progrmaming apporach used in trellis quantization
is not exactly compatible with nzcs. A suboptimal approach has been
used instead where branch costs are updated to account for changes
in the nzcs.
TODO:
Training the default probs/counts for nzcs
Change-Id: I951bc1e22f47885077a7453a09b0493daa77883d
Split macroblock and superblock tokenization and detokenization
functions and coefficient-related data structs so that the bitstream
layout and related code of superblock coefficients looks less like it's
a hack to fit macroblocks in superblocks.
In addition, unify chroma transform size selection from luma transform
size (i.e. always use the same size, as long as it fits the predictor);
in practice, this means 32x32 and 64x64 superblocks using the 16x16 luma
transform will now use the 16x16 (instead of the 8x8) chroma transform,
and 64x64 superblocks using the 32x32 luma transform will now use the
32x32 (instead of the 16x16) chroma transform.
Lastly, add a trellis optimize function for 32x32 transform blocks.
HD gains about 0.3%, STDHD about 0.15% and derf about 0.1%. There's
a few negative points here and there that I might want to analyze
a little closer.
Change-Id: Ibad7c3ddfe1acfc52771dfc27c03e9783e054430
Fixed a couple of variable/function definitions, as well as header
handling to support 16K sequence coding at high bit-rates.
The width and height are each specified by two bytes in the header.
Use an extra byte to explicitly indicate the scaling factors in
both directions, each ranging from 0 to 15.
Tested coding up to 16400x16400 dimension.
Change-Id: Ibc2225c6036620270f2c0cf5172d1760aaec10ec
This patch alters the balance of context between the
coefficient bands (reflecting the position of coefficients
within a transform blocks) and the energy of the previous
token (or tokens) within a block.
In this case the number of coefficient bands is reduced
but more previous token energy bands are supported.
Some initial rebalancing of the default tables has been
by running multiple derf clips at multiple data rates using
the ENTOPY_STATS macro. Further balancing needs to be
done using larger image formatsd especially in regard to
the bigger transform sizes which are not as well represented
in encodings of smaller image formats.
Change-Id: If9736e95c391e711b04aef6393d26f60f36e1f8a
The commit changes the coding mode to lossless whenever the lowest
quantizer is choosen.
As expected, test results showed no difference for cif and std-hd
set where Q0 is rarely used. For yt and yt-hd set, Q0 is used for
a number of clips, where this commit helped a lot in the high end.
Average over all clips in the sets:
yt: 2.391% 1.017% 1.066%
hd: 1.937% .764% .787%
Change-Id: I9fa9df8646fd70cb09ffe9e4202b86b67da16765
Since there is no Y2, these values are always zero. This changes the
bitstream results slightly, hence a separate commit.
Change-Id: I2f838f184341868f35113ec77ca89da53c4644e0
These allow sending partial bitstream packets over the network before
encoding a complete frame is completed, thus lowering end-to-end
latency. The tile-rows are not independent.
Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
1. Added a bit in frame header to to indicate if a frame is encoded
in lossless mode, so decoder does not make the decision based on Q0
2. Minor changes to make sure that lossy coding works same as when
the lossless experiment is not enabled.
3. Renamed function pointers for transforms to be consistent, using
prefix fwd_txm and inv_txm for forward and inverse respectively
To encode in lossless mode, using "--lossless=1 --min-q=0 --max-q=0"
with vpxenc.
Change-Id: Ifae53b26d2ffbe378d707e29d96817b8a5e6c068
This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.
Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
* changes:
Initial support for resolution changes on P-frames
Avoid allocating memory when resizing frames
Adds a test for the VP8E_SET_SCALEMODE control
Allows inter-frames to change resolution. Currently these are
almost equivalent to keyframes, as only intra prediction modes
are allowed, but without the other context resets that occur on
keyframes.
Change-Id: Icd1a2a5af0d9462cc792588427b0a1f5b12e40d3
Tweak to default mode context to account for the fact
that when there are no non zero motion candidates
Nearest is now the preferred mode for coding a 0,0
vector.
Also resolve duplicate function name and typos.
Change-Id: I76802788d46c84e3d1c771be216a537ab7b12817