The SSSE3 implementation might find a potential overflow issue in
its second 1-D transform, if all input residual pixels are close to
255. This commit fixes the issue and re-enables the unit test on
the SSSE3 version.
Change-Id: I0520478abdab7afd3ff2842516bec951111e9b3c
Right now there is just one place to check: xd->lossless and for the first
pass there is a function is_lossless_requested().
Change-Id: I949a6834e64ce51e422e2892f097f2b871b5429a
In Aq mode 2 for kf/arf/gf the segment q delta
is calculated and then applied by re-quantization without
going through the rd loop again. If the base Q != 0
but the segment Q == 0 (lossless) this can could give rise
to a situation where we have an illegal combination of
transform size and Q. (Q == 0 requires that all blocks
are coded 4x4 WHT).
Change-Id: I241a58c6494ed442e9e4630070b0cde0fb99ae45
As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
In frame parallel decoding mode, there will be still several frames inside
the decoder when application stop calling vpx_codec_decode to decode frames.
The application will need to keep calling vpx_codec_get_frame to get all the
remaining decoded frames in the decoder.
Change-Id: I2ce8260a91282f045bb9a6093ff8a606b1990f14
This commit added a call to set speed feature before initializing
motion search, fixed the problem where unintialized search method
is used before its value being set.
Change-Id: I537e4612bf0d00fd6f51396fd222d4b3bd6fde58
Making this consistent with intra mode masks: you need to specify
allowed inter/intra modes to use.
Change-Id: Iaecd28bf79047259707d8e7a59a57bb7b856383e
SEG_LEVEL_SKIP requires the block size to be at least 8x8. Attempting to
use it on smaller partitions causes the decoder to reject the bitstream.
Change-Id: Ia7188cdf8ae5ac1df6bd29f3f80dbb0610e1f7b1
An overflow issue could potentially happen in the second round 1-D
transform of the SSSE3 full inverse 16x16 2D-DCT. This commit fixes
this issue.
Change-Id: Ia19e4888fda1cc929a28a5f89a5beec612d628dc
This commit enables SSSE3 implementation of the inverse 2D-DCT
with only first 10 coefficients non-zero. It reduces the runtime
of SSE2 version from 745 cycles to 538 cycles, i.e., 27% speed-up.
Change-Id: I18ba4128859b09c704a6ee361d69a86c09fe8dfe