This commit uses left_available flag to decide if the left mode_info
struct is available for left_block_mode. As discussed with James
Zern (jzern@), this prevents the codec from fetching mode_info from
blocks in the left tile, which although effectively not used might
present concerns for multi-threaded tile decoding.
This is NOT a bit-stream change.
Change-Id: I1dc8cf1bcbf056688eee27c7bc5706ac4b4e0125
We used set_partition_seg_context() only before calls to:
1. update_partition_context()
2. partition_plane_context()
Moving these functions from vp9_blockd.h to vp9_onyxc_int.h and
inlining set_partition_seg_context into them. After that it is not
necessary to have {above, left}_seg_context fields in MACROBLOCKD struture,
so removing them also.
Change-Id: I4723f59e1c8f3788432b7f51185d8d747b3a97f9
replace VP9D_COMP usage with the (slightly) more targeted
VP9_COMMON/MACROBLCKD/struct segmentation structures.
Change-Id: Iabb3616e231417b0e17b7e4b384ea63167a81745
This 2-pass rate control setting allocates bits based
on first pass stats to each kf group, gf group and individual
frame but does not correct the bits left and allocation after
each frame.
In other words it recommends a bit allocation for each frame
but does not try and correct any over or under spend on a
frame over the remainder of the clip. This reduces the accuracy
of rate control in terms of hitting an average bitrate but prevents
problems that may arise because early frames either use to many
or too few bits. This mode is currently more inclined to undershoot
than overshoot (particularly at higher data rates).
Also minor changes to rate of adaption when recode loop is not
enabled.
This mode is currently enabled by default for VBR.
It gives the following % performance gains.
derf +0.467, +1.072
yt 2.962, 2.645
stdhd 1.682, 1.595,
yt-hd 2.3, 2.174
Change-Id: I3c84a9bf8884e5b345698ff0e19187f792c2f3a0
Delta reduced because of concern about popping on some
very hard clips.
Also allow some frame recode at speed 2 for kf/gf/arf.
Change-Id: Ib47dff42da41aa6eec83b7285fcaaca24abb851e
This patch fixed a bug that caused 32bit PIC build mismatch. The
stack pointer was modified after "GET_GOT". Loading left pointer
from a hard-coded position gave wrong result.
Change-Id: Iea0aec6f917b12a6b3393ffc986bad74510248cc
Commit "d207 intra prediction ssse3 using bytes" caused mismatch
while building 32bit PIC code. Disabled these SSSE3 functions
until we fix the bug.
Change-Id: Ic444e531d3d4058092fe6eab09006b44fcb18e4c
This commit makes the buffer allocation of zcoeff_blk array in
pick_mode_context block size aware. It calculates the number of
4x4 blocks in the partition and assigns the memory space accordingly.
This process (and the uninitialization) is done once for each encoding
pass. It allows memory copy of smaller buffer when possible.
For football at 600kbps, the runtimes improve by about 1%:
speed 1, 45961ms -> 45472ms
speed 2, 23863ms -> 23598ms
Change-Id: Id2ca24906fa89f46fa5fe742ec4b8efc2a61f877
in most cases at least the left column was a harmless race as it was
left unused later in the code.
Change-Id: I43211df66fb157c6feecf08c681add4fcf18b644
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: I2d95fdcbba96aaa0ed24a80870cb38f53487a97d
That makes decoder and encoder (only bitstream writing part) a little bit
simpler and faster. Moving get_sb_index() function to the encoder.
Change-Id: Ie91aaeefd69c84b085948267b33556a7666c6278
Making this change in order to move allow_high_precision_mv field
from MACROBLOCKD structure to VP9_COMMON (because it is a frame level
flag).
Change-Id: I1d006ba36d938e0caf4d40fa051e2e38df9c1108
Just making fdct consistent with iht/idct/fht functions which all use
stride (# of elements) as input argument.
Change-Id: Id623c5113262655fa50f7c9d6cec9a91fcb20bb4