In the partition search, the encoder checks all possible
partitionings in the superblock's partition search tree.
This patch proposed a set of criteria for partition search
early termination, which effectively decided whether or
not to terminate the search in current branch based on the
"skippable" result of the quantized transform coefficients.
The "skippable" information was gathered during the
partition mode search, and no overhead calculations were
introduced.
This patch gives significant encoding speed gains without
sacrificing the quality.
Borg test results:
1. At speed 1,
stdhd set: psnr: +0.074%, ssim: +0.093%;
derf set: psnr: -0.024%, ssim: +0.011%;
2. At speed 2,
stdhd set: psnr: +0.033%, ssim: +0.100%;
derf set: psnr: -0.062%, ssim: +0.003%;
3. At speed 3,
stdhd set: psnr: +0.060%, ssim: +0.190%;
derf set: psnr: -0.064%, ssim: -0.002%;
4. At speed 4,
stdhd set: psnr: +0.070%, ssim: +0.143%;
derf set: psnr: -0.104%, ssim: +0.039%;
The speedup ranges from several percent to 60+%.
speed1 speed2 speed3 speed4
(1080p, 100f):
old_town_cross: 48.2% 23.9% 20.8% 16.5%
park_joy: 11.4% 17.8% 29.4% 18.2%
pedestrian_area: 10.7% 4.0% 4.2% 2.4%
(720p, 200f):
mobcal: 68.1% 36.3% 34.4% 17.7%
parkrun: 15.8% 24.2% 37.1% 16.8%
shields: 45.1% 32.8% 30.1% 9.6%
(cif, 300f)
bus: 3.7% 10.4% 14.0% 7.9%
deadline: 13.6% 14.8% 12.6% 10.9%
mobile: 5.3% 11.5% 14.7% 10.7%
Change-Id: I246c38fb952ad762ce5e365711235b605f470a66
Updates the vp9_pattern_search function to return integer one-away
neighbors' sad values, for subsequent use in speeding up the
sub-pel search. Also, removes code for the do_refine option
which is not being used currently.
Updates the integer and subpel functions to pass in a 5-element
sad list for output or input.
A new pruned sub-pel search algorithm is implemented that uses
the sad returned from the integer pel search. But it is not
deployed yet.
Change-Id: Ifa9f5ad024b5b660570366d2bd900343e1891520
this change is proactive: the loop filter expects valid input and may
produce undefined results / crash in other cases.
Change-Id: I6cc1e966062a91cbc6db981c87cd03d9129fc8fe
attempting to decode a frame after the previous frame failed has the
potential of interrupting an earlier loop filter task
Change-Id: I6f2b1ddcdf5b89c3e2ee8caf5289dada2a087d66
This commit re-work the operation flow related to prediction
residual generation and the rate-distortion modeling. It saves one
call for model_rd_for_sb.
Change-Id: Icaf96c0ff09c903637ed5283448afe01d798195f
The value of switchable rate has been stored in a local variable.
This change skips the second call to vp9_get_switchable_rate() by
reusing the local variable.
Change-Id: Ib7d3fef7621cc4bde94c6d6e6b3a71f1fd4559f2
Check the mode and motion vector cost. If it is already above
the existing best rate-distortion cost, skip the rest check process
on this mode.
Change-Id: Ie065cebdfda2a3be3be18b8e8b43dc29aaa8c179
This commit makes the rate distortion modeling run in the unit of
maximum transform block size. No compression/speed change observed.
It is for the use of later fast forward transform purpose.
Change-Id: Ibaaedb69c765e8d0c5d5012f0ec07f36fd9f68fd
if the first frame was corrupt and loop filter not called, the next call
would assume the necessary allocations had been done and segfault when
accessing a NULL pointer
Change-Id: Ib6ef505e5c594e6f0fe65ab0700172bcf06b92a6
This commit addes a new strategy to reduce the search for optimal
interpolation filter type. The encoder counts and store how many each
filter type is selected and used for each of the reference frames.
A filter type that is rarely used for all three reference frames is
masked out to avoid computation.
The impact on compression is neglectible:
-0.02% on derf
+0.02% on stdhd
Encoding time is seen to reduce by 2~3%.
Change-Id: Ibafa92291b51185de40da513716222db4b230383
We can use one frame context for each layer so that we don't have
to reset the probs every frame. But we can't use prev_mi since we
may drop enhancement layers. So we have to generate a non vp9
compatible bitstream and modify it in the player.
1. We need to code all frames as invisible frame to let prev_mi
not to be used. But in the bitstream we need to code the
show_frame flag to 1 so that the publisher will know it's
supposed to be a visible frame.
2. In the player we need to change the show_frame flag to 0 for
all frames. Then add an one byte frame into the super frame
to tell the decoder which layer we want to show.
Change-Id: I75b7304cf31f0ab952f043e33c034495e88f01f3
The function was called in two places. In the first case it is replaced
with vp9_set_speed_features() call. In the second case the body of set_speed_features() is inlined.
Change-Id: If3fdf1b4168eee97677c224f69c245fe46c7f606
This patch fixes slow first pass problem. Mode could only be determined
from the deadline value during frame encode call. Unfortunately, we use
mode value before any encode calls during the first pass encoding (see
set_speed_features() logic). The mode for the first pass must be different
from BEST to make first pass fast.
Change-Id: I562a7d32004ff631695d91c09a44d8a9076fd6b5
The case where frame width increases but the overall memory
size required to hold the mi arrays does not was not
handled.
Change-Id: I72e70b912a7d1766687ad682979f1c9ee124449b
My fault, that was a float (not integer) which was converted to int64_t.
This reverts commit a885e1cbf0
Change-Id: Ic50708b959e1c3cb3e37da1429d334fafc3391d6
In the full-rd transform size search, we go through all transform
sizes to choose the one with best rd score. In this patch, an
early termination is added to stop the search once we see that the
smaller size won't give better rd score than the larger size. Also,
the search starts from largest transform size, then goes down to
smallest size.
A speed feature tx_size_search_breakout is added, which is turned off
at speed 0, and on for other speeds. The transform size search is
turned on at speed 1.
Borg test results:
1. At speed 1,
derf set: psnr gain: 0.618%, ssim gain: 0.377%;
stdhd set: psnr gain: 0.594%, ssim gain: 0.162%;
No noticeable speed change.
3. At speed 2,
derf set: psnr loss: 0.157%, ssim loss: 0.175%;
stdhd set: psnr loss: 0.090%, ssim loss: 0.101%;
speed gain: ~4%.
Change-Id: I22535cd2017b5e54f2a62bb6a38231aea4268b3f
This commit enables the encoder to record the location of the
center frame to generate alter reference frame. It then allows to
skip checking prediction modes of other reference frame types when
it comes to encode this frame.
The speed 3 runtime is reduced for the test sequences:
bus at CIF 1000 kbps, 9791 ms -> 9446 ms, i.e., 3.5% speed-up,
pedestrian at 1080p 2000 kbps, 184043 ms -> 175730 ms, i.e., 4.5%
speed-up.
No compression performance change observed.
Change-Id: Iacfde3bcc1445964e7a241f239bd6ea11cb94bd1
1. Clean the code for encode frame tests
2. Add encode w/ and w/o alt reference frame test
3. Add encode SNR layers test
4. Add encode multiple layers but decode partial layers test
Change-Id: Ibd2c9bc02525db584a6f931a98405f2d851b3cd6
This reverts commit 5509b7fd8f
Observed a big drop in compression quality and speed for speed 1 for a 360p test clip, revert this now for investigation.
Change-Id: If69dc8d77a225b34dc7907a9472e1a7a0a22762d
Add a speed feature to give the tighter partition search
range. Before partition search, calculate the histogram
of the partition sizes of the left, above and previous
co-located blocks of the current block. If the variance of
observed partition sizes is small enough, adjust the search
range around the mean partition size, which will be tigher.
The feature is currently turned on at speed 2. Experiments on
sample youtube clips show on average the runtime is reduced
by 3-7%.
For hard stdhd clips:
park_joy_1080p @ 15000kbps: 509251 ms -> 491953 ms (3.3%)
pedestrian_area_1080p @ 2000kbps: 223941 ms -> 214226 ms (4.3%)
The PSNR performance is changed:
derf: -0.112%
yt: -0.099%
hd: -0.090%
stdhd:-0.102%
Change-Id: Ie205ec5325bf92ec5676c243e30ba9d0adca10f2
In the current implementation of the encoder,
frame buffers may come from the wider set of
12 such buffers, and is not restricted to the
8 allowed as reference frames. This is only
an implementation detail and does not affect
the constraint of having a total of 8 reference
buffers overall.
Change-Id: I075f777146c2df49c275d89232933f8127235175
At --good and speed 3 or above for resolution less than 720p. This
disables the tests for 64x64 intra prediction modes. Encoding time
reduction is about 1%.
Change-Id: Ib396e3d1417fece416e3f0fee929b128acbb130f
The test to determine if the mode info buffers need
to be resized when the frame size changes was
incorrect, as per bug 837.
By storing the size of the allocated data structure,
a simple test determines whether to allocate more
memory when the frame size changes.
Change-Id: I1544698f2882cf958fc672485614f2f46e9719bd
In the encoder, current_video_frame is used in a couple of places to
decide encoding strategy, this commit replaces with more appropriate
variables.
Change-Id: I3d3d8d8e2ea02c489e4639b9d4c446a63e357d29
This commit moves the simplified coefficient probability model
and costing update to speed 4, and turns on chessboard pattern
mode search for sub 720p sequences. The overall coding performance
of speed 3 is improved:
derf 0.889%
stdhd 1.744%
The speed 3 runtime for test sequences are improved:
bus cif at 1000 kbps 9823 ms -> 9642 ms
pedestrian 1080p 2000 kbps 189559 ms -> 183284 ms
Change-Id: Iecbc7496a68f31fd49fb09f8dfd97c028d675a5d
This commit enables the encoder to skip NEARMV and ZEROMV if the
above and left blocks have identical reference frame, and the
current reference is different from that. It reduces the runtime
of speed 3 for test sequences:
bus cif at 1000 kbps 10064 ms -> 9823 ms
pedestrian 1080p at 2000 kbps 193078 ms -> 189559 ms
The compression performance is changed by
derf -0.085%
stdhd -0.103%
Change-Id: If304f26d42e6412152a84c3dd7b02635c38444f4
This commit allows the encoder to check the above and left neighbor
blocks' reference frames and motion vectors. If they are all
consistent, skip checking the NEARMV and ZEROMV modes. This is
enabled in speed 3. The coding performance is improved:
pedestrian area 1080p at 2000 kbps,
from 74773 b/f, 41.101 dB, 198064 ms
to 74795 b/f, 41.099 dB, 193078 ms
park joy 1080p at 15000 kbps,
from 290727 b/f, 30.640 dB, 609113 ms
to 290558 b/f, 30.630 dB, 592815 ms
Overall compression performance of speed 3 is changed
derf -0.171%
stdhd -0.168%
Change-Id: I8d47dd543a5f90d7a1c583f74035b926b6704b95
The function is called only once, right after all stats counters are
reset to 0. Therefore all the computations have zero effect on return
values. This commmit to removed those effectless code.
Change-Id: I50d27c0802547921fa36c60aa4bd92d76247f595
'ref_frame_map' is initialized to -1. avoids using an invalid index if
VP9_GET_REFERENCE/VP8_COPY_REFERENCE controls are issued after a decode
error.
Change-Id: I4599762c4d0b07a5943a72bf4a86ccb596cc062a
if the decode of the first frame fails, frame_to_show may not be set.
fixes a crash in vpxdec with corrupt data.
Change-Id: I5ab9476d005778a13fd42a39d05876bb6c90a93c
At speed 6 the smallest partitioning was 16x16 and biggest
intra block was 8x8, essentially disallowing all intra blocks
which produces ugly artifacts when revealing new video.
Change-Id: I364042d4c64e09be0666ade64aac94d0a1b586cf
This commit enables encoder to select fast forward transform and
quantization path according to the prediction residual sse/variance,
in the rate-distortion optimization scheme.
Change-Id: Ief9fc3844fd4107166d401970e800c6e5ce2b5fe
We had a very complicated way to initialize cpi->pass from
cfg->g_pass:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->mode = ONE_PASS_GOOD;
break;
case VPX_RC_FIRST_PASS:
oxcf->mode = TWO_PASS_FIRST;
break;
case VPX_RC_LAST_PASS:
oxcf->mode = TWO_PASS_SECOND_BEST;
break;
}
cpi->pass = get_pass(oxcf->mode).
Now pass is moved to VP9EncoderConfig and initialization is simple:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->pass = 0;
break;
case VPX_RC_FIRST_PASS:
oxcf->pass = 1;
break;
case VPX_RC_LAST_PASS:
oxcf->pass = 2;
break;
}
Change-Id: I8f582203a4575f5e39b071598484a8ad2b72e0d9
Eliminated instructions by using better neon instructions
and rearranging the loop.
On a Nexus 7, vpxenc (in realtime mode, speed -12)
reported a performance improvement of ~1.0%.
Change-Id: I6b1700e79318f647ea67ef25e954c308932950ec
Replaced encoder and decoder functions to get a pointer
to a reference frame with a common function, vp9_get_ref_frame,
and simplified it.
Change-Id: Icb206fcce8caace3bfd1db3dbfa318dde79043ee
in the sub_pixel_*variance* function the dst is aligned to 16 bytes and not
to 32 bytes - now load unaligned data
Change-Id: I2e0b9745543697efc56fefa32857ea10117af135
Fix the interaction between active map and reuse_inter_pred_sby. The
reuse_inter_pred_sby feature expects inter predictors to already be
built, but blocks with active map on skip this step.
Change-Id: Ibb2bf0d228f678935d82a0ede9cb0919ab7c8878
A bug in Microsoft compiler was found in the function
vp9_filter_block1d16_v8_avx2 and a workaround applied.
the bug occur when there was 4 consecutive maddubs + min + adds
intrinsic instructions.
Change-Id: I83499faeb70971e650e5663fd2490360ddb1a51b
in the function sad32x32x4d and sad64x64x4d the source is aligned to 16 bytes
and not to 32 bytes - the load is now unaligned.
Change-Id: I922fdba56d0936b5cf72e4503519f185645a168c
Specifies the bit-depth, color sampling and colorspace
for intra only frames for profiles > 0
Also adds checks to ensure that profile 1 and 3 are
exclusively used for non 420 streams.
Change-Id: Icfb15fa1acccbce8f757c78fa8a2f60591360745