The SSE2 code is from VP8 MFQE, reuse it in VP9. No change on VP8
side. In our testing, we achieve 2X speed by adopting this change.
Change-Id: Ib2b14144ae57c892005c1c4b84e3379d02e56716
Add vp9_iht8x8_add_neon.c
- vp9_iht8x8_64_add_neon
The assembly did not previously implement tx_type 0
BUG=716
Change-Id: Icfc99dd24f3d59047f9184a7d0c761ba7e3de934
Signed-off-by: James Yu <james.yu@linaro.org>
Add vp9_iht4x4_add_neon.c
- vp9_iht4x4_16_add_neon
The assembly did not previously implement tx_type 0
BUG=715
Change-Id: I60034d1568de034edba45c5cdd13f3d87dbc73b6
Signed-off-by: James Yu <james.yu@linaro.org>
Change 72193 made the encoder behave differently
when configured with and without high bitdepth.
This change means the same algorithm is used for both.
Change-Id: I707a44a94afca773a9e0c2f7ebeeea83030257c5
For key frame at speed 6: enable the non-rd mode selection in speed setting
and use the (non-rd) variance_based partition.
Adjust some logic/thresholds in variance partition selection for key frame only (no change to delta frames),
mainly to bias to selecting smaller prediction blocks, and also set max tx size of 16x16.
Loss in key frame quality (~0.6-0.7dB) compared to rd coding,
but speeds up key frame encoding by at least 6x.
Average PNSR/SSIM metrics over RTC clips go down by ~1-2% for speed 6.
Change-Id: Ie4845e0127e876337b9c105aa37e93b286193405
Also removes some spurious changes in common/vp9_blockd.h which
was introduced by a rebase issue between nextgen and master branches.
Change-Id: If359f0e9a71bca9c2ba685a87a355873536bb282
(cherry picked from commit 005d80cd05)
(cherry picked from commit 08d2f54800)
(cherry picked from commit 4230c2306c)
This commit reworks the forward transform and quantization process
for 8x8 block coding. It combines the two operations in a single
function to save a store/load stage of the original transform
coefficients. Overall the speed -6 is slightly faster (around 1%
range). The compression performance of speed -6 is improved by
3.4%.
Change-Id: Id6628daef123f3e4649248735ec2ad7423629387
vp9_quantize_fp is the quantization process used by rtc coding
mode. This commit adds a sse2 implementation of it. The
implementation is modified based on vp9_quantize_b_sse2. No speed
difference from ssse3 version.
Change-Id: I24949c5b27df160b4f35117d28858d269454e64a
The function pointer in compressor instance does not change, so this
commit changes to call the function directly.
Change-Id: I9c9c460e3475711c384b74c9842f0b4f3d037cc5
All sad function that process above 32 consecutive elements are optimized
for AVX2:
vp9_sad64x64
vp9_sad64x32
vp9_sad32x64
vp9_sad32x32
vp9_sad32x16
vp9_sad64x64_avg
vp9_sad64x32_avg
vp9_sad32x64_avg
vp9_sad32x32_avg
vp9_sad32x16_avg
The functions that appeared as a hotspot is vp9_sad32x32 and vp9_sad64x64
vp9_sad32x32 was optimized by 68% and vp9_sad64x64 was optimized by 90%
both of them gave and overall ~2.3% user level gain
Change-Id: Iccf86b375a2b54c5fbbe685902ead0c9a561b9fd
The concept:
There's too much noise in source pixels for variance and at low bitrate
the reconstructed looks nothing like the source so we have problems
getting good partitionings with either. This skirts the issue by using
a box blur scaled down version for variance calculations. To compare
against source_var_ moved keyframe to be rd based like source_var.
Change-Id: Ie3babdbfadae324b7b5a76bea192893af27f0624
This SSE2 is based on VP8 denoiser's SSE2 code. In VP8, there are
only 16x16 blocks in denoiser, while in VP9, there are 13 different
block sizes.
By adding this SSE2 code, the improvement of encoder speed is around
20%(using C code vs using SSE2 code), vary for different clips.
The unit test for VP9 denoiser is to confirm that the SSE2 code is
bit-exact with the C code. The unit test covers all block size.
Change-Id: Ic8d8ac26db4ea40a5f146b5678a065af07eaaa3d
Incorporates the WRAPLOW macro into the non-highbitdepth transforms
to aid hardware verification between a software C model and an
intended hardware implementation though the use of the configure
options: --enable-experimental --enable-emulate-hardware.
Note that to avoid further discrepancies between the sse/sse2
implementations of the transforms and the C implementation, when the
emulate hardware option is invoked, we also disable sse/sse2/etc.
Also incudes some minor cleanups/renaming etc.
Change-Id: Ib864d8493313927d429cce402982f1c8e45b3287
Miscellaneous bug-fixes for high bitdepth functionality.
With this patch, high bit-depth profiles become mostly functional,
except for an intermittent assert failure issue that is being
tracked.
Change-Id: I6a7fcbdcf1e5b09842e88535f8442d2e1230748c
Moves transform type defines to vp9_common.h from vp9_idct.h
so that they can be included in vp9_rtcd_defs.pl safely.
Change-Id: Id5106227bee5934f7ce8b06f2eb9fa8a9a2e0ddb
This reverts commit eafc8c9c40.
tran_low_t/tran_high_t don't belong in a public header, they're private.
Similarly the public headers shouldn't rely on config defines,
vpx_config.h isn't installed.
Change-Id: I194ec273598da418df8dd727b6c0e78a556740ad
This commit fixes a compiling error in vp9_idct.h, where the codec
checks that the intermediate steps of transformation fit within
16-bit length. The issue was due to broken file dependency.
Change-Id: Ib22bba13a1e6df28489cb23d6774c561969f1fdc