Optimizing 2 functions to process 32 elements in parallel instead of 16:
1. vp9_sub_pixel_variance64x64
2. vp9_sub_pixel_variance32x32
both of those function were calling vp9_sub_pixel_variance16xh_ssse3
instead of calling that function, it calls vp9_sub_pixel_variance32xh_avx2
that is written in avx2 and process 32 elements in parallel.
This Optimization gave 70% function level gain and 2% user level gain
Change-Id: I4f5cb386b346ff6c878a094e1c3b37e418e50bde
CONFIG_USE_X86INC is available to every makefile, there's no need to
duplicate its value with USE_X86INC
Change-Id: Id12bd5f09cba78abba56ab5a8f56351562e5b8b6
Adds an arbitrary-size resize library for use in scaling of input
frames in a non-normative manner in the vp9 encoder. The method
used is as follows:
Downsampling - Uses a 8 tap filter for factor of 2 decimation upto
a size just higher than the desired size. Then interpolates pixels
at a precision of 1/32 pel using a set of 8-tap filters.
Upsampling - Interpolates pixels at a precision of 1/32 pel using
a set of 8-tap filters.
There is no assembly optimization yet.
Change-Id: Ib5b81e174fc139da322bb97c8214d52289d60d8a
This commit setups a test framework for real-time coding. It enables
a light motion search for non-RD mode decision purpose.
Change-Id: I8bec656331539e963c2b685a70e43e0ae32a6e9d
Optimizing the variance functions: vp9_variance16x16, vp9_variance32x32,
vp9_variance64x64, vp9_variance32x16, vp9_variance64x32,
vp9_mse16x16 by migrating to AVX2
some of the functions were optimized by processing 32 elements instead of 16.
some of the functions were optimized by processing 2 loop strides of 16
elements in a single 256 bit register
This optimization gives between 2.4% - 2.7% user level performance gain
and 42% function level gain.
Change-Id: I265ae08a2b0196057a224a86450153ef3aebd85d
Since they used in encoder only. This commit also re-order includes
for the files that include vp9_extend.h
Change-Id: I929fc113f2135d3198cd1fc6a17434e5a2f8a459
Adding these functions to encapsulate tx_type check. Changing TX_TYPE to
int to match the declaration in vo9_rtch.h.
Change-Id: I6f3a2df6e35595ca73b6aaa9e3909ee7bc3fd16f
This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.
(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
Enable use_x86inc as a commandline option. Fix Bug with sse2 when
x86inc is disabled. Adds Sad asm protection to x86inc protection
Change-Id: Iee0f9dd235ea10e8ace512eb362ba9bebe8c9df6
This is in preparation for the SSE2 version of the high-precision
32x32 forward DCT which will share a lot of code with the existing
low precision version used for rate-distortion search.
Change-Id: I7084b6bdfb480b1fabb8493fb14e3f7fcc7888c0
Support enabling it or disabling it. Moved read out to configure.sh
so that its done once instead of in make and in config.
Change-Id: I73a9190cf31de9f03e8a577f478fa522f8c01c8b
Total encoding time for first 50 frames of bus (speed 0) @ 1500kbps
goes 2min34.8 to 2min14.4, i.e. a 10.4% overall speedup. The code is
x86-64 only, it needs some minor modifications to be 32bit compatible,
because it uses 15 xmm registers, whereas 32bit only has 8.
Change-Id: I2df53770c2e850813ffa713e1a91b45b0082b904
Change vp9_block_error() to return a 64bit error variable, change all
callers to expect a 64bit return value (this will prevent overflows,
which we basically don't check for at all right now). Remove duplicate
block_error() function, which fixed that through truncation. Remove
old (incompatible) mmx/sse2 block_error SIMD versions and replace with
a new one that returns a 64bit value.
Encoding time of first 50 frames of bus @ 1500kbps goes from 3min29 to
3min23, i.e. a 3% overall speedup.
Change-Id: Ib71ac5508b5ee8a80f1753cd85d72df1629abe68
This seems to only be used in the encoder. Also remove an empty wrapper
file that contained forward declarations for this function, but didn't
actually define any actual functions.
Change-Id: Ifc561eef7ebe374a7d03698055e51e105f6d614b
Adding API to read/write uncompressed frame header bits (it is not final
yet). Separate functions to read/write uncompressed header. Moving
clr_type, error_resilient_mode, refresh_frame_context,
frame_parallel_decoding_mode, frame_context_idx from compressed partition
to uncompressed frame header.
Change-Id: Id3ed8a387980c652ae147549412f4ec24a0a5bd0
The API is not final yet and can be changed. Actual layout of
uncompressed frame part will be finalized later. Right now moving
clr_type, error_resilient_mode, refresh_frame_context,
frame_parallel_decoding_mode from first compressed partition to
uncompressed frame part.
Change-Id: I3afc5d4ea92c5a114f4c3d88f96858cccc15b76e
Conflicts:
vp9/common/vp9_findnearmv.c
vp9/common/vp9_rtcd_defs.sh
vp9/decoder/vp9_decodframe.c
vp9/decoder/x86/vp9_dequantize_sse2.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_common.mk
Resolve file name changes in favor of master. Resolve rdopt changes in
favor of experimental, preserving the newer experiments.
Change-Id: If51ed8f457470281c7b20a5c1a2f4ce2cf76c20f
vp9_dequantize_x86 has only sse2 functions.
vp9_dct_sse2_intrinsics has no namespace collision and can drop
_intrinsics.
vp9_idct_mmx.h is unused.
Change-Id: Ic16e31fb372a1d1e841a62ecb4189fe8f95808ec
This function was part of an optimization used in VP8 that required
caching two macroblocks. This is unused in VP9, and might not
survive refactoring to support superblocks, so removing it for now.
Change-Id: I744e585206ccc1ef9a402665c33863fc9fb46f0d