Removed three members from the VP9_COMP data structure:
inter_zz_count, gf_bad_count, gf_update_recommended.
These were part of the VP8 real-time mode implementation
that was removed from the initial VP9 codecbase.
Change-Id: I866b083b88ef02c74837277d50ce532ca88492f3
replaces use of cur_tile_mi_(row|col)_(start|end) by VP9_COMMON, making
it less stateful and more reusable for parallel tile decoding
Change-Id: I1df09382b4567a0e5f4434825d47c79afe2399be
update_partition_context / partition_plane_context: this will allow for
separate storage to be used in tile decoding
Change-Id: Ie0bc393531ab7e9d2ce35c95111849b294aad4ed
For consistency with idct function names. Renames:
vp9_short_fdct4x4 -> vp9_fdct4x4
vp9_short_walsh4x4 -> vp9_fwht4x4
Change-Id: Id15497cc1270acca626447d846f0ce9199770f58
We used set_partition_seg_context() only before calls to:
1. update_partition_context()
2. partition_plane_context()
Moving these functions from vp9_blockd.h to vp9_onyxc_int.h and
inlining set_partition_seg_context into them. After that it is not
necessary to have {above, left}_seg_context fields in MACROBLOCKD struture,
so removing them also.
Change-Id: I4723f59e1c8f3788432b7f51185d8d747b3a97f9
This commit makes the buffer allocation of zcoeff_blk array in
pick_mode_context block size aware. It calculates the number of
4x4 blocks in the partition and assigns the memory space accordingly.
This process (and the uninitialization) is done once for each encoding
pass. It allows memory copy of smaller buffer when possible.
For football at 600kbps, the runtimes improve by about 1%:
speed 1, 45961ms -> 45472ms
speed 2, 23863ms -> 23598ms
Change-Id: Id2ca24906fa89f46fa5fe742ec4b8efc2a61f877
That makes decoder and encoder (only bitstream writing part) a little bit
simpler and faster. Moving get_sb_index() function to the encoder.
Change-Id: Ie91aaeefd69c84b085948267b33556a7666c6278
The only case where they were intentionally pointing to different
structures was in mbgraph, and this didn't have the expected behavior
because both of these pointers are used interchangeably through the code
Change-Id: I979251782f90885fe962305bcc845bc05907f80c
This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.
(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
Updated the encoder to handle frames that are coded
intra-only. Intra-only frames must be non-showable,
that is, the "show frame" flag must be set to 0 in
the frame header.
Tested by forcing the ARF frames to be coded intra-
only.
Note: The rate control code will need to be modified
to account for intra-only frames better than they
are currently handled.
Change-Id: I6a9dd5337deddcecc599d3a44a7431909ed21079
Remove the semicolon in the definition of vp9_zero macro. Make all
the use cases of vp9_zero of consistent format.
Change-Id: Ibaf9751e8595872b12766381a93d185a4d90df8f
Use b_mode_info to store the inter prediction mode of sub8x8 block,
in replacement of the use of partition_info. Remove redundant buffer
update for partition_info. For bus_cif at 2000 kbps, this seem to make
speed 0 about 1% faster.
Change-Id: Id1b3be45e75a24fb4b42335ac480c23e440978f6
We already have itxm_add member in MACROBLOCKD structure. Both
inv_txm4x4_1_add and inv_txm4x4_add are just its special cases for
different eob values. But eob logic is already implemented in
vp9_iwht4x4_add and vp9_idct4x4_add (that's why also removing
inverse_transform_b_4x4_add).
Change-Id: I80bec9b6f7d40c5e5033c613faca5c819c3e6326
The idea is to have the following names for each transform size:
vp9_idct4x4_add
vp9_idct4x4_1_add
vp9_idct4x4_10_add
vp9_idct4x4_16_add
vp9_idct8x8_add
vp9_idct8x8_1_add
vp9_idct8x8_10_add
vp9_idct8x8_64_add
etc for 16x16, 32x32
The actual list of renames in this patch:
vp9_idct_add_lossless -> vp9_iwht4x4_add
vp9_short_iwalsh4x4_add -> vp9_iwht4x4_16_add
vp9_short_iwalsh4x4_1_add -> vp9_iwht4x4_1_add
vp9_idct_add -> vp9_idct4x4_add
vp9_short_idct4x4_add -> vp9_idct4x4_16_add
vp9_short_idct4x4_1_add -> vp9_idct4x4_1_add
Change-Id: I6f43f7437c68dd30cdd05d72e213765578ed30b1
This commit separates the rate-distortion optimization loop of
superblocks from that of sub8x8 blocks. This allows better design
rate-distortion optimization search loop for each setting. It also
removes the use of SPLITMV and I4X4_PRED therein.
No performance change in speed 0 settings. For bus@CIF at 2000kbps,
the speed 1 runtime goes from 48009ms to 43894ms (about 10% faster).
The overall compression performance on derf changed by -0.021%.
Speed 2 runtime goes from 27114ms to 28700ms (6% slower), while the
overall coding efficiency goes up by 1.629% for derf, 1.236% for yt.
Change-Id: Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
Substantial reworking of the speed vs quality trade offs for
speed 1 and 2.
In this patch I am attempting to freeze the "quality" meaning of
speeds 1 and 2 relative to speed 0 so that in future we can
better evaluate progress.
I am targeting :
Speed 1 quality ~-5% vs speed 0.
Speed 2 quality ~-10% vs speed 0
It is inevitable that quality will still fluctuate a little as we adjust
settings and add new features, but we will attempt to keep as
close as possible to these values. Above speed 2 things will remain
a bit more fluid for now.
In this patch speed 1 is approximately 4-5x as fast as speed 0. This
is similar to before but the quality hit is a lot less. Likewise speed 2
is approximately 2x as fast as speed 1 but is similar in quality to the
previous speed 1 configuration.
Also slight change to behavior of FLAG_EARLY_TERMINATE to insure
all reference frames get at least one rd test. Important for very low
variance regions.
WIP :- Added a new speed level with old speed 4 becoming speed 5.
Speed 3 and 4 tradeoffs still WIP
Change-Id: Ic7a38dd7b5b63ab1501f9352411972f480ac6264
This commit causes use last partition to consider whether a 64x64 has
motion that might make a new partitioning worth while.
Change-Id: I3a57bedef4f3cd961fadbfa96651c206fa36da4a
Make encoder skip rectangular partition check in speed 1 and above,
when early termination was triggered in partition split.
Thanks Guillaume (gmartres@) for catching this issue.
This change makes bus_cif at 2000kbps speed 1 runtime goes down from
25612ms to 23438ms (about 9% speed-up), at the expense of -0.235%
performance down.
Change-Id: I98613fad081a261d30d5fa206f934ca70601c180
The code now takes into account temporal and spatial
information to determine the partition size range, but the
frequency counts have been removed.
The net effect is similar in quality but about 10% faster.
Change-Id: I39a513fb79cec9177b73b2a7218f0da70963ae95
This patch deletes the variance based speed three partitioning.
Speed 3 now uses the same partitioning method as speed 2
but with some stricter conditions.
The speed and quality are now somewhere between speeds 2 and 4
whereas before it was worse in both than speed 4.
Change-Id: Ia142e7007299d79db3ceee6ca8670540db6f7a41
After change of MI context storage , mi_8x8[] pointer may be null for
a block outside of image border. The commit changes to access the data
only after validation of mi_row and mi_col.
Change-Id: I039c4eb486a228ea9d8e5f35ab9ae6717d718bf3
This commit enables forcing all coefficients zero per transformed
block, when its rate-distortion cost is lower than regular coeff
quantization.
The overall performance improvement (including its parent patch on
calculating rd cost per transformed block) at speed 1:
derf: 0.298%
yt: 0.452%
hd: 0.741%
stdhd: 0.006%
Change-Id: I66005fe0fd7af192c3eba32e02fd6d77952accb5
The commit added reset of pred_mv at the beginning of each SB64x64
partition mv search, also limited the usage of pred_mv only when
search on the largest partition is already done. This is to fix
a crash at speed 1/2 encoder where an invalid mv is used in mv
search.
Change-Id: I39010177da76d054e3c90b7899a44feb2e3a5b1b
This commit enables adaptive constraint on motion search range for
smaller partitions, given the motion vectors of collocated larger
partition as a candidate initial search point.
It makes speed 0 runtime of bus at CIF and 2000 kbps goes from
167s down to 162s (3% speed-up), at 0.01dB performance gains. In
the settings of speed 1, this makes the runtime goes from 33687 ms
to 32142 ms (4.5% speed-up), at 0.03dB performance gains.
Compression performance wise, it gains at speed 1:
derf 0.118%
yt 0.237%
hd 0.203%
stdhd 0.438%
Change-Id: Ic8b34c67810d9504a9579bef2825d3fa54b69454
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
If the current obtained distortion is very small, which happens
for static image case, we pick the current partition type without
further split checking.
This won't affect regular videos. For static videos, we got 10%~12%
encoding speed gain. PSNR was better for some clips, and worse for
others. Overall it was even.
Change-Id: If787a57bedf46fc595ca4f5ded2b0c0a69e9fdef
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
Speed 4 fixed partition size. Use fixed size unless it does not
fit inside image, in which case use the largest size that does.
Change-Id: I250f7a80506750dd82ab355721624a1344247223
Switching from mi_{width, height}_log2 and b_{width, height}_log2 to
num_8x8_blocks_{wide, high} and num_4x4_blocks_{wide, high}. Removing
redundant code, adding const.
Change-Id: Iaab2207590fd24d0b76999071778d1395dc5cd5d
Previous change c4048dbd limits the mv search range assuming max block
size of 64x64, this commit change the search range using actual block
size instead.
Change-Id: Ibe07ab02b62bf64bd9f8675d2b997af20a2c7e11
Put rectangular partition check flag change according to the rd
costs of NONE and SPLIT partition types under the speed feature.
Change-Id: If681e1e078a8d43d86961ea4b748da5cd1b6c331
This commit changes the partition search order of superblocks from
{SPLIT, NONE, HORZ, VERT} to {NONE, SPLIT, HORZ, VERT} for
consistency with that of sub8x8 partition search. It enable the use
of early termination in partition search for all block sizes.
For ped_area_1080p 50 frames coded at 4000 kbps, it makes the runtime
goes down from 844305ms -> 818003ms (3% speed-up) at speed 0.
This will further move towards making the in-search partition types
configurable, hence unifying various speed-up approaches.
Some speed 1 and 2 features are turned off during the refactoring
process, including:
disable_split_var_thresh
using_small_partition_info
Stricter constraints are applied to use_square_partition_only for
right/bottom boundary blocks. Will bring back/refine these features
subsequently. At this point, it makes derf set at speed 1 about
0.45% higher in compression performance, and 9% down in run-time.
Change-Id: I3db9f9d1d1a0d6cbe2e50e49bd9eda1cf705f37c
Adds a couple of minor fixes, which may be absorbed in Jingning's
patch. Thanks to Guillaume for pointing these out.
Also adjusts the thresholds for speed 1 and 2 to 16 and 32
respectively, to keep quality drops small.
Results:
--------
derfraw300: threshold = 16, psnr -0.082%, speedup 2-3%
threshold = 32, psnr -0.218%, speedup 5-6%
stdhdraw250: threshold = 16, psnr -0.031%, speedup 2-3%
threshold = 32, psnr -0.273%, speedup 5-6%
Change-Id: I4b11ae8296cca6c2a9f644be7e40de7c423b8330
It appears that the above/left mb_skip_coeff used during
the pick modes, is left over from the previously
encode frame. This patch initializes the flag to the default
value of zero.
Change-Id: Ida4684cc99611d6e3e82628db35ed717e28ce550
Changes to code to auto select a partition size range
based on data from spatial neighbors.
Now looks at the sb_type in each 8x8 block of above
and left SB64.
The effect on speed 1 is now weaker giving better
quality but less speed gain. Now also used in speed 2.
Change-Id: Iace33a97d5c3498dd2a9a8a4067351941abcbabc
As the pixel values beyond image border are duplicates of pixels
on edge, the change limits the mv search range, any mv beyond
the limits no longer produce new/different prediction values
as entire block with pixels used for subpel interpolation are
outside image border.
Change-Id: I4c6fdf06e33c1cef1489f5470ce0fb4e5e01fb79
VP9_COMMON is the right place to segmentatation struct because it has
global segmentation parameters, not something specific to macroblock
processing.
Change-Id: Ib9ada0c06c253996eb3b5f6cccf6a323fbbba708
Adds a speed feature to disable split partition search based on a
given threshold on the source variance. A tighter threshold derived
from the threshold provided is used to also disable horizontal and
vertical partitions.
Results on derfraw300:
threshold = 16, psnr = -0.057%, speedup ~1% (football)
threshold = 32, psnr = -0.150%, speedup ~4-5% (football)
threshold = 64, psnr = -0.570%, speedup ~10-12% (football)
Results on stdhdraw250:
threshold = 32, psnr = -0.18%, speedup is somewhat more than derf
because of a larger number of smoother blocks at higher resolution.
Based on these results, a threshold of 32 is chosen for speed 1,
and a threshold of 64 is chosen for speeds 2 and above.
Change-Id: If08912fb6c67fd4242d12a0d094783a99f52f6c6
The macro block mode info context originally contained an
entry for each 16x16 macroblock. In VP9 each entry refers
to an 8x8 region not a macro block, so the naming is misleading.
This first stage clean up changes the names of 3 entries in the
structure to remove the mb_ prefix.
TODO clean up the nomenclature more widely in respect of
mbmi and bmi.
Change-Id: Ia7305c6d0cb805dfe8cdc98dad21338f502e49c6
Don't do vertical or horizontal splits if subsize < min_partition_size,
except for edge blocks where it makes sense.
Change-Id: I479aa66ba1838d227b5de8312d46be184a8d6401
Loop filter configuration doesn't belong to macroblock, so moving it from
MACROBLOCKD to VP9_COMMON. Also moving the declaration of loopfilter struct
from vp9_blockd.h to vp9_loopfilter.h.
Change-Id: I4b3e34be9623b47cda35f9b1f9951f8c5b1d5d28
Different partitionings were not being evaluated against
best_rd and there were unnecessary calls to RDCOST. This
could have resulted in a non-optimal partioning being
selected.
I simplified the variables used to track the rate,
distortion and RD values throughout the function.
Change-Id: Ifa7085ee80d824e86791432a5bc6d8fea5a3e313
The low precision 32x32 fdct has all the intermediate steps within
16-bit depth, hence allowing faster SSE2 implementation, at the
expense of larger round-trip error. It was used in the rate-distortion
optimization search loop only.
Using the low precision version, in replace of the high precision one,
affects the compression performance by about 0.7% (derf, stdhd) at
speed 0. For speed 1, it makes derf set down by only 0.017%.
Change-Id: I4e7d18fac5bea5317b91c8e7dabae143bc6b5c8b
There was no benefit having this function. For example, inside
read_switchable_filter_type switchable filter context was calculated twice.
Change-Id: I79cd5bf95cbc0f6d8bf91a2e32289e01b18dcff1
Adds a speed feature to skip all intra modes other than
DC_PRED if the source variance is small. This feature is
made part of speed 1 and up.
Results on derf300: psnr -0.07%, speedup about 1-2%
Also uses the source variance to fine-tune the early
termination criteria when FLAG_EARLY_TERMINATE is on.
This feature is made part of speed 2 and up.
Results on derf300: psnr -0.52%, speedup about 5-7%
Change-Id: I59e38aa836557cfa5405ae706fc64815cbfe4232
This changeset allows to remove vp9_switchable_interp and
vp9_switchable_interp_map arrays and make code much clear. Actually we
still have to use these mapping but only inside read_interp_filter_type and
write_interp_filter_type functions.
Change-Id: I4026c6f8c4acefba6c81421b7bacbaa52cc45f50
Adds a function to compute source variance for various
sb_types to be used for pruning mode and partition searches.
[The existing activity measure function is currently specialized
for only 16x16 MBs and needs to be updated].
Change-Id: I22a41e6f1430184201487326fdbebb9b47e6fc24
If the partition is out of partition size range, we don't
need to process small partition information.
Change-Id: Ice9bfbbdebe1f2ef79271a3aee17de0ed4608376
use_min_partition_size and use_max_partition_size are not used
currently, and could be added back if needed later.
Change-Id: Ib22a9c06b064567a7c1d6d5445567ed77e0d3acc
This commit removes redundant arguments passing in the function of
rd_pick_reference_frame. This resolves the clang warnings about
potential use of uninitialized values.
Change-Id: Ic68f949a9f8fcd0a583786b0c75321104ea44739
Refactor the frame buffer referencing in choose_partition and make
it consistent with other places. This means to prevent potential
issues when we extend reference frame buffer.
Change-Id: I5ff33ed5f671e1f4cc7049622212769a9b4578d9
Speed feature experiment to set an upper and lower
partition size limit based on what has been seen
in spatial neighbors.
This seems to gives quite reasonable speed gains in local
(10-15%) and when used with speed 0 the losses are small
(0.25% derf, 0.35% stdhd). However, for now I am only
enabling it on speed 1 as there may be clashes with the existing
temporal partition selection in speed 2.
Using a tighter min / max around the range derived from the
neighbors increases speed further but at the cost of a
bigger quality loss. However, I think this spatial method could
be combined with data from either the last frame or a variance
method (or both) to refine the range of minimum and maximum
partition size. I.e. consider the min and max from spatial and
temporal neighbors and the variance recommendation.
Change-Id: I1b96bf8b84368d6aad0c7aa600fe141b4f07435f
This option exists in VP8, and it was rewritten in VP9 to support
skipping on different partition levels. After prediction is done,
we can check if the residuals in the partition block will be all
quantized to 0. If this is true, the skip flag is set, and only
prediction data are needed in reconstruction. Based on DCT's energy
conservation property, the skipping check can be estimated in
spatial domain.
The prediction error is calculated and compared to a threshold.
The threshold is determined by the dequant values, and also
adjusted by partition sizes. To be precise, the DC and AC parts
for Y, U, and V planes are checked to decide skipping or not.
Test showed that
1. derf set:
when static-thresh = 1, psnr loss is 0.666%;
when static-thresh = 500, psnr loss is 1.162%;
2. stdhd set:
when static-thresh = 1, psnr loss is 1.249%;
when static-thresh = 500, psnr loss is 1.668%;
For different clips, encoding speedup range is between several
percentage and 20+% when static-thresh <= 500. For example,
clip bitrate static-thresh psnr time
akiyo(cif) 500 0 48.923 5.635s(50f)
akiyo 500 500 48.863 4.402s(50f)
parkjoy(1080p) 4000 0 30.380 77.54s(30f)
parkjoy 4000 500 30.384 69.59s(30f)
sunflower(1080p) 4000 0 44.461 85.2s(30f)
sunflower 4000 500 44.418 78.1s(30f)
Higher static-thresh values give larger speedup with larger
quality loss.
Change-Id: I857031ceb466ff314ab580ac5ec5d18542203c53
Removing unused constants, macros, and function declarations. Using
ROUND_POWER_OF_TWO macro, vp9_zero, vp9_copy where possible. Moving
#include from *.h to *.c. Merging for loops for motion vectors.
Change-Id: Ic3bf841764a2bb177128bb3a6d7aa8f68229cd13
Simplified the code that extracts and uses the motion
vectors for the 4 sub-partitions in rd_pick_partition.
Change-Id: Iaf698ef7ee3aef9edd59015e1ae065dd359b17d9
The feature that uses small partition results as a measure to skip
mode evaluation at larger partition requires the flags to be reset.
The reset was missing in the code path that calls rd_use_partition().
Change-Id: Ia0a3a0aee1a862b6e2333d596808db7c48033d50
Counts are separate from frame context. We have several frame contexts but
need only one copy of all counts.
Change-Id: I5279b0321cb450bbea7049adaa9275306a7cef7d
many structures use bw and bh and they have different meanings. This cl attempts
to start this clean up and remove unneccessary 2 step look up log and then
shift operations...
also removed partition type multiple operation code in bitstream.c.
Change-Id: I7e03e552bdfc0939738e430862e3073d30fdd5db
Moving common encoder/decoder code to update_tx_counts. Also renaming
vp9_get_pred_probs_tx_size to get_tx_probs2 and adding get_tx_probs to
call vp9_get_pred_context_tx_size inside read_selected_tx_size only once
(twice before).
Change-Id: Ia50247f3893de88ef8e9041b0d44be44a40aaa4d
At speed 2, due to the threshold scheme used, it is possible the rate
and distortion assigned with INT_MAX value. The patch added checking
to prevent the INT_MAX value is used in further calculation of RD
scores. The patch also changed the assertion in rd_use_partition() to
be mirror similar assertion in rd_pick_partition().
Change-Id: Idb52c543cc1e10abdf6e6a5d6e9cb535a42214dc
Adding loopfilter struct with fields from MACROBLOCKD and VP9Common.
Eventually it will be moved to vp9_loopfilter.h for better code structure.
Change-Id: Iaf5fb71c33719cdfa1b991f671caf071be9ea035
We would skip the rectangular blocks for sub8x8 partitions because
we would conclude that PARTITION_NONE was better than PARTITION_SPLIT,
however, that conclusion was made before we actually really tested
PARTITION_SPLIT.
Change-Id: I8fa91e59894badc1d8cee3ba8a49e40ae4c4a489
This prevents a duplicate memcpy of a 128-byte struct every time
set_scale_factors() is called (which is a lot), thus leading to a
decrease from 3.7 MB to 1.85 MB of struct copying per 64x64 block
RD/partition loop.
Overall, this decreases encoding time of the first 50 frames of bus
@ 1500kbps (speed 0) from 1min5.9 to 1min4.9, i.e. about a 1.5%
overall speedup. We can likely get more gains by removing the copy
of the other struct (and replacing it with an indexing) as well.
Change-Id: I3dceb7e79f71e6fe911b11cc994cf89a869dde7a
About 15% faster for bus (speed 0) first 50 frames @ 1500kbps, which
goes from 1min36 to 1min24. Results become slightly better (+0.2% on
derf/yt, +0.4% on hd), probably because of a bugfix for skipmode in
super_block_yrd(). Overall speed change (on derfraw300) is roughly
-13%. This can probably be improved further by caching best_yrd
between partition searches. Also, we might be able to get more
speedups by always doing PARTITION_NONE before PARTITIONS_SPLIT, not
just at the sb8x8 level.
Change-Id: I83736949ebd5b4a3b400ee688d7661913fefc98b
Current partition checking starts from small sizes, and then goes up
to large sizes. This experiment uses the small partitions' motion
estimation result, which is already available, to speed up the
large partition's motion estimation. We can decide to skip some
patition checkings if they are unlikely choices. We could use the
motion vector(MV) result as current partition's prediction MV, limit
the search range and reference frame.
Current result at speed 1:
psnr loss: 1.19% for stdhd, 0.287% for derf.
speed gain: 14% for sunflower(hd), 11% for akiyo.
Further improvement will be done later.
Change-Id: I5abfd070e9cace2e91e2a0247d1325df313887ab
Removing tile_rows and tile_columns from VP9Common, removing redundant
constants MIN_TILE_WIDTH and MAX_TILE_WIDTH, changing signature of
vp9_get_tile_n_bits.
Change-Id: I8ff3104a38179b2c6900df965c144c1d6f602267
Making implementation of vp9_set_pred_flag_{seg_id, mbskip} consistent
with vp9_get_segment_id without using confusing sub(a, b) macro. Passing
mi_row and mi_col to functions explicitly instead of replying on
mb_to_right_edge and mb_to_bottom_edge.
Change-Id: I54c1087dd2ba9036f8ba7eb165b073e807d00435
This speed feature allows the encoder to largely remove the spatial
dependency between blocks inside a 64x64 superblock, thereby removing
the need to repeatedly encode superblocks per partition type in the
rate-distortion optimization loop.
A major challenge lies in the intra modes tested in the rate-distortion
optimization loop. The subsequent blocks do not have access to the
reconstructed boundary pixels without the intermediate coding steps.
This was resolved by using the original pixels for intra prediction
in the rd loop, followed by an appropriately designed distortion
modeling on the quantization parameters. Experiments also suggested
that the performance impact is more discernible at lower bit-rate/psnr
settings. Hence a quantizer dependent threshold is applied to deactivate
skip of block coding.
For bus_cif at 2000 kbps,
speed 0: runtime 269854ms -> 237774ms (12% speed-up) at 0.05dB
performance loss.
speed 1: runtime 65312ms -> 61536ms, (7% speed-up) at 0.04dB
performance loss.
This operation is currently turned on in settings of speed 1.
Change-Id: Ib689741dfff8dd38365d8c1b92860a3e176f56ec
Adding segmentation struct to vp9_seg_common.h. Struct members are from
macroblockd and VP9Common structs. Moving segmentation related constants
and enums to vp9_seg_common.h.
Change-Id: I23fabc33f11a359249f5f80d161daf569d02ec03
The resulting reconstruction is never used, thus it just wastes CPU
cycles. Reduces encode time of first 50 frames of bus (speed 0) @
1500kbps from 2min2.0 to 2min1.2, i.e. a 0.65% overall speedup.
Change-Id: I74755ca3aadc21e2be220f486259060bd4088c45
Overall, on all test sets, this gains about +0.2% on all metrics.
City is a clip where this really hurts (-1.0% on all metrics), I'm
not quite sure why yet. Maybe interesting to look into in the future.
Change-Id: I6f0eecb20e72f0194633270d30bf00d76d9eae78
Skips mode searches for intra and compound inter modes depending
on the best mode so far and the reference frames. The various
heuristics to be used are selected by bits from a flag. The
previous direction based intra mode search pruning is also absorbed
in this framework.
Specifically the flags and their impact are:
1) FLAG_SKIP_INTRA_BESTINTER (skip intra mode search for oblique
directional modes and TM_PRED if the best so far is
an inter mode)
derfraw300: -0.15%, 10% speedup
2) FLAG_SKIP_INTRA_DIRMISMATCH (skip D27, D63, D117 and D153
mode search if the best so far is not one of the closest
hor/vert/diagonal directions.
derfraw300: -0.05%, about 9% speedup
3) FLAG_SKIP_COMP_BESTINTRA (skip compound prediction mode
search if the best so far is an intra mode)
derfraw300: -0.06%, about 7-8% speedup
4) FLAG_SKIP_COMP_REFMISMATCH (skip compound prediction search
if the best single ref inter mode does not have the same ref
as one of the two references being tested in the compound mode)
derfraw300: -0.56%, about 10% speedup
Change-Id: I1a736cd29b36325489e7af9f32698d6394b2c495