This CL changes libvpx to call a function when a frame buffer
is needed for decode. Libvpx will call a release callback when
no other frames reference the frame buffer. This CL adds a
default implementation of the frame buffer callbacks. Currently
only VP9 is supported. A future CL will add support for
applications to supply their own frame buffer callbacks.
Change-Id: I1405a320118f1cdd95f80c670d52b085a62cb10d
Implemented parallel loopfiltering, which uses existing tile-
decoding threads. Each thread works on one row, and when that row
is loopfiltered, it moves to next unattended row. To ensure the
correct filtering order, threads are synchronized and one
superblock is filtered only if the superblocks it depends on are
filtered already.
To reduce synchronization overhead and speed up the decoder, we use
nsync > 1 for high resolution.
Performance tests:
1. on desktop:
8-tile 4k video using 8 threads, speedup: 70% - 80%
4-tile HD video using 4 threads, speedup: ~35%
2. on mobile device(Nexus 7):
4-tile 1080p video using 4 threads, speedup: 18% - 25%
4-tile 1080p video using 2 threads, speedup: 10% - 15%
Change-Id: If54b4a11960dd706c22d5ad145ad94156031f36a
When showing a previously decoded frame, i.e. when
show_existing_frame=1, the update of the
last_show_frame flag must be disabled.
This is to ensure that the last_show_frame flag
reflects the state of the flag for the immediately
previously decoded frame rather then the value that
was forced to ensure that a previously decoded frame
would be displayed.
This patch also adds a test vector to verify that the
display_existing_frame flag works as expected. Code
for generating the test vector can be found in this
patch:
https://gerrit.chromium.org/gerrit/#/c/68581/
(Bug originally reported by Alexander Voronov
<ru.xalba@gmail.com>).
Change-Id: I731d288fba02088959f7fcc87707137fffc6acf5
Adding RefBuffer to simplify reference buffer management. The struct has a
pointer to image data and scale factors relative to the current frame.
Change-Id: If38eb1491ff687cc11428aee339f3e052e2c5d9e
- Disable mode info update in case where current frame is coded
as "show existing frame".
- Should fix issue 676.
Change-Id: Ibee681850eb307f982da6528d3e31cb94f881c08
The old code would start in a mixed state, where all the reference
frames were pointing to frame buffer 0, but the reference counts
were 0. This is why we needed special code for the first frame.
Change-Id: I734961012917654ff8c0c8b317aac00ab75ded1a
In the decoder we don't need to save eobs, we can pass eob as an argument.
That's why removing eob arrays from VP9Decompressor and TileWorkerData,
and moving eob pointer from macroblockd_plane to macroblock_plane.
Change-Id: I8eb919acc837acfb3abdd8319af63d1bbca8217a
We only need qcoeff buffers in the encoder. Reducing TileWorkerData struct
and VP9Decompressor struct sizes by 24K.
Change-Id: Id148868461f7ffa3d3dd634b371503ae9c57e207
Make the macroblockd_plane contain dynamic buffer pointers instead
static pointers to the memory space allocated therein. The decoder
uses the buffer allocated in pbi, while encoder will use a dual
buffer approach for rate-distortion optimization search.
Change-Id: Ie6f24be2dcda35df7c15b4014e5ccf236fb3f76c
The only case where they were intentionally pointing to different
structures was in mbgraph, and this didn't have the expected behavior
because both of these pointers are used interchangeably through the code
Change-Id: I979251782f90885fe962305bcc845bc05907f80c
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
When the frame size changes the last frame segment map must
be resized to match and initialized to 0.
Change-Id: Idc10de109f55dbe9af3a6caae355a2974712243d
Loop filter configuration doesn't belong to macroblock, so moving it from
MACROBLOCKD to VP9_COMMON. Also moving the declaration of loopfilter struct
from vp9_blockd.h to vp9_loopfilter.h.
Change-Id: I4b3e34be9623b47cda35f9b1f9951f8c5b1d5d28
Currently the only threaded option for vp9 decode. Enabled when the
decoder config thread count is > 1.
Change-Id: I082959abac9e31aa4a38ed9fd68b94680e57f4df
Removing unused constants, macros, and function declarations. Using
ROUND_POWER_OF_TWO macro, vp9_zero, vp9_copy where possible. Moving
#include from *.h to *.c. Merging for loops for motion vectors.
Change-Id: Ic3bf841764a2bb177128bb3a6d7aa8f68229cd13
Adding loopfilter struct with fields from MACROBLOCKD and VP9Common.
Eventually it will be moved to vp9_loopfilter.h for better code structure.
Change-Id: Iaf5fb71c33719cdfa1b991f671caf071be9ea035
This is a short term optimization till we work out a decoder
implementation requiring no frame border extension.
Change-Id: I02d15bfde4d926b50a4e58b393d8c4062d1be70f
this was never fleshed out in the context of VP8, for which it was
added. for VP9 it has no meaning.
Change-Id: Iba2ecc026d9e947067b96690245d337e51e26eff