Cycle times:
4x4: 151 to 131 cycles (15% faster)
8x8: 334 to 306 cycles (9% faster)
16x16: 1401 to 1368 cycles (2.5% faster)
32x32: 7403 to 7367 cycles (0.5% faster)
Total encode time of first 50 frames of bus @ 1500kbps (speed 0)
goes from 1min39.2 to 1min38.6, i.e. a 0.67% overall speedup.
Change-Id: I799a49460e5e3fcab01725564dd49c629bfe935f
This allows removing a large number of transform size specific functions,
as well as supporting 444/alpha by routing all code through the
subsampling-aware path.
Change-Id: Ieb085cebe9f37f24fc24de179898b22abfda08a4
Creates a common encode (subtract, transform, quantize, optimize,
inverse transform, reconstruct) function for all sb sizes, including
the old 16x16 path.
Change-Id: I964dff1ea7a0a5c378046a069ad83495f54df007
More specifically, remove vp9_quantize_mb*, vp9_optimize_mb*,
vp9_inverse_transform_mb* and vp9_transform_mb*. Instead, use the
generic _sb* functions that take a size argument, and call them with
BLOCK_SIZE_MB16X16.
Change-Id: I33024afea95d3a23ffbc1df7da426e4645110f29
Merge sb32x32 and sb64x64 functions; allow for rectangular sizes. Code
gives identical encoder results before and after. There are a few
macros for rectangular block sizes under the sbsegment experiment; this
experiment is not yet functional and should not yet be used.
Change-Id: I71f93b5d2a1596e99a6f01f29c3f0a456694d728
These are mostly just for experimental purposes. I saw small gains (in
the 0.1% range) when playing with this on derf.
Change-Id: Ib21eed477bbb46bddcd73b21c5c708a5b46abedc
This also changes the RD search to take account of the correct block
index when searching (this is required for ADST positioning to work
correctly in combination with tx_select).
Change-Id: Ie50d05b3a024a64ecd0b376887aa38ac5f7b6af6
Split macroblock and superblock tokenization and detokenization
functions and coefficient-related data structs so that the bitstream
layout and related code of superblock coefficients looks less like it's
a hack to fit macroblocks in superblocks.
In addition, unify chroma transform size selection from luma transform
size (i.e. always use the same size, as long as it fits the predictor);
in practice, this means 32x32 and 64x64 superblocks using the 16x16 luma
transform will now use the 16x16 (instead of the 8x8) chroma transform,
and 64x64 superblocks using the 32x32 luma transform will now use the
32x32 (instead of the 16x16) chroma transform.
Lastly, add a trellis optimize function for 32x32 transform blocks.
HD gains about 0.3%, STDHD about 0.15% and derf about 0.1%. There's
a few negative points here and there that I might want to analyze
a little closer.
Change-Id: Ibad7c3ddfe1acfc52771dfc27c03e9783e054430
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
This adds Debargha's DCT/DWT hybrid and a regular 32x32 DCT, and adds
code all over the place to wrap that in the bitstream/encoder/decoder/RD.
Some implementation notes (these probably need careful review):
- token range is extended by 1 bit, since the value range out of this
transform is [-16384,16383].
- the coefficients coming out of the FDCT are manually scaled back by
1 bit, or else they won't fit in int16_t (they are 17 bits). Because
of this, the RD error scoring does not right-shift the MSE score by
two (unlike for 4x4/8x8/16x16).
- to compensate for this loss in precision, the quantizer is halved
also. This is currently a little hacky.
- FDCT and IDCT is double-only right now. Needs a fixed-point impl.
- There are no default probabilities for the 32x32 transform yet; I'm
simply using the 16x16 luma ones. A future commit will add newly
generated probabilities for all transforms.
- No ADST version. I don't think we'll add one for this level; if an
ADST is desired, transform-size selection can scale back to 16x16
or lower, and use an ADST at that level.
Additional notes specific to Debargha's DWT/DCT hybrid:
- coefficient scale is different for the top/left 16x16 (DCT-over-DWT)
block than for the rest (DWT pixel differences) of the block. Therefore,
RD error scoring isn't easily scalable between coefficient and pixel
domain. Thus, unfortunately, we need to compute the RD distortion in
the pixel domain until we figure out how to scale these appropriately.
Change-Id: I00386f20f35d7fabb19aba94c8162f8aee64ef2b
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc