tm_predictor_4x4 is implemented with SSE2 using XMM registers.
Speed up by ~25% in ./test_intra_pred_speed.
Change-Id: I25074b78d476a2cb17f81cf654bdfd80df2070e0
This reverts commit 9aeaa2016e7470c4e316d90da33d883098eed6f4.
This causes some test vectors to fail.
Change-Id: I3659a2068404ec5a0591fba5c88b1bec0c9059a4
Added optimization of the 8 bit assembly quantizer routines. This makes
these functions up to 100% faster, depending on encoding parameters.
This patch maskes the encoder faster in both the high bitdepth and 8bit
configurations. In the high bitdepth configuration, it effects profile 0
only.
Based on my profiling using 1080p input the net gain is between 1-3% for
the 8 bit config, and around 2.5-4.5% for the high bitdepth config,
depending on target bitrate. The difference between the 8 bit and high
bitdepth configurations for the same encoder run is reduced by 1% in all
cases I have profiled.
Change-Id: I86714a6b7364da20cd468cd784247009663a5140
When configured with high bit detpth enabled, the 8bit quantize
function stopped using optimised code. This made 8bit content
decode slowly. This commit re-enables the SSSE3 optimisations.
Change-Id: I194b505dd3f4c494e5c5e53e020f5d94534b16b5
When configured with high bit detpth enabled, the 8bit quantize
function stopped using optimised code. This made 8bit content
decode slowly. This commit re-enables the SSE2 optimisation
(but not the SSSE3 optimisation).
Change-Id: Id015fe3c1c44580a4bff3f4bd985170f2806a9d9
When configured with high bitdepth enabled, the 8bit transform
stopped using optimised code. This made 8bit content decode slowly.
Change-Id: I67d91f9b212921d5320f949fc0a0d3f32f90c0ea
This was rewritten and moved to vpx_dsp/x86/vpx_subpixel_8t_ssse3.asm
in 195883023bb39b5ee5c6811a316ab96d9225034d
Change-Id: I117ce983dae12006e302679ba7f175573dd9e874
fixes build on windows x64; previously 'heightq' i.e., the 64-bit register
was accessed when only the 32-bit value was needed. given this is from a
stack variable the upper bits were undefined.
+ bump register/xmm counts; users of SETUP_LOCAL_VARS touch xmm13 in
64-bit builds and filter_block1d16_v* uses one extra temp variable
Change-Id: I9c768c0b2047481d1d3b11c2e16b2f8de6eb0d80
This is based on the original patch optimized for 32bit
platforms by Tamar/Ilya and now uses the x86inc style asm.
The assembly was also modified to support 64bit platforms.
Change-Id: Ice12f249bbbc162a7427e3d23fbf0cbe4135aff2
* changes:
Only build ssse3 filter functions on 64 bit
Clean up unused function warnings in vp8 encoder
Clean up unused function warnings in vp8 onyx_if.c
These were lost in the great sub pixel variance move of
6a82f0d7fb9ee908c389e8d55444bbaed3d54e9c
Not having these functions caused a ~10% performance regression in
some realtime vp8 encodes.
Change-Id: I50658483d9198391806b27899f2c0d309233c4b5
* changes:
Only use .text sections for aout
Use newer x86inc.asm
Use .text instead of .rodata on macho
Copy PIC handling code from x86_abi_support
Set 'private_extern' visibility for macho targets
Avoid 'amdnop' when building with nasm
Catch all elf formats
Expand PIC default to macho64 and respect CONFIG_PIC from libvpx
Use libvpx defines to set name mangling rules
Customize x86inc.asm for libvpx
Rename updated version of x86inc.asm
Use "private_prefix" instead of "program_name" and make vpx the default
prefix.
Change-Id: I4883a99b2aee8e5dc9f2c16a2e6f4b5d6e4de458
and FUN_CONV_2D macros. The predict lut now handles
this case. The encoder now calls vpx_scaled_2d() instead
of vpx_convolve8() for scaling.
Change-Id: Ia1c8af8a31e4cb4887a587143108cb45835f7df7
This reverts commit a5e97d874b16ae5826b68515f1e35ffb44361cf8.
Additionally:
Revert "vpx_convolve_copy_sse2: fix win64"
This reverts commit 22a8474fe7ec30d96f746dc6e4b23771758c071e.
This change performs poorly on various x86_64 devices affecting
performance by 1-3% at 1080P. Performance on chromebook like devices was
mixed neutral to slightly negative, so there should be minimal change
there.
Change-Id: I95831233b4b84ee96369baa192a2d4cc7639658c
This commit clears all the vp9_ prefix use case in vpx_dsp. It gets
the vp9 folder ready to branch out vp10.
Change-Id: I2906eec179ee792b4af8c9b4161313653050e931
This commit clears the function naming convention in vpx_dsp. It
replaces vp9_ prefix of global functions with vpx_ prefix. It also
removes the vp9_ prefix from static functions.
Change-Id: I6394359a63b71a51dda01342eec6a3cc08dfeedf