Commit Graph

10 Commits

Author SHA1 Message Date
Ronald S. Bultje
1407bdc243 [WIP] Add column-based tiling.
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.

There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log

Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.

The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.

Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.

TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
  should not cross tile edges, or we should emulate such borders as
  if they were off-frame, to limit error propagation to within one
  tile only. This doesn't have to be the default behaviour but could
  be an optional bitstream flag.

Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
2013-02-05 15:43:03 -08:00
Ronald S. Bultje
c9071601a2 Remove compound intra-intra experiment.
This experiment gives little gains and adds relatively much code
complexity (and it hinders other experiments), so let's get rid of
it.

Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
2013-01-14 15:47:25 -08:00
John Koleszar
879cb7d962 Merge vp9-preview changes into experimental branch
Incorportate vp9-preview changes by merging master branch into experimental.

Conflicts:
	test/test.mk
	vp9/common/vp9_filter.c
	vp9/common/vp9_idctllm.c
	vp9/common/vp9_invtrans.h
	vp9/common/vp9_mbpitch.c
	vp9/common/vp9_rtcd_defs.sh
	vp9/common/vp9_systemdependent.h
	vp9/common/vp9_type_aliases.h
	vp9/common/x86/vp9_asm_stubs.c
	vp9/common/x86/vp9_subpixel_mmx.asm
	vp9/decoder/vp9_decodframe.c
	vp9/decoder/vp9_dequantize.c
	vp9/decoder/vp9_dequantize.h
	vp9/decoder/vp9_onyxd_int.h
	vp9/encoder/vp9_bitstream.c
	vp9/encoder/vp9_encodeframe.c
	vp9/encoder/vp9_rdopt.c

Change-Id: I17f51c3666d1b59cf1a699f87607cbc5d30a87c5
2013-01-08 10:19:59 -08:00
Ronald S. Bultje
c3941665e9 64x64 blocksize support.
3.2% gains on std/hd, 1.0% gains on hd.

Change-Id: I481d5df23d8a4fc650a5bcba956554490b2bd200
2013-01-05 18:20:25 -08:00
John Koleszar
5ebe94f9f1 Build fixes to merge vp9-preview into master
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.

Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
2012-12-26 11:21:09 -08:00
Ronald S. Bultje
4cca47b538 Use standard integer types for pixel values and coefficients.
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).

Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
2012-12-18 15:31:19 -08:00
Ronald S. Bultje
4d0ec7aacd Consistently use get_prob(), clip_prob() and newly added clip_pixel().
Add a function clip_pixel() to clip a pixel value to the [0,255] range
of allowed values, and use this where-ever appropriate (e.g. prediction,
reconstruction). Likewise, consistently use the recently added function
clip_prob(), which calculates a binary probability in the [1,255] range.
If possible, try to use get_prob() or its sister get_binary_prob() to
calculate binary probabilities, for consistency.

Since in some places, this means that binary probability calculations
are changed (we use {255,256}*count0/(total) in a range of places,
and all of these are now changed to use 256*count0+(total>>1)/total),
this changes the encoding result, so this patch warrants some extensive
testing.

Change-Id: Ibeeff8d886496839b8e0c0ace9ccc552351f7628
2012-12-12 10:01:19 -08:00
Jim Bankoski
9f9370425b warnings in various experiments
Change-Id: Ib5106d4772450f8026f823dd743f162ab833b1d6
2012-11-30 07:31:37 -08:00
Jim Bankoski
c67873989f fixed includes to be fully specified
Change-Id: Ia1cce221f8511561b9cbd8edb7726fbc286ff243
2012-11-28 10:53:17 -08:00
John Koleszar
fcccbcbb39 Add vp9_ prefix to all vp9 files
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.

Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
2012-11-27 14:12:30 -08:00