This commit adds proper initialization of segment id for variance AQ
mode in non-rd coding path. It fixes the enc/dec mismatch issue of
rt=7 with --aq-mode=1, as reported in issue #816
Change-Id: I02fa41b96345bf2e66077d5ea553f85ba800f7bb
This commit enables the encoder to skip split partition search if
the bigger block size has all non-zero quantized coefficients in low
frequency area and the total rate cost is below a certain threshold.
It logarithmatically scales the rate threshold according to the
current block size. For speed 3, the compression performance loss:
derf -0.093%
stdhd -0.066%
Local experiments show 4% - 20% encoding speed-up for speed 3.
blue_sky_1080p, 1500 kbps
51051 b/f, 35.891 dB, 67236 ms ->
50554 b/f, 35.857 dB, 59270 ms (12% speed-up)
old_town_cross_720p, 1500 kbps
14431 b/f, 36.249 dB, 57687 ms ->
14108 b/f, 36.172 dB, 46586 ms (19% speed-up)
pedestrian_area_1080p, 1500 kbps
50812 b/f, 40.124 dB, 100439 ms ->
50755 b/f, 40.118 dB, 96549 ms (4% speed-up)
mobile_calendar_720p, 1000 kbps
10352 b/f, 35.055 dB, 51837 ms ->
10172 b/f, 35.003 dB, 44076 ms (15% speed-up)
Change-Id: I412e34db49060775b3b89ba1738522317c3239c8
Incorporates the WRAPLOW macro into the non-highbitdepth transforms
to aid hardware verification between a software C model and an
intended hardware implementation though the use of the configure
options: --enable-experimental --enable-emulate-hardware.
Note that to avoid further discrepancies between the sse/sse2
implementations of the transforms and the C implementation, when the
emulate hardware option is invoked, we also disable sse/sse2/etc.
Also incudes some minor cleanups/renaming etc.
Change-Id: Ib864d8493313927d429cce402982f1c8e45b3287
Miscellaneous bug-fixes for high bitdepth functionality.
With this patch, high bit-depth profiles become mostly functional,
except for an intermittent assert failure issue that is being
tracked.
Change-Id: I6a7fcbdcf1e5b09842e88535f8442d2e1230748c
- iphonesimulator: IOS_VERSION_MIN was declared in the wrong place.
- armv6: linking via ld instead of CXX is basically required.
Change-Id: Iad187691f633dcf2bc3e3590e88084bb926edb76
This commit removes unused header file vp9_onyxc_int.h and repeatedly
included file vpx_ports/mem.h from vp9_block.h
Change-Id: I400b210bd1da48f1880bd50a8f4a6e2c690e15a1
Block transform skipping was implemented based on DCT's energy
conservation property. Modified the thresholds using zero bin
parameters. AC and DC coefficients were checked separately to
allow better identifying of skippable blocks.
Borg test at speed 3 showed:
stdhd set: psnr gain: 0.153%, ssim gain: 0.051%;
derf set: psnr gain: 0.023%, ssim gain: 0.036%
For most test clips, the encoding speedup is 1% - 2%.
parkrun(720p): 7.5% speedup, park_joy(1080p): 3.5% speedup.
Change-Id: If28eb81113a077414f5ca7b021c14f9069b373bb
The commit cleans up the header files in vp9_entropymv.h. This
file should only depend on vp9_mv.h and vp9_prob.h. Remove the
giant vp9_blockd.h from header file list.
Change-Id: I44cd26d2cfd10a16a9325778347dd53f888a874c
For regular inter frames, if the distance from GOLDEN_FRAME is larger
than 2 and if the predicted motion vector of LAST_FRAME gives lower
sse than that of GOLDEN_FRAME, skip the GOLDE_FRAME mode checking in
the rate-distortion optimization. It provides about 5% speed-up at
expense of -0.137% and -0.230% performance down for speed 3. Local
experiment results:
pedestrian 1080p 2000 kbps
66712 b/f, 40.908 dB, 113688 ms ->
66768 b/f, 40.911 dB, 108752 ms
blue_sky 1080p 2000 kbps
51054 b/f, 35.894 dB, 70406 ms ->
51051 b/f, 35.891 dB, 67236 ms
old_town_cross 720p 1500 kbps
14412 b/f, 36.252 dB, 60690 ms ->
14431 b/f, 36.249 dB, 57346 ms
Change-Id: Idfcafe7f63da7a4896602fc60bd7093f0f0d82ca