Mark functions in findnearmv.h, invtrans.h and setupintrarecon.h
with INLINE.
Hide function in postproc.h behind the same #if as it's callers.
Change-Id: Ic1e014a943d2aca280f137019218b9d4f1443d61
This is a leftover of the XMA code which was removed a long time ago.
Found while looking for unused functions.
Change-Id: I07a3d542ae55440af59380dcdcf9a6c11cdfcb75
This commit adds clamp of new vectors similar to the logic in RD loop.
Such clamp is not necessary from the perspective of VP8 bitstream, but
is added to improve ChromeCast mirroring's robustness.
Change-Id: I42f6adbc60ffce283b994869364230858632d6fa
For each block in pickinter: use average of four middle
pixels (instead of single pixel) to set skin map.
This can help a little in reducing false skin detection in
some cases.
Change-Id: Ic247af75e9c2948b08ab977a39e061adacd8ec97
Chromium puts all the yasm output in the same directory. Looking at ways
to improve this but in the meantime get rid of collisions.
Change-Id: I923c5231d14e895ab96521eb89807ede868a0753
This commit replaces the vp8_ prefixed subtract function with the
common vpx_subtract_block function. It removes redundant SIMD
optimization codes and unit tests.
Change-Id: I42e086c32c93c6125e452dcaa6ed04337fe028d9
only uint8 is required; each use only loads one value as a uint8
quiets a few type conversion warnings
Change-Id: I03dc0dc0eb01ac23a6e8673daa2b77c6c57bf1b0
There is a naming conflict in the chromium build system.
The rest of the variance functions will move to vpx_dsp soon.
Change-Id: Iff78da2aafb0d7380eda73e38d7dac72110a1e47
fails unit tests:
[ FAILED ] NEON/VP8SubpelVarianceTest.ExtremeRef/0, where GetParam() = (3, 3, 0x14e36d, 0)
[ FAILED ] NEON/VP8SubpelVarianceTest.Ref/0, where GetParam() = (3, 3, 0x14e36d, 0)
the tests were recently enabled in:
eb88b17 Make vp9 subpixel match vp8
the functions likely haven't changed since being converted from assembly
Change-Id: I6141717b111b8f735f436c160d74270af53ef722
Clang adds alignment hints when casting up the loads/stores. Although
this should be safe for most paths, it's causing some crashes. Either
the source of the misalignment needs to be determined and adjusted or
the intrinsics need to be rewritten to avoid using the cast to load the
data.
BUG=817,892
Change-Id: Ia3aa824d6a4cd97e14325ff49dc730b6f85ec7e8
Numerator was being range checked against the
denominator - preventing any frame rate slower
than 1 fps.
I've tested this on a Mac using using ffmpeg and
results are comparable to mp4 and ogg files generated
at the same time.
Not yet tested on Windows.
Johnny Klonaris
google@jawknee.com
Change-Id: Idb358dbc2e7dc000037880ede4a1b0df248a42c8