The old workaround "p = 0 ? 0 : p -1" is misleading.
?: happens before =
assigning back to p truncates to one byte.
Therefore it is equivalent to (p - 1) & 0xFF, but the check just exists
to work around a first pass bug, so let's make the work around more
clear.
https://bugs.chromium.org/p/webm/issues/detail?id=1089
Change-Id: I587c44dd61c1f3767543c0126376f881889935af
This reverts commit 7f56cb2978.
It causes uninitialized reads in the first pass setting up later cost tables.
Change-Id: I2df498df3f5c03eff359f79edf045aed0c618dc9
Remove delta index 254 from probability remapping and subexp coding.
Saves 1-bit when the delta index is 129.
Change-Id: I88aba565fc766b1769165be458d2efd3ce45817e
The old workaround "p = 0 ? 0 : p -1" is misleading.
?: happens before =
assigning back to p truncates to one byte.
Therefore it is equivalent to (p - 1) & 0xFF, but the check just exists
to work around a first pass bug, so let's make the work around more
clear.
https://code.google.com/p/webm/issues/detail?id=1089
Change-Id: Ia6dcc8922e1acbac0eeca23a4d564a355c489572
The custom LCG is based on the POSIX recommend constants for a 16-bit
rand(). This implementation uses less computation than typical standard
library procedures which have been extended for 32-bit support, is
guaranteed to be reentrant, and identical everywhere.
Change-Id: I3140bbd566f44ab820d131c584a5d4ec6134c5a0
Ref: http://pubs.opengroup.org/onlinepubs/9699919799/functions/rand.html
Add the row and column index to the argument list of unit functions
called by foreach_transformed_block wrapper. This avoids the
repeated internal parsing according to the block index.
Change-Id: Ie7508acdac0b498487564639bc5cc6378a8a0df7
This causes the output of find_ref_mvs() to always be unique or zero.
A nice side-effect of this is that it also causes the output of
find_ref_mvs_sub8x8() to be unique-or-zero, and it will not ignore
available candidate MVs under certain conditions.
See issue 1012.
Change-Id: If4792789cb7885dbc9db420001d95f9b91b63bfa
Added optimization of the 8 bit assembly quantizer routines. This makes
these functions up to 100% faster, depending on encoding parameters.
This patch maskes the encoder faster in both the high bitdepth and 8bit
configurations. In the high bitdepth configuration, it effects profile 0
only.
Based on my profiling using 1080p input the net gain is between 1-3% for
the 8 bit config, and around 2.5-4.5% for the high bitdepth config,
depending on target bitrate. The difference between the 8 bit and high
bitdepth configurations for the same encoder run is reduced by 1% in all
cases I have profiled.
Change-Id: I86714a6b7364da20cd468cd784247009663a5140
VP8E_UPD_ENTROPY, VP8E_UPD_REFERENCE and VP8E_USE_REFERENCE have been
deprecated since the initial public release
Change-Id: Ied16b441eec13434d85f1ab115d49ccaf5f2f7b0
Some more testing of this patch would probably be useful, but I
think the basics of it should work fine now.
See issue 1035.
Change-Id: I4a36d58f671c5391cb09d564581784a00ed26245
This experiment allows using full above/right edges for all transform
sizes whenever available (for d45/d63), and adds bottom/left edges for
d207.
See issue 1043.
Change-Id: I5cf7f345e783e8539bb6b6d2c9972fb1d6d0a78b
In VP9, the ref MV had to point to a block that itself fully resided
within the visible image, i.e. all borders of the image had to be
within the visible borders of the coded frame. This is somewhat
illogical, and had obscure side effects, e.g. clamping of fairly
reasonable motion vectors such as 0,0 were clipped to negative values
if the block was overhanging on frame edges (such as the last rows
on 1080p content), which makes no sense whatsoever.
Instead, relax clamping constraints such that the ref MVs are allowed
to point to blocks exactly outside the visible edges in both Y as well
as UV planes, including the 8tap filter edges (that's why the offset is
8 pixels + block size).
See issue 1037.
Change-Id: I2683eb2a18b24955e4dcce36c2940aa2ba3a1061