For speed 7, real-time mode: Base layer frames are further apart
(for #temporal layers = 3, this is every 4 frames) so worth keeping
same motion search parameters (as in speed 6) on the base layer frames.
Change-Id: Idebf49dda6ef4f3d9a55aee55129a68253f692fb
* changes:
Only use .text sections for aout
Use newer x86inc.asm
Use .text instead of .rodata on macho
Copy PIC handling code from x86_abi_support
Set 'private_extern' visibility for macho targets
Avoid 'amdnop' when building with nasm
Catch all elf formats
Expand PIC default to macho64 and respect CONFIG_PIC from libvpx
Use libvpx defines to set name mangling rules
Customize x86inc.asm for libvpx
Rename updated version of x86inc.asm
Use "private_prefix" instead of "program_name" and make vpx the default
prefix.
Change-Id: I4883a99b2aee8e5dc9f2c16a2e6f4b5d6e4de458
Use the correct period (in terms of cr->percent_refresh) for the condition
of larger delta-qp following key frame.
And account for larger interval for temporal layers.
Change-Id: Ibb43f5200f9b1eeb8bbb8211327b08ecda3c3b8a
Re-investigated the second-level sub-pixel motion search. Improved the
way of choosing search points. Rewrote the second-level search code.
At speed 0, the borg tests showed:
1. for stdhd set, Avg PSNR gain: 0.216%; Overall PSNR gain: 0.196%;
SSIM gain: 0.206%. Only 1 out of 15 clips showed PSNR loss.
2. for derf set, Avg PSNR gain: 0.171%; Overall PSNR gain: 0.192%;
SSIM gain: 0.207%. Only 3 out of 30 clips showed PSNR losses.
Added the condition for third-point checking, namely, less points
were checked. Speed tests showed no speed loss(Avg 0.3% speedup at
speed 0).
Change-Id: I6284ebb3fa7ba63be8528184c49e06757211a7f1
-For ambient qp in active_worst setting: increase the initial
averaging time (from very first frame) to account for avg_qp of key_frame.
-In postencode on key frame: update the last_q/avg_q[key_frame] for
all temporal layers.
Change-Id: I5313153d350b1045b4835ce948dfffb7d2039b52
Condition usage of rc.frames_since_golden to non-svc mode.
rc.frames_since_golden, which is used in non-svc mode to add second reference,
was causing, under certain condiiton, the turning off of golden reference
for svc case.
Change-Id: Icec644d235d0471e56d8ff73d6c37278bd6ecd3b
and FUN_CONV_2D macros. The predict lut now handles
this case. The encoder now calls vpx_scaled_2d() instead
of vpx_convolve8() for scaling.
Change-Id: Ia1c8af8a31e4cb4887a587143108cb45835f7df7
This commit clears all the vp9_ prefix use case in vpx_dsp. It gets
the vp9 folder ready to branch out vp10.
Change-Id: I2906eec179ee792b4af8c9b4161313653050e931
Choose a different diagonal point to check when the two costs are
the same, making it consistent with the way we choose the best mv.
This slightly changes the encoding result, and the derflr set borg
test at speed 0 shows 0.027% Overall PSNR gain, 0.024% Avg PSNR
gain, and 0.043% SSIM gain.
Change-Id: Ic8ee3a6767394866d159e4f9e1c777604dd73c17
If the current best mv(namely, the search center) is still the best mv
after the first level search, the second level checks is skipped. This
patch doesn't change the bitstream. At speed 0, it speeds up the encoder
by 1% - 2%.
Change-Id: I054c91b884d3f7aef157436c061744562bd6506d
Ssim_vars is used to accumulate stats based 4x4 pixel blocks, this
commit changes the allocations size to be based on mi_rows and mi_cols
to avoid out-of-bound memory access for larger size videos. The hard
coded 720x480 can only work for image size up to 2880x1920.
Change-Id: Id9d07f3f777385b448ac88a6034b7472e4cf3c79
This commit moves the module inverse transform functions from vp9
to vpx_dsp folder. The hybrid transform wrapper functions stay in
the vp9 folder, since it involves codec-specific data structures.
Change-Id: Ib066367c953d3d024c73ba65157bbd70a95c9ef8
This got erroneously changed during the refactor. This fixes
SvcTest.TwoPassEncode2TemporalLayersWithMultipleFrameContextsAndTiles.
Change-Id: Ifa5ab0e098396c5e2d10478db87df256eadfa4c7