- Use int32_t instead of int in vpx_obmc{variance,sad} functions
- Remove weigthed_src and obmc mask strides and assume contiguous
buffers. These inputs can always be packed as contiguous arrays.
Change-Id: I74c09b3fb3337f13d39e13a9cb61e140536f345d
Due to rounding used computation, HDB variance computation may produce
slightly negative values. This commit adds clamping to make sure
output variance values for 10 and 12 to be non-negative.
Change-Id: Id679aa55a4c201958c4c7d28cd8733b9246a71c8
This commit change to use int64_t to represent the sum of pixel
differences, which can be negative.
This fixes a number of ubsan warnings.
BUG=webm:1219
Change-Id: I885f245ae895ab92ca5f3b9848d37024b07aac98
Weighted single motion search is implemented for obmc predictor.
When NEWMV mode is used, to determine the MV for the current block,
we run weighted motion search to compare the weighted prediction
with (source - weighted prediction using neighbors' MVs), in which
the distortion is the actual prediction error of obmc prediction.
Coding gain: 0.404/0.425/0.366 for lowres/midres/hdres
Speed impact: +14% encoding time
(obmc w/o mv search 13%-> obmc w/ mv search 27%)
Change-Id: Id7ad3fc6ba295b23d9c53c8a16a4ac1677ad835c
Optimized 2 up-sampled reference prediction functions in high-bit
depth case. This reduced the HBD encoding time by 3%.
Change-Id: I8663ffb5234f5e70168c0fc9ca676309fe8e98f2
Using the up-sampled reference frames in sub-pixel motion search is
enabled as a speed feature for good-quality mode speed 0 and speed 1.
Change-Id: Ieb454bf8c646ddb99e87bd64c8e74dbd78d84a50
Up-sampled the reference frames to 8 times in each dimension using
the 8-tap interpolation filter. In sub-pixel motion search, use the
up-sampled reference frames to find the best matching blocks. This
largely improved the motion search precision, and thus, improved
the compression quality. There was no change in decoder side.
Borg test and speed test results:
1. On derflr set,
Overall PSNR gain: 1.306%, and SSIM gain: 1.512%.
Average speed loss on derf set was 6.0%.
2. On stdhd set,
Overall PSNR gain: 0.754%, and SSIM gain: 0.814%.
On hevchd set,
Overall PSNR gain: 0.465%, and SSIM gain: 0.527%.
Speed loss on HD clips was 3.5%.
Change-Id: I300ebaafff57e88914f3dedc8784cb21d316b04f
This reverts commit ea48370a500537906d62544ca4ed75301d79e772, reversing
changes made to 15939cb2d76c773950cda40988ede89e111872ea.
The commit was insufficiently tested and causes failures.
Change-Id: I623d6fc2cd3ae6fd42d0abab1f8eada465ae57a7
Always round sum error and sum square error toward zero in variance
calculations. This prevents variance from becoming negative.
Avoiding rounding variance at all might be better but would be far
more invasive.
Change-Id: Icf24e0e75ff94952fc026ba6a4d26adf8d373f1c