The assumption doesn't hold true in the current codebase. Remove
this speed feature to simplify the codebase.
Change-Id: I9b69f484c9b7cd612b825047cc5b2fce63ee0af7
Seperate prediction mode and tx type search for inter
modes. Enabled for speed >=1.
baseline:
speed increase 40%
compression drop 0.30%/0.29% on lowres/midres
ext-tx:
speed increase 160%
compression drop 1.08%/0.95% on lowres/midres
Change-Id: Ieb34b1ee80df6980d16e26a5783e08cc0deae55b
Add a speed feature to seperate prediction mode and tx type search
for intra modes: search for best intra prediction mode with fixed
default tx type first, then choose the best tx type for the
selected mode.
Coding performance drop:
baseline
lowres 0.10% midres 0.08% hdres 0.14%
with ext-tx
lowres 0.14% midres 0.25% hdres 0.20%
Speed improvement is 20% for baseline and 17% for ext-tx.
It is turned on for speed >= 1.
Change-Id: Ia5e8d39e8a4e2e42c521bfde938f8b6a98ab24f9
Increases number of wedges for smaller block and removes
wedge coding mode for blocks larger than 32x32.
Also adds various other enhancements for subsequent experimentation,
including adding provision for multiple smoothing functions
(though one is used currently), adds a speed feature that decides
the sign for interinter wedges using a fast mechanism, and refactors
wedge representations.
lowres: -2.651% BDRATE
Most of the gain is due to increase in codebook size for 8x8 - 16x16.
Change-Id: I50669f558c8d0d45e5a6f70aca4385a185b58b5b
The uncompressed frame header contains a bit to signal whether the
frame is encoded using 64x64 or 128x128 superblocks. This can vary
between any 2 frames.
vpxenc gained the --sb-size={64,128,dynamic} option, which allows the
configuration of the superblock size used (default is dynamic). 64/128
will force the encoder to always use the specified superblock size.
Dynamic would enable the encoder to choose the sb size for each
frame, but this is not implemented yet (dynamic does the same as 128
for now).
Constraints on tile sizes depend on the superblock size, the following
is a summary of the current bitstream syntax and semantics:
If both --enable-ext-tile is OFF and --enable-ext-partition is OFF:
The tile coding in this case is the same as VP9. In particular,
tiles have a minimum width of 256 pixels and a maximum width of
4096 pixels. The tile width must be multiples of 64 pixels
(except for the rightmost tile column). There can be a maximum
of 64 tile columns and 4 tile rows.
If --enable-ext-tile is OFF and --enable-ext-partition is ON:
Same constraints as above, except that tile width must be
multiples of 128 pixels (except for the rightmost tile column).
There is no change in the bitstream syntax used for coding the tile
configuration if --enable-ext-tile is OFF.
If --enable-ext-tile is ON and --enable-ext-partition is ON:
This is the new large scale tile coding configuration. The
minimum/maximum tile width and height are 64/4096 pixels. Tile
width and height must be multiples of 64 pixels. The uncompressed
header contains two 6 bit fields that hold the tile width/heigh
in units of 64 pixels. The maximum number of tile rows/columns
is only limited by the maximum frame size of 65536x65536 pixels
that can be coded in the bitstream. This yields a maximum of
1024x1024 tile rows and columns (of 64x64 tiles in a 65536x65536
frame).
If both --enable-ext-tile is ON and --enable-ext-partition is ON:
Same applies as above, except that in the bitstream the 2 fields
containing the tile width/height are in units of the superblock
size, and the superblock size itself is also coded in the bitstream.
If the uncompressed header signals the use of 64x64 superblocks,
then the tile width/height fields are 6 bits wide and are in units
of 64 pixels. If the uncompressed header signals the use of 128x128
superblocks, then the tile width/height fields are 5 bits wide and
are in units of 128 pixels.
The above is a summary of the bitstream. The user interface to vpxenc
(and the equivalent encoder API) behaves a follows:
If --enable-ext-tile is OFF:
No change in the user interface. --tile-columns and --tile-rows
specify the base 2 logarithm of the desired number of tile columns
and tile rows. The actual number of tile rows and tile columns,
and the particular tile width and tile height are computed by the
codec ensuring all of the above constraints are respected.
If --enable-ext-tile is ON, but --enable-ext-partition is OFF:
No change in the user interface. --tile-columns and --tile-rows
specify the WIDTH and HEIGHT of the tiles in unit of 64 pixels.
The valid values are in the range [1, 64] (which corresponds to
[64, 4096] pixels in increments of 64.
If both --enable-ext-tile is ON and --enable-ext-partition is ON:
If --sb-size=64 (default):
The user interface is the same as in the previous point.
--tile-columns and --tile-rows specify tile WIDTH and HEIGHT,
in units of 64 pixels, in the range [1, 64] (which corresponds
to [64, 4096] pixels in increments of 64).
If --sb-size=128 or --sb-size=dynamic:
--tile-columns and --tile-rows specify tile WIDTH and HEIGHT,
in units of 128 pixels in the range [1, 32] (which corresponds
to [128, 4096] pixels in increments of 128).
Change-Id: Idc9beee1ad12ff1634e83671985d14c680f9179a
Using the up-sampled reference frames in sub-pixel motion search is
enabled as a speed feature for good-quality mode speed 0 and speed 1.
Change-Id: Ieb454bf8c646ddb99e87bd64c8e74dbd78d84a50
This sets up the interface for 3 speed features that progressively
eliminate a greater number of transforms in ext tx using
pre-trained support vector machines.
Each speed feature still needs to be implemented.
Change-Id: Ia508aeadc0cffdc080fb227f357a5d1dfbca08e2
Includes various cosmetic changes and refactoring including
naming the sharp filters differently (since they are no longer
8-tap).
Change-Id: Ida5a19ca0daa9f6a64a6734394c685b2a4a2564a
Combinations of different mv modes for two reference frames
are allowed in compound inter modes. 9 options are enabled,
including NEAREST_NEARESTMV, NEAREST_NEARMV, NEAR_NEARESTMV,
NEAREST_NEWMV, NEW_NEARESTMV, NEAR_NEWMV, NEW_NEARMV, ZERO_ZEROMV,
and NEW_NEWMV.
This experiment is mostly deported from the nextgen branch.
It is made compatible with other experiments
Coding gain of EXT_INTER(derflr/hevcmr/hevchd): 0.533%/0.728%/0.639%
Change-Id: Id47e97284e6481b186870afbad33204b7a33dbb0
NEW2MV is enabled, representing a new motion vector predicted from
NEARMV. It is mostly ported from nextgen, where it was named
NEW_INTER.
A few fixes are done for sub8x8 RDO to correct some misused
mv references in the original patch.
A 'bug-fix' for encoding complexity is done, reducing the additional
encoding time from 50% to 20%. In sub8x8 case, the old patch
did motion search for every interpolation filter (vp9 only
searches once). This fix also slightly improves the coding gain.
This experiment has been made compatible with REF_MV and EXT_REFS.
Coding gain (derflr/hevcmr/hevchd): 0.267%/0.542%/0.257%
Change-Id: I9a94c5f292e7454492a877f65072e8aedba087d4
This change has been imported from VP9 and
alters the nature and use of exhaustive motion search.
Firstly any exhaustive search is preceded by a normal step search.
The exhaustive search is only carried out if the distortion resulting
from the step search is above a threshold value.
Secondly the simple +/- 64 exhaustive search is replaced by a
multi stage mesh based search where each stage has a range
and step/interval size. Subsequent stages use the best position from
the previous stage as the center of the search but use a reduced range
and interval size.
For example:
stage 1: Range +/- 64 interval 4
stage 2: Range +/- 32 interval 2
stage 3: Range +/- 15 interval 1
This process, especially when it follows on from a normal step
search, has shown itself to be almost as effective as a full range
exhaustive search with step 1 but greatly lowers the computational
complexity such that it can be used in some cases for speeds 0-2.
This patch also removes a double exhaustive search for sub 8x8 blocks
which also contained a bug (the two searches used different distortion
metrics).
For best quality in my test animation sequence this patch has almost
no impact on quality but improves encode speed by more than 5X.
Restricted use in good quality speeds 0-2 yields significant quality gains
on the animation test of 0.2 - 0.5 db with only a small impact on encode
speed. On most natural video clips, however, where the step search
is performing well, the quality gain and speed impact are small.
Change-Id: Iac24152ae239f42a246f39ee5f00fe62d193cb98
This condition is not effectively in use. The actual reference
frame masking is done in other route.
Change-Id: Ia59c843bcac7243dada92f0f67658d7ce43df5e8
Take out speed features that affect the compression performance
to simplify the coding route. This commit removes the motion field
mode search used in speed 3.
Change-Id: Ifdf6862cb1ece8261125a56d9d89bcef60758c00