99 Commits

Author SHA1 Message Date
Yaowu Xu
7e89c102c4 vp9-highbitdepth -> vpx-highbitdepth
Change-Id: I1e90cf7ab4bb02c0ef119b0bd1596771edefedff
2016-08-05 15:41:33 -07:00
Zoe Liu
cbed16b8b3 Merge "Code refactoring on Macros related to ref frame numbers" into nextgenv2 2016-08-05 16:59:36 +00:00
Yaowu Xu
fe291b647e Replace variants of 'vp8' and 'vp9' with 'vpx'
Change-Id: Id6cb96b0b15efdda63348d8bfe59fc0533c85ba1
2016-08-04 22:20:38 +00:00
Zoe Liu
1af28f0230 Code refactoring on Macros related to ref frame numbers
We have renamed following Macros to avoid name confusion:

REFS_PER_FRAME --> INTER_REFS_PER_FRAME
(= ALTREF_FRAME - LAST_FRAME + 1)
MAX_REF_FRAMES --> TOTAL_REFS_PER_FRAME
(= ALTREF_FRAME - INTRA_FRAME + 1)

INTER_REFS_PER_FRAME specifies the maximum number of reference frames
that each Inter frame may use.
TOTAL_REFS_PER_FRAME is equal to INTER_REFS_PER_FRAME + 1, which
counts the INTRA_FRAME.

Further, at the encoder side, since REF_FRAMES specifies the maximum
number of the reference frames that the encoder may store, REF_FRAMES
is usually larger than INTER_REFS_PER_FRAME. For example, in the
ext-refs experiment, REF_FRAMES == 8, which allows the encoder to
store maximum 8 reference frames in the buffer, but
INTER_REFS_PER_FRAME equals to 6, which allows each Inter frame may
use up to 6 frames out of the 8 buffered frames as its references.
Hence, in order to explore the possibility to store more reference
frames in future patches, we modified a couple of array sizes to
accomodate the case that the number of buffered reference frames is
not always equal to the number of the references that are being used
by each Inter frame.

Change-Id: I19e42ef608946cc76ebfd3e965a05f4b9b93a0b3
2016-08-04 11:21:28 -07:00
Yaowu Xu
b06147de6b Cherry pick from AOMedia
5b5fbad VP9LfSync->VP10LfSync
b752848 vp8_yv12 -> vpx_yv12
e5068cd VP9->VPX for reference frame flags

Change-Id: Ia36860499c81a5aca8cd6190e7370ec404c0df0f
2016-08-02 16:24:41 -07:00
Yaowu Xu
8bf837f153 Cherry pick from AOM:
68e7e4d0 Remove VP9_CAP_POSTPROC
0738390c Remove vp9_temporal denoise
b89861a4 Remove vp9-postproc

Change-Id: I4ecaa0ac83a519c8174a494378fc23df610ff2a8
2016-08-02 15:29:50 -07:00
Yaowu Xu
d4c4724090 Cherry pick renaming changes from AOMedia branch
Manually cherry-picked the following changes:
8c8d16de vp9 -> vpx in names
75b57d39 VP9_ -> VPX_ in function names
761a7088 VP9_INTERP_EXTEND -> VPX_INTERP_EXTEND
4273a52c VP9->VPX in border pixel macros
03568c31 VP9_FRAME_MARKER -> VPX_FRAME_MARKER
2334f51d VP9->VPX in fdct function names

Change-Id: Icc18dbf4b416dd0fa21033b3e19ab8a47c893508
2016-07-29 13:31:32 -07:00
Jingning Han
8915eb8e9a Separate frame context index for different frame types
This commit makes the encoder to use different frame context index
for different frame types. In the baseline setting, it sets the
frame context index of the overlay frame to be different from other
regular inter frames. In the ext-refs setting, it further allows
the backward reference frame to use a different index.

It improves the compression performance for both settings.

Baseline
lowres  0.12%

ext-refs
lowres  0.50%
midres  0.56%

Change-Id: I7c63ddec9fc296c56a86353cf2c661a740b97a97
2016-07-27 15:35:15 -07:00
Wei-ting Lin
3c13124e9b Merge "Allow OVERLAY frames to use the show_exsiting_frame flag" into nextgenv2 2016-07-19 04:28:08 +00:00
Sarah Parker
5fa46c0b60 Add global motion parameters to compressed header
Currently nothing is implemented to compute GM parameters, this
just adds the capability to send them in the bitstream if they
were computed. Still need to implement the reconstruction
based on the parameters in reconinter.

Change-Id: I72aea3c6a9de9f5a40f96da76c82b54a52781fe2
2016-07-18 17:24:07 -07:00
Wei-ting Lin
ccc9e7cfc6 Allow OVERLAY frames to use the show_exsiting_frame flag
ARF with zero strength temporal filter can be reused by setting the
show_existing_frame = 1, and in this case, there is no need to
refresh the reference frame buffer. However, we used the flag
"refresh_golden_frame" as the identifier for the starting point of a gf
group.

A new flags "is_arf_filter_off" is used to record if the filter with
strengrh zero is used.

Change-Id: I25971a760f6e1638d5147fe30488c48125512b1a
2016-07-18 17:15:33 -07:00
Yaowu Xu
6fe07a207b Merge branch 'master' into nextgenv2
Change-Id: Ia3c0f2103fd997613d9f16156795028f89f63265
2016-07-14 16:05:48 -07:00
hui su
581636d767 Refactor codes about motion search
1. Add "best_mv" in MACROBLOCK to store the best motion vector
during motion search, so that we don't need to pass its pointer
to various motion search functions.

2. Declare some functions as static when possible.

3. Fix some indents.

Change-Id: I0778146c0866cbc55e245988c59222577ea8260e
2016-07-13 10:12:37 -07:00
Sarah Parker
fbe6fb2773 Add multiple quantization profiles to new_quant experiment
Add the ability to pick between 3 quantization profiles.
The profile is chosen based on the entropy context at the
block level.

Change-Id: Iaea0485798441b7d635962c2563f3a477f582dac
2016-06-24 16:16:13 -07:00
Zoe Liu
5805a14ca6 Merge bi-predictive frames to EXT_REFS
This patch removed the experiment of BIDIR_PRED and merged the feature
into the experiment of EXT_REFS:

(1) Each frame now has up to 6 reference frames, namely
    LAST_FRAME, LAST2_FRAME, LAST3_FRAME, GOLDEN_FRAME, (forward) and
    BWDREF_FRAME, ALTREF_FRAME (backward);
    LAST4_FRAME has been removed;
(2) First pass still keeps the 8 updates:
    KF_UPDATE, LF_UPDATE, GF_UPDATE, ARF_UPDATE, OVERLAY_UPDATE, and
    BRF_UPDATE, LAST_BIPRED_UPDATE, BI_PRED_UPDATE;
(3) show_existing_frame==1 is supported in the experiment of EXT_REFS;
(4) New encoding modes are added for both single-ref and compound cases,
    through the use of the 2 extra forward references (LAST2 & LAST3)
    and the 1 extra backward reference (BWDREF).

RD performance wise, using Overall PSNR: Avg/BDRate
        Bipred only      Prev EXT_REFS    Current EXT_REFS with bipred
lowres: -3.474/-3.324    -1.748/-1.586    -4.613/-4.387
derflr: -2.097/-1.353    -1.439/-1.215    -3.120/-2.252
midres: -2.129/-1.901    -1.345/-1.185    -2.898/-2.636

If in vp10/encoder/firstpass.h, change BFG_INTERVAL from 2 to 3, i.e. to
use 2 bi-predictive frames than 1, a further improvement may be
obtained:
                 Current EXT_REFS with bipred
        1 bi-predictive frame    2 bi-predictive frames
lowres: -4.613/-4.387            -4.675/-4.465
derflr: -3.120/-2.252            -3.333/-2.516
midres: -2.898/-2.636            -3.406/-3.095

Change-Id: Ib06fe9ea0a5cfd7418a1d79b978ee9d80bf191cb
2016-06-17 12:43:39 -07:00
Geza Lore
d60523bc28 Refactor variance aq.
Explicitly signal when the segment map is being refreshed when
using VARIANE_AQ. This simplifies decisions about when the segment id
needs to be set from the previous segment map vs based on the current
variance.

Change-Id: Ieb12c950e9cfbc3f53f4d184880071dea805563c
2016-06-14 16:07:50 +01:00
Debargha Mukherjee
81f8b3f31c Merge "Some refactoring to support warped motion mode" into nextgenv2 2016-06-10 23:18:39 +00:00
Debargha Mukherjee
03be30ba3e Some refactoring to support warped motion mode
Change-Id: I15d54a3ae48b2b33082668116792c6595bdb3ddb
2016-06-10 12:04:18 -07:00
Sarah Parker
a21afd421b Move new quant experiment from nextgen
This experiment implements non-uniform quantization where
the width of the bins increases gradually to more closely
match a laplacian distribution of the coeficcients.

Performance Gain:
derflr: 0.15%
hevcmr: 0.675%

Change-Id: I25234244e3bcd94b87c1f77cf682190b61c8ef94
2016-06-10 08:06:22 -07:00
Zoe Liu
e89ca180c2 Make the bi-predictive frame group interval adjustable
This is for the bidir-pred experiment. Previously the length of the
bi-predictive frame group interval is fixed at 2, i.e. one
bi-predictive frame may be inserted every other frame. This patch
makes the length adjustable, i.e. any positive number may be
specified, but the use of the backward ref will be turned off if the
bi-predictive frame group interval is larger than the golden frame
group.

Further, an additional rate factor level has been added:
INTER_LOW
, which applies to LAST_BIPRED_UPDATE frames that are not used as
references.

Change-Id: I5514d34a64dd486bbb5756c2d0612946f598a789
2016-05-28 16:46:45 -07:00
Zoe Liu
cf5083d4cd Added an experiment "bidir_pred" for backward prediction
Major parts have been implemented as follows:
(1) Added BRF_UPDATE, LASTNRF_UPDATE, and NRF_UPDATE in firstpass.c;
(2) Added the handling for the scenario of
"cpi->common.show_existing_frame == 1" at the encoder;
(3) Added a new reference frame of BWDREF_FRAME;
(4) Have bwd-ref work with upsampled references.

Note that when the experiment of "ext_refs" turned on, this experiment
will be turned off automatically currently.

RD performance in Overall PSNR has been improved, compared against the
VP10 baseline:

lowres: Avg -3.312; BDRate -3.154
derflr: Avg -1.927; BDRate -1.176
midres: Avg -2.149; BDRate -2.001
hdres : Avg -0.567; BDRate -0.588

Change-Id: I4c06ff51cc20194bffbd4d2346e57ba3dcf6b62c
2016-05-24 13:55:57 -07:00
Zoe Liu
a63147ae77 Fix --test-decode=warn to test mismatch
This patch always compares the most recent show frames between
the encoder and the decoder to test the mismatch.

Change-Id: I68a91ad0996a598231450debfd616e24992419b5
2016-05-23 17:01:53 -07:00
Zoe Liu
011f020447 Refactor on getting upsampled reference frame
Reused a function that has been used in getting the normal
reference frames.

Change-Id: Ic4f7dac5c396d689a72699ab79fd580747f8bd65
2016-05-18 16:00:23 -07:00
Yaowu Xu
102cdf94ed Move count buffers from stack to heap
This fixes the stack overflow issue on MSVC build.

Change-Id: Icb0a78e5992a097d2192979ec2432546eaa452dd
2016-05-10 14:49:26 -07:00
hui su
667f6320b0 Fix comment for target_bandwidth in VP9 and VP10
Unlike in VP8, it is in units of bits per second in VP9 and VP10.

Change-Id: Iee1936cc58cdfaff205624c2fe87cecdf7eda123
2016-05-09 16:43:02 -07:00
Zoe Liu
a912c6ec31 Make LAST_FRAME always point to the newly coded frame in ext-refs
This patch changes the encoder only for the ext-refs experiment. For
each newly coded frame to refresh the LAST_FRAME, the decoder is
notified that the LAST4_FRAME is to be refreshed, and read out the
updated reference frame buffer vitural indexes for the next coded
frame in a way that:
LAST4_FRAME => LAST_FRAME,
LAST_FRAME  => LAST2_FRAME,
LAST2_FRAME => LAST3_FRAME, and
LAST3_FRAME => LAST4_FRAME.

Compared against the original ext-refs experiment in TOT, a small gain
is achieved in overall PSNR:
lowres Avg: -0.154
lowres BDRate: -0.044

Change-Id: I648810c146a3cd915b408274a9373b7d38324864
2016-05-07 00:27:51 -07:00
Alex Converse
5d2b0f93b9 Use an exponential growth approach for the ANS reversal buffer.
Memory constrained hardware can window the data via our standard windowing
mechanism, tiles.

Change-Id: Ib1cfd157604a8c9d9f9a9f2b0ba3bc2fd0643082
2016-04-13 15:16:29 -07:00
Hui Su
9e8cad3be7 Merge "Add vp10_ prefix to full_to_model_counts and fill_token_costs" into nextgenv2 2016-04-12 23:38:47 +00:00
hui su
0792748646 Add vp10_ prefix to full_to_model_counts and fill_token_costs
Change-Id: I5e6c644fb09f7a80c88142dfdfa05cf5be260241
2016-04-12 11:06:47 -07:00
Geza Lore
61af8981b0 Extend variance based partitioning to 128x128 superblocks
Change-Id: I41edf266d5540a9b070a5e65bc397dd3da210507
2016-04-12 09:40:11 +01:00
Geza Lore
f2be4f6058 Refactor PC_TREE root handling.
Change-Id: Id8b16c1b18bd6f909e72aae3fd582dd3503c88c6
2016-04-08 17:01:00 +01:00
Geza Lore
454989ff32 Make superblock size variable at the frame level.
The uncompressed frame header contains a bit to signal whether the
frame is encoded using 64x64 or 128x128 superblocks. This can vary
between any 2 frames.

vpxenc gained the --sb-size={64,128,dynamic} option, which allows the
configuration of the superblock size used (default is dynamic). 64/128
will force the encoder to always use the specified superblock size.
Dynamic would enable the encoder to choose the sb size for each
frame, but this is not implemented yet (dynamic does the same as 128
for now).

Constraints on tile sizes depend on the superblock size, the following
is a summary of the current bitstream syntax and semantics:

If both --enable-ext-tile is OFF and --enable-ext-partition is OFF:
     The tile coding in this case is the same as VP9. In particular,
     tiles have a minimum width of 256 pixels and a maximum width of
     4096 pixels. The tile width must be multiples of 64 pixels
     (except for the rightmost tile column). There can be a maximum
     of 64 tile columns and 4 tile rows.

If --enable-ext-tile is OFF and --enable-ext-partition is ON:
     Same constraints as above, except that tile width must be
     multiples of 128 pixels (except for the rightmost tile column).

There is no change in the bitstream syntax used for coding the tile
configuration if --enable-ext-tile is OFF.

If --enable-ext-tile is ON and --enable-ext-partition is ON:
     This is the new large scale tile coding configuration. The
     minimum/maximum tile width and height are 64/4096 pixels. Tile
     width and height must be multiples of 64 pixels. The uncompressed
     header contains two 6 bit fields that hold the tile width/heigh
     in units of 64 pixels. The maximum number of tile rows/columns
     is only limited by the maximum frame size of 65536x65536 pixels
     that can be coded in the bitstream. This yields a maximum of
     1024x1024 tile rows and columns (of 64x64 tiles in a 65536x65536
     frame).

If both --enable-ext-tile is ON and --enable-ext-partition is ON:
     Same applies as above, except that in the bitstream the 2 fields
     containing the tile width/height are in units of the superblock
     size, and the superblock size itself is also coded in the bitstream.
     If the uncompressed header signals the use of 64x64 superblocks,
     then the tile width/height fields are 6 bits wide and are in units
     of 64 pixels. If the uncompressed header signals the use of 128x128
     superblocks, then the tile width/height fields are 5 bits wide and
     are in units of 128 pixels.

The above is a summary of the bitstream. The user interface to vpxenc
(and the equivalent encoder API) behaves a follows:

If --enable-ext-tile is OFF:
     No change in the user interface. --tile-columns and --tile-rows
     specify the base 2 logarithm of the desired number of tile columns
     and tile rows. The actual number of tile rows and tile columns,
     and the particular tile width and tile height are computed by the
     codec ensuring all of the above constraints are respected.

If --enable-ext-tile is ON, but --enable-ext-partition is OFF:
     No change in the user interface. --tile-columns and --tile-rows
     specify the WIDTH and HEIGHT of the tiles in unit of 64 pixels.
     The valid values are in the range [1, 64] (which corresponds to
     [64, 4096] pixels in increments of 64.

If both --enable-ext-tile is ON and --enable-ext-partition is ON:
     If --sb-size=64 (default):
         The user interface is the same as in the previous point.
         --tile-columns and --tile-rows specify tile WIDTH and HEIGHT,
         in units of 64 pixels, in the range [1, 64] (which corresponds
         to [64, 4096] pixels in increments of 64).
     If --sb-size=128 or --sb-size=dynamic:
         --tile-columns and --tile-rows specify tile WIDTH and HEIGHT,
         in units of 128 pixels in the range [1, 32] (which corresponds
         to [128, 4096] pixels in increments of 128).

Change-Id: Idc9beee1ad12ff1634e83671985d14c680f9179a
2016-04-07 10:34:25 +01:00
Debargha Mukherjee
2be211e971 Fix interpolation values and decouple interintra
Decouples interintra modes and probability models from regular
intra modes, to enable creating/optimizing new interintra modes.
Also, fixes interpolation values for 128x128 interintra and obmc.

Change-Id: I5c2016db49b8f029164e5fe84c6274d4e02ff90e
2016-03-31 12:12:51 -07:00
Geza Lore
552d5cd715 Extend superblock size fo 128x128 pixels.
If --enable-ext-partition is used at build time, the superblock size
(sometimes also referred to as coding unit (CU) size) is extended to
128x128 pixels.

Change-Id: Ie09cec6b7e8d765b7555ff5d80974aab60803f3a
2016-03-30 18:23:06 +01:00
Geza Lore
490ba1ad25 Port large scale tile coding features from nextgen.
If configured with --enable-ext-tile, the codec uses an alternative
tile coding syntax in the bitstream. Changes include::
 - The maximum number of tile rows and columns is extended to 1024
   each.
 - The minimum tile width/height is 64 pixels (1 superblock).
 - A tile copy mode is added where a tile directly reuse the coded
   data of a previous tile
 - The meaning of the tile-columns and tile-rows codec parameters are
   overloaded to mean tile-width and tile-height in units of 64
   pixels.
 - All tiles should now be independent, including rows within the
   same columns, so large scale parallel, or independent decoding is
   possible.
 - vpxdec also gained the options to decode only a particular tile,
   tile row, or tile column.

Changes without --enable-ext-tile:
 - All tiles should now be independent, including rows within the
   same columns, so large scale parallel, or independent decoding is
   possible.
 - vpxenc default tile configuration changed to use 1 tile column.

Change-Id: I0cd08ad550967ac18622dae5e98ad23d581cb33e
2016-03-24 09:26:05 +00:00
Hui Su
daf2fb42e6 Merge "Add "entropy" experiment" into nextgenv2 2016-03-23 17:50:57 +00:00
Debargha Mukherjee
7a3bae768e Merge "Porting ext_partition experiment from nextgen" into nextgenv2 2016-03-23 04:58:38 +00:00
Julia Robson
5cce322a09 Porting ext_partition experiment from nextgen
This has been ported under ext_partition_types because it is due
to be combined with the coding_unit_size experiment which is
already being ported under ext_partition

Change-Id: I47af869ae123ddf0aa99160dac644059d14266ee
2016-03-22 12:29:01 -07:00
Jingning Han
5c9d315572 Rework the DRL syntax entropy coding system
This commit re-designs the probability model for the syntax elements
of the dynamic motion vector referencing system.

Change-Id: Icfb8203c7e8f64e10e99f5890e25e6f6b15fe5d1
2016-03-21 09:52:33 -07:00
hui su
83b47af18d Add "entropy" experiment
This patch added two features to improve entropy coding efficiency
for coefficient tokens.

1. Choose 1 of 4 default probability tables based on q-index for
key-frames.
It is ported from nextgen branch:
https://chromium-review.googlesource.com/#/c/280586/

2. Do backward update after each superblock (64X64) row using
subframe token counts.

Coding gain: 0.1% on lowres; 0.42% on midres; 0.36% on hdres.
Much larger gain for key-frames: 2.6%, 2.3%, 1.7%.

Design doc: go/huisu-entropy

Change-Id: Ia3b6a615636be09247d70e4c520405637561532b
2016-03-16 11:55:50 -07:00
Angie Chiang
b6fef12481 remove filter_cache
PSNR test
        lowres  hdres
lowbd   -0.013  0.067
highbd  -0.044  0.039

Change-Id: Iefdb1e966bd004b2027456778185b675e8fb9b81
2016-03-15 14:40:59 -07:00
Yunqing Wang
e6e2d886d3 Add high-precision sub-pixel search as a speed feature
Using the up-sampled reference frames in sub-pixel motion search is
enabled as a speed feature for good-quality mode speed 0 and speed 1.

Change-Id: Ieb454bf8c646ddb99e87bd64c8e74dbd78d84a50
2016-03-11 16:32:11 -08:00
Debargha Mukherjee
ce4b35d510 Merge "Adds compound wedge prediction modes" into nextgenv2 2016-03-10 17:44:45 +00:00
Debargha Mukherjee
f34deab243 Adds compound wedge prediction modes
Incorporates wedge compound prediction modes.

Change-Id: Ie73b54b629105b9dcc5f3763be87f35b09ad2ec7
2016-03-10 07:19:54 -08:00
hui su
954e560f9e Refactor entropy coding of transform size
No performance change.

Change-Id: If35125fed909d89235b303514f77a33183bb36b3
2016-03-08 16:46:00 -08:00
Yunqing Wang
84f982080a Minor fix in header files
Move functions to be included in extern "C".

Change-Id: If57fa5eb7955763cf99e6839dde4d7221fad75ea
2016-03-01 13:16:03 -08:00
Yunqing Wang
342a368fd4 Do sub-pixel motion search in up-sampled reference frames
Up-sampled the reference frames to 8 times in each dimension using
the 8-tap interpolation filter. In sub-pixel motion search, use the
up-sampled reference frames to find the best matching blocks. This
largely improved the motion search precision, and thus, improved
the compression quality. There was no change in decoder side.

Borg test and speed test results:
1. On derflr set,
Overall PSNR gain: 1.306%, and SSIM gain: 1.512%.
Average speed loss on derf set was 6.0%.
2. On stdhd set,
Overall PSNR gain: 0.754%, and SSIM gain: 0.814%.
On hevchd set,
Overall PSNR gain: 0.465%, and SSIM gain: 0.527%.
Speed loss on HD clips was 3.5%.

Change-Id: I300ebaafff57e88914f3dedc8784cb21d316b04f
2016-02-29 12:14:47 -08:00
Jingning Han
a10814e11e Merge "Account context based prob model for motion vector cost estimate" into nextgenv2 2016-02-22 17:37:42 +00:00
Jingning Han
03c01bc3c0 Account context based prob model for motion vector cost estimate
This commit accounts for the context based probability model for
motion vector cost estimate in rate-distortion optimization.

Change-Id: Ia068a9395dcb4ecc348f128b17b8d24734660b83
2016-02-19 16:32:51 -08:00
Yaowu Xu
7823fbb45c Merge "Move PSNR related functions into vpx_dsp/psnr.c" into nextgenv2 2016-02-18 01:00:54 +00:00